Page 6 of 6 FirstFirst ...
4
5
6
  1. #101
    Epic!
    Join Date
    Feb 2011
    Location
    Scottishlands
    Posts
    1,599
    Quote Originally Posted by anon5123 View Post
    When MoP was out, I heard nothing but complaints about "shitloads of dailies" and people crying about the daily/rep grinds and rep gating on everything.

    But I really only played the tail end of it so I don't really have much perspective of my own.
    Rep gating wasn't too bad, it was mostly patterns and starter gear. The rep wasn't hard to grind either. You got lots of rep per daily.
    The raids were awesome.
    The lore was amazing.
    Class balance was decent, but blizzards way of nerfing classes were retarded. The -10% damage aura on Brewmasters meant ANYTHING damage wise was nerfed, including extra action abilities. Then they came out saying they couldn't nerf warlocks due to too many guilds relying on them? What about guilds relying on Brewmasters?


    Quote Originally Posted by anon5123 View Post
    The major problems with WoD were:

    -Tons of cut content
    -Delayed raids
    -Only two real raid tiers
    -Almost nothing interesting to do out in the world
    -Instanced garrisons
    -PvP was unbalanced and crap, from what I heard
    -Stuck with a 7-boss raid for like 4 months

    Really it was just the fact that there was almost nothing to do except dungeons and raids and instanced PvP. There was nothing worthwhile to do outside of those.
    Exactly WoDs problems. Nothing to do outside raid killed game for me. First time I'd actually quit WoW since TBC. Proof that the "raid or die" mentality would kill an MMO, and why they shouldn't listen to mythic raiders. Sorry mythic raiders, you're the SMALLEST minority, that's coming from an ex-mythic raider. If blizzard was to stop mythic raids, the people who quit would be nothing compared to WoDs loss. And yet mythic raiders are the biggest bunch of complainers in WoW, as if everything the game is revolves around them. Especially the LFR complaints, those make me giggle. Without LFR, there would be no amazing raids. Raids take a lot of time and budget, LFR saved raiding, even blizzard have said this. LFR allowed them to justify spending the resources on raids.

  2. #102
    Quote Originally Posted by Equoowe View Post
    Deep thunder and Stormherald, Void Star Talisman for warlock, spirit staff's (for druid innervate mostly), probably a bunch of other trinkets and items I can't remember.
    Which were all choices, but not best in slot, especially the non-weapon examples you mentioned. As for the weapons, those weren't good because they were from pve rather than pvp, they were good cause the rng procs could completely lock down an opponent, they were actually lower dps than their pvp counterparts...
    The other thing you didn't mention is how putting more than 1 of these examples on put your resilience down to levels most of classes became too squishy unless they were sl/sl locks. So if an item is best in slot but you can't use it because your resilience level drops too low to use it, how is it best in slot sitting in your inventory/bank unused again? yeah exactly...
    The point were balance was broken and shifted towards use of multiple pve items over pvp counterparts was s3 when they introduced armor penetration and you could stack it with pve gear but couldn't get nearly as high with pvp. Now again that wasn't all classes but those who had good defensive cd's. That's exactly what made 150 res prot warriors viable in s4, the cd's and spec was good enough to mitigate damage to get away with such low levels of resilience.
    Last edited by lardaoc; 2018-08-06 at 06:12 PM.

  3. #103
    Quote Originally Posted by Koward View Post
    Perhaps you could indeed use the extra dimension to bring new gameplay but that is usually not the case in World of Warcraft where the world is primarly designed with a ground perspective in mind. They tried to design in 3D a bit with Skettis then later with Vash'jir but it was not very effective IMO.
    The reason why is straight-forward. Humans aren't really a 3 dimensional species. We spend the vast majority of our time confined to a 2-D surface (the earth). Of course we understand 3 dimensions, but whenever possible we like to project back down to 2. Look at any 3D CAD software. Most of the real design work happens in a simplified 2-dimensional setting.

  4. #104
    Quote Originally Posted by Tommi View Post
    Rep gating wasn't too bad, it was mostly patterns and starter gear. The rep wasn't hard to grind either. You got lots of rep per daily.
    The raids were awesome.
    The lore was amazing.
    Class balance was decent, but blizzards way of nerfing classes were retarded. The -10% damage aura on Brewmasters meant ANYTHING damage wise was nerfed, including extra action abilities. Then they came out saying they couldn't nerf warlocks due to too many guilds relying on them? What about guilds relying on Brewmasters?




    Exactly WoDs problems. Nothing to do outside raid killed game for me. First time I'd actually quit WoW since TBC. Proof that the "raid or die" mentality would kill an MMO, and why they shouldn't listen to mythic raiders. Sorry mythic raiders, you're the SMALLEST minority, that's coming from an ex-mythic raider. If blizzard was to stop mythic raids, the people who quit would be nothing compared to WoDs loss. And yet mythic raiders are the biggest bunch of complainers in WoW, as if everything the game is revolves around them. Especially the LFR complaints, those make me giggle. Without LFR, there would be no amazing raids. Raids take a lot of time and budget, LFR saved raiding, even blizzard have said this. LFR allowed them to justify spending the resources on raids.
    You are missing that the mythic raiders are a large portion of their biggest streamers, which in turn is some of the biggest advertisers of the game.

  5. #105
    Quote Originally Posted by FuxieDK View Post
    At launch of Vanilla, UBRS had no cap (i.e. effectively 40man)..
    UBRS was capped at 15 in v1.3.0... and again at 10 in v1.10.0...
    That was why I put "10 man" in quotes.

    Your attempt to sound smart failed because you simply didn't read what I posted correctly.

  6. #106
    Quote Originally Posted by Tommi View Post
    And yet mythic raiders are the biggest bunch of complainers in WoW, as if everything the game is revolves around them.
    Because they're the ones who actually take the game seriously enough to go to the forums and make complaints, pointing out things that need to be tweaked and fixed.

    Quote Originally Posted by Tommi View Post
    Especially the LFR complaints, those make me giggle. Without LFR, there would be no amazing raids. Raids take a lot of time and budget, LFR saved raiding, even blizzard have said this. LFR allowed them to justify spending the resources on raids.
    "LFR saved raiding"

    you're just guzzling the kool-aid, m8.

    If "LFR saved raiding", then what the fuck was the entire rest of the game before patch 4.3? Seriously now. All LFR did was allow every single mouthbreathing keyboard-turner to see every single raid, instead of pushing them to get better and improve their skills at the game. It's like, for example, Super Mario 3D World, where if you die 5 times on any level, it spawns a powerup for you that lets you fly through the level and avoid all obstacles for free. That's what LFR is like. It's a crutch for bad players so that they can feel like they're accomplishing something. Calling it a crutch is a bit too light though, it's more like a wheelchair than a crutch.

    Cata as a whole was just a shitstorm of an expansion that caused sub numbers to tank, and LFR just added insult to injury. To claim that it "saved raiding" is just...beyond delusional.
    Last edited by anon5123; 2018-08-06 at 10:13 PM.
    Quote Originally Posted by Tommi View Post
    LFR saved raiding
    Quote Originally Posted by Haekke View Post
    LFR is not really easy. I would say it's a lot harder thant Mythic Dungeons
    get_a_load_of_this_guy_cam.jpg

  7. #107
    Epic!
    Join Date
    Feb 2011
    Location
    Scottishlands
    Posts
    1,599
    Quote Originally Posted by anon5123 View Post

    "LFR saved raiding"

    you're just guzzling the kool-aid, m8.

    If "LFR saved raiding", then what the fuck was the entire rest of the game before patch 4.3? Seriously now. All LFR did was allow every single mouthbreathing keyboard-turner to see every single raid, instead of pushing them to get better and improve their skills at the game. It's like, for example, Super Mario 3D World, where if you die 5 times on any level, it spawns a powerup for you that lets you fly through the level and avoid all obstacles for free. That's what LFR is like. It's a crutch for bad players so that they can feel like they're accomplishing something. Calling it a crutch is a bit too light though, it's more like a wheelchair than a crutch.

    Cata as a whole was just a shitstorm of an expansion that caused sub numbers to tank, and LFR just added insult to injury. To claim that it "saved raiding" is just...beyond delusional.
    Blizzard have stated that LFR has allowed them to justify spending resources for raids.
    I quote DIRECT FROM BLIZZARD:

    LFR justifies the creation of more raid content when millions of players are able to see content. Only a few thousand people actually saw Kel'thuzad, but millions saw Deathwing. The reason Mists of Pandaria is starting with 18 bosses and adding larger raid tiers than we have had previously is because many players are going to see the raids through LFR.

    Source: https://www.mmo-champion.com/content...ine-Blue-Posts
    So yeah, about that kool-aid?

    You seem to be one of the people that have an opinion of a difficulty that has no effect on you at all, except allow you to have the raids in the first place. Also, as for cata subs, I present WoD subs. Casual content is what brings in the money, not mythic raiding.

  8. #108
    Quote Originally Posted by Santti View Post
    I think it ranks among the worst ones.

    Gameplay and balance was shit for many specs (Steady shot spam, anyone?). Many of the dungeons were just bland, and many were too similar with each other, to the point of some even having clearly copied hallways and rooms, just with a bit different decor (Auchindoun instances being most notable). The lack of decent catch-up gear turned many guilds into "recruitment guilds" for the better faring guilds (and the attunements only made it that much more worse, but were luckily removed as time went on).

    But it wasn't all bad, of course. The lore and the setting was interesting (except Kael'thas and Illidan. Not a fan what they did to them). Some of the raids were awesome as well, most notably Karazhan. Really loved Zangarmarsh and Nagrand.

    I liked the expansion back in the day, just like I enjoyed Vanilla. But I feel they are just kinda shit now.
    Are you really claiming TBC rotations and class mechanics were were than vanilla?

  9. #109
    Legendary! FuxieDK's Avatar
    Join Date
    Apr 2012
    Location
    København
    Posts
    6,634
    Quote Originally Posted by Volardelis View Post
    That was why I put "10 man" in quotes.

    Your attempt to sound smart failed because you simply didn't read what I posted correctly.
    I didn't try to sound smart.. I corrected your mistake, when you tried to lecture people, with false information..

    When you school people, have your facts straight, please.. It's the opposite of smart, not to have the facts in order.
    Fact (because I say so): TBC > Cata > Legion > MoP > BfA > WoD = WotLK

    My pet collection --> http://www.warcraftpets.com/collection/FuxieDK/

  10. #110
    Stood in the Fire Guardian Bob's Avatar
    Join Date
    Jul 2018
    Location
    Mainframe
    Posts
    381
    Quote Originally Posted by Tommi View Post
    Blizzard have stated that LFR has allowed them to justify spending resources for raids.
    I quote DIRECT FROM BLIZZARD:



    So yeah, about that kool-aid?

    You seem to be one of the people that have an opinion of a difficulty that has no effect on you at all, except allow you to have the raids in the first place. Also, as for cata subs, I present WoD subs. Casual content is what brings in the money, not mythic raiding.
    Casual content is why there's a lot of private servers that go up to WOTLK. It is also why Blizzard has finally given in and are making a Classic server. It is also why Blizzard doesn't announce sub numbers anymore. The game was most popular before they had LFR. Change my mind.

    Putting in the in-game-store is what drove the casual nature of retail WoW. The few % of whales that exist in retail WoW, make a huge profit for Blizzard and hard content upsets the whales. Also Blizzard doesn't need to justify making raids for WoW, because without raids there is no purpose in WoW. What would you do in a game where you just ran around farming gear? To farm more gear? Play Pokemon? Dungeon crawl? Things that Blizzard says is more to keep you from getting upset, than actually finding the truth.

  11. #111
    I am Murloc! RoKPaNda's Avatar
    Join Date
    Sep 2009
    Location
    Not in Europe Anymore Yay
    Posts
    5,945
    Flying mounts didn't kill World PvP. Resilience killed World PvP. World PvP was alive and well until around season 2 of arena or so.

    If you didn't have PvP gear you died horribly. No chance. If you had PvP gear and so did the other person, what used to be a quick and exciting skirmish turned into a 5 minute fucking slogfest.

  12. #112
    Moderator MoanaLisa's Avatar
    Join Date
    Oct 2010
    Location
    Metachronopolis
    Posts
    27,338
    This thread is a mess and will be closed.

    It's little more than pointless argument and derailing at this point.

    My apologies to those who are trying to be constructive but the thread doesn't belong in this forum (which is very pointedly NOT about judging the merits of Burning Crusade) and now that I'm seeing arguments about whether or not LFR should have ever been created there's no real use in moving it or continuing.
    To contact global moderators with moderation issues please PM any of the following:
    Tziva ■ Radux ■ Simca ■ Elysia ■ Zaelsino ■ xskarma ■ Arlee ■ Venara
    Issues specific to WoW General Discussions/BfA/Classic can be sent to any forum moderator or globals.
    Please report problem posts. Site rules can be found here.

    To paraphrase Mark Twain: "Nothing so needs reforming as other people's opinions."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •