The Horde really doesn't have a large base for the Alliance to attack. The Alliance had Theramore which was more than the Horde had so it was nuked, but then the Alliance now have Stromgarde(how i have no clue) which then puts them again at one major base over the Horde. The Horde just have never been given a large base outside of their main cities, so they would have to use a city or somehow build up a new base just to be used for this.
I'd like somewhere NOT about Orcs or Humans that way the buildings might look a little different for once and we might get gear not tailored for just two races.
Sick of it.
Stonetalon is not only a good choice, but it already has a warfront style thing going on already, with two bases on opposite sides of a battlefield and all.
Another place that has just that is the barrens, which even has a small world pvp thing going on.
And last but not least, swamp of sorrows not only has a two bases separated by a battlefield, but also has a whole questline recreating the days of the first warcraft games, complete with expansion names for quests and introduction of units on the same order as the RTS. Although the quests end with an Alliance victory, it would be a perfect location for a warfront.
Not liking the concept and how the only decent version of the reward will probably be wasted on <0.1% of the player base again, but if we absolutely have to I'd welcome any location that would result in another theme that isn't green fuglies vs derpy fuglies.
I hope they don't put more warfronts into the game, it is a failed boring concept, we don't need more reskins of the same shit. Warfronts should have been PvP based.
The Barrens is next.
I personally don't care though, they don't really advance the story in any meaningful way beyond 'They're fighting over this area now'. It feels very robotic and not all that intuitive. Although the zone graphical updates and accompanying mount drops are nice.
The Hinterlands maybe? I'd like to capture a Wildhammer gryphon for a mount and the Alliance would get to kill those filthy Forest Trolls, hopefully destroying them for good. It's a win-win.
I'd have said the Ghostlands, but I don't want the Alliance to capture it every other week and bring an influx of PvP trolls to Silvermoon.
Last edited by Aeula; 2018-07-08 at 01:41 PM.
and that it should have been, a battleground with pve element that would increase replayability much more. Have you played warfronts? After the first one you will be like cool, then next time okay, then next time meh and it will be just another mindless thing that is not even challanging to do, with enemy players it would play out differently every game.
No it wouldn't, since BG's are the exact same objectives everytime and if anything Unpopular BG's like IoC and SotA and WpVP areas like Wintergrasp and Ashran have shown people dislike PvE elements/Objectives within PvP areas. Playing against other players doesn't magically make a BG/Area feel like it has different content, as proven by Ashran or Wintergrasp.
And yes I have done Warfronts and enjoyed them quite a bit. But like all content know eventually they will wear out.
My problem with Warfronts on Kalimdor / Eastern Kingdoms is that they feel so disconnected from the two new continents. I don't know if it's smart to split focus so much during the expansion. As I said, I am sceptical if there will be more Warfronts because they feel a bit disconnected from everything (except the surficial faction war storyline) but if there will be more I hope they're going all the way with them.
What I can imagine is that Kul'Tiras and Zandalar are some kind of military strongholds which will be the hub for conquering the opposing faction's zones, maybe like this:
Kul'Tiras and Gilneas (Alliance) are going to conquer Silverpine Forest and Tirisfal. That would leave the Plaguelands and Eversong Woods / Ghostlands the only (part-)Horde zones.
Zandalari and Orcs / Trolls (Horde) are going to conquer the last Alliance outpost in Theramore (this will make Jaina even more furious) which will expel Alliance from Kalimdor. The only problem here is Azuremyst / Bloodmyst Isle. I really don't think they'll matter because they're so disconnected from everything else.
Another note: I don't think BfA will have 4 Tiers. I think even 3 is a stretch at the moment - I think we'll have Ul'dir as (BfA) T0, Azshara as T1 and maybe Old Gods as T2; on top of that one additional faction based raid (maybe a seafight?) either as a filler between Ul'dir and Azshara or as some kind of Trial of the Crusader 2.0 - this could be the interlude to Nazjatar and Azshara (Alliance and Horde fleets are sinking and they're discovering the hidden Nazjatar or the Naga forces are interrupting the seafight and destroy both fleets).
The last question might be were N'zoth's prison is. Is it underneath the sea? Or is it maybe between Tirisfal and Western Plaguelands in the zone that's on the map but not yet implemented? Do the Alliance forces disturb Azeroth's ley lines or something like that when they're marching towards Blood Elf territory and N'zoth's prison breaks?
And there's one major problem with Warfronts overall: if faction war is not the main focus of BfA (I think we all agree on this somehow) one new Warfront in every content patch is just too much. Where does the other part of the story get evolved when we focus so much on Warfronts?
Last edited by Nyel; 2018-07-08 at 01:54 PM.
MAGA - Make Alliance Great Again
Pretty sure when it comes to warfronts they won't change anything but be it in different zones
Except all those bgs were really badly designed, even AV was really unbalanced and it is now, so yes of course people don't like it.