1. #7581
    Quote Originally Posted by scarecrowz View Post
    Please stop using the word "naysayers". It's ridiculous and pathetic.

    Class Design is fucking awful in WoW right now. You'd be hard pressed to find anyone who wasn't a full blown addict in shining white armour who doesn't share this sentiment.
    So using naysayers is pathetic and ridiculous, but using the term white-knights and similar is totally cool
    Horde bad, smash monkey. Who is a good monkey? You are!

    Wrath of The Bolvar too big for this forum. 10.0 confirmed?

  2. #7582
    The Lightbringer Pennem's Avatar
    Join Date
    Apr 2017
    Location
    California, USA
    Posts
    3,416
    Quote Originally Posted by huth View Post
    Because those are different things. Allowing for and supporting something are far apart. If they "can just stay ranged" then there is no, in fact, cannot be an, incentive to go into melee in the first place, which, among other things, means that your "massive damage combos" cannot exist. If they did, you could not just stay ranged.
    I'm not sure this point is supported. There's many classes in the game that vary with how they play in PvE vs PvP, Surv Hunter is just one example but Mages are another. In PvP Mages mainly kite but use some opportunities to let spells off closer to the target such as novas or blinking way past someone. Yet in Raids Mages ofc stay ranged.

    I think I wasn't explaining myself clearly enough, but basically it would be cool to have basically the opposite of how a Surv Hunter plays, more ranged focus with some melee capabilities. Just as a Surv Hunter is more melee focused with some ranged abilities.

    If you don't think it works then sure. But the game already does allow that sort of playstyle, just not in the thematics of a Ranger.

  3. #7583
    Quote Originally Posted by FlubberPuddy View Post
    In PvP Mages mainly kite but use some opportunities to let spells off closer to the target such as novas or blinking way past someone. Yet in Raids Mages ofc stay ranged.
    Both of your examples are used for the express purpose of getting out of melee. This is typically done because melee specs naturally try to get into it, not because the mage wants them there.

    If you can do everything outside of melee range at full effectiveness, there's inherently no incentive not to. Getting into melee range just means you're subject to additional danger.
    So to have a spec with the style you seek, you can't be at full effectiveness while staying at range, but that means you have to do it in raids. And unless the range abilities only work at range, the spec would likely just stay in melee full-time there, making it effectively just a melee spec.

    Survival works because a melee having some range capability is helpful, especially when the target refuses to stay near you.

  4. #7584
    Quote Originally Posted by scarecrowz View Post
    It's just dissapointing about both Argus and Nazjatar. Especially Nazjatar - we've been waiting for Azshara and her Naga to return for 10 years. Most people wanted a fully fledged South Seas expansion.

    Instead we got a forced Faction War and a ham-fisted way of recruiting a bunch of weird Races and two Races with a Navy to support that forced War. We got terrible Island Expeditions instead of actual Island exploration.

    Now we get Nazjatar..... The seat of all Naga power and home of the most powerful Mortal(?) Mage on the planet, Azshara.... Reduced to a generic WQ zone with a raid. It didn't even come with a new dungeon either.
    You put all my BfA concerns in one short post.
    https://www.mmo-champion.com/threads...lopment-thread

    Quote Originally Posted by Nevcairiel View Post
    If you are suggesting to take my Night Elfs Shadowmeld away, then please find some pike to run yourself through, tyvm.

  5. #7585
    The Undying Aeluron Lightsong's Avatar
    Join Date
    Jul 2011
    Location
    Jaina Proudmoore's side. Always and forever.
    Posts
    39,606
    *Shakes head* Not being what someone envisioned doesn't mean bad.
    #TeamLegion

    Paladin-Sorcerer at your service! My Youtube Channel https://www.youtube.com/user/Aeluron

  6. #7586
    The Lightbringer Pennem's Avatar
    Join Date
    Apr 2017
    Location
    California, USA
    Posts
    3,416
    Quote Originally Posted by huth View Post
    Both of your examples are used for the express purpose of getting out of melee. This is typically done because melee specs naturally try to get into it, not because the mage wants them there.

    If you can do everything outside of melee range at full effectiveness, there's inherently no incentive not to. Getting into melee range just means you're subject to additional danger.
    So to have a spec with the style you seek, you can't be at full effectiveness while staying at range, but that means you have to do it in raids. And unless the range abilities only work at range, the spec would likely just stay in melee full-time there, making it effectively just a melee spec.

    Survival works because a melee having some range capability is helpful, especially when the target refuses to stay near you.
    Idk I think you're being too tough on the idea still. I can see a Ranger class being in melee to do some atk combos that can slow an enemy to get distance and while that slow debuff is on the enemy their ranged atks become more powerful, something as simple as that.

    It could be that instead of using traps as the mechanic for putting status effects on someone, it is their melee combos that do that, and then various ranged abilities be used on top to either push some new status effects based on existing status effects or push some more damage.

    Also I think moving in/out could be a part of it but just used way less frequently and not be able to "have momentum" when performing the action. I feel like momentum was hated because of how frequently you're supposed to be doing it in combat and the buff only lasting such a short amount of time.

    Anyways though! I do see there would be issues to be ironed out, I also think it is a class concept that could work though. But I don't want to keep digressing, we've already gone far more than I wanted to with this topic.

    I just think the game could use a Ranger concept that's more like Alleria/Sylvanas/Legolas etc that's currently not served by the Hunter.

  7. #7587
    Quote Originally Posted by scarecrowz View Post
    Now we get Nazjatar..... The seat of all Naga power and home of the most powerful Mortal(?) Mage on the planet, Azshara.... Reduced to a generic WQ zone with a raid. It didn't even come with a new dungeon either.
    As opposed to, what exactly? Did previous important lore bosses really have more? Illidan, the Lich King and Deathwing had their raids, and relevance in levelup zones due to being expansion bosses. Sure, e.g. the ICC dungeons had some lore, but that was mainly Ick's post-encounter mention of Frostmourne being "unguarded" (basically a lie, or at least underestimation of the blade's self defense) and the intro RP of HoR. That could've been shown in a solo/3man scenario as well (which weren't introduced yet)

    Yes, Azshara didn't get more time in the spotlight this expansion, but for that I blame those that previously whined about how "Warcraft" isn't about the HvA conflict anymore. Otherwise, Uldir could've been shorter and/or the Emerald Nightmare of BfA, with Battle of Dazar'Alor as the culmination of the first tier, but revealing a larger, more pressing Old God threat than what we've seen so far, with the faction conflict being resolved in questing/scenario content during the second tier. Maybe a status of "we should deal with this larger threat first, together, and afterwards, we'll have a talk" (during the end of expansion lull or prepatch of the next one)
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  8. #7588
    The Undying Aeluron Lightsong's Avatar
    Join Date
    Jul 2011
    Location
    Jaina Proudmoore's side. Always and forever.
    Posts
    39,606
    "WAR IN WARCRAFT11111111111111111111111111111"


    Remember that before Mist came out. Which is kind of weird. Was our war against the Legion in Outland not classified a war? Same with our war with Death itself(In this case the Scourge). When we waged battle against the Twilight Hammer and Deathwing? Certainly a war. Fighting the Iron Horde, and once again pushing back the Legion and eliminating demons on Argus.


    Thats all war. Anybody using the "There's no War in Warcraft anymore" line or something similar is lying or just being dishonest and should be discarded. I doubt nobody is saying there shouldn't be Alliance and Horde development on their own(As in stuff that goes on in their side). Pitting the playerbase against one another is well....




    We do that IRL enough as it is and I think its better to allow that on a small scale because there will always be ppl who want that but we shouldn't make it as a big plot arc(I don't hate it personally but it gets tiring fast fighting among other players).
    Last edited by Aeluron Lightsong; 2019-05-27 at 04:57 PM.
    #TeamLegion

    Paladin-Sorcerer at your service! My Youtube Channel https://www.youtube.com/user/Aeluron

  9. #7589
    Quote Originally Posted by scarecrowz View Post
    Please stop using the word "naysayers". It's ridiculous and pathetic.

    Class Design is fucking awful in WoW right now. You'd be hard pressed to find anyone who wasn't a full blown addict in shining white armour who doesn't share this sentiment.
    Might I ask specifically what about "naysayers" (which is in the dictionary) is ridiculous and pathetic? It feels more appropriate and less dehumanizing to me than "full blown addict in shining white armour" as a phrase, but perhaps I'm missing something.

    As for the class design, it has a lot of flaws. Not disagreeing there. Blizz really made some weird choices for Shaman and Shadow Priest in particular (though the Shadow Priest weird choices where there already in Legion).

    Quote Originally Posted by scarecrowz View Post
    If they had totally revamped class design and the return of real talent trees and RPG elements you would see a VERY positive reaction.
    From some people, sure. There are a lot of players that would be interested in that and it may well be better overall. But there would be a lot of doubt, in part fueled by the Shaman revamp expected for 8.1 that never showed up. And am I wrong that there would also be a lot who would be at Blizzcon asking "why didn't you give us a new class?" Not having something like that for Blizzcon feels like a marketing disaster waiting to happen.

    Quote Originally Posted by scarecrowz View Post
    PS. Selling new character models as an expansion feature WAS a fucking cop out. That shit should have happened naturally and not as a fucking "feature".
    Gonna disagree with you here. Letting it happen naturally would work perhaps for a couple at a time, but given how many there were and the challenges of making sure they matched and didn't turn people away from the game, it's hard for me to call that a cop out. Plus, doing it naturally would have felt kind of awful for those races not yet updated.
    Last edited by AngerFork; 2019-05-27 at 07:27 PM. Reason: Updating wording.

  10. #7590
    When will this patch 8.2 be on the official server ?

  11. #7591
    Quote Originally Posted by kkynioo View Post
    When will this patch 8.2 be on the official server ?
    My hope is that we will hear around week end, when it may drop.

  12. #7592
    Quote Originally Posted by Aeluron Lightsong View Post
    "WAR IN WARCRAFT11111111111111111111111111111"


    Remember that before Mist came out. Which is kind of weird. Was our war against the Legion in Outland not classified a war? Same with our war with Death itself(In this case the Scourge). When we waged battle against the Twilight Hammer and Deathwing? Certainly a war. Fighting the Iron Horde, and once again pushing back the Legion and eliminating demons on Argus.


    Thats all war. Anybody using the "There's no War in Warcraft anymore" line or something similar is lying or just being dishonest and should be discarded. I doubt nobody is saying there shouldn't be Alliance and Horde development on their own(As in stuff that goes on in their side). Pitting the playerbase against one another is well....




    We do that IRL enough as it is and I think its better to allow that on a small scale because there will always be ppl who want that but we shouldn't make it as a big plot arc(I don't hate it personally but it gets tiring fast fighting among other players).
    I agree in all.
    https://www.mmo-champion.com/threads...lopment-thread

    Quote Originally Posted by Nevcairiel View Post
    If you are suggesting to take my Night Elfs Shadowmeld away, then please find some pike to run yourself through, tyvm.

  13. #7593
    As I am going with the 18th of June for 8.2 to hit live servers. It's interesting, some players pointed out with shutting Recruit a Friend down, it may need to patch the game. But I am quite sceptical since the week of the 11th of June has the WQ Weekly Event, which could help boosting rep for flying, but I don't think Blizzard woud shorten their content in such a way.

  14. #7594
    Quote Originally Posted by scarecrowz View Post

    Are you actually saying that The Broken Shore with a coat of paint is a good way to portray Nazjatar in game? After all this time?

    Or could they have possibly done a bit more here? Like they claimed they would.
    I'm sorry are you really comparing broken shore (a map that was already there btw) to Nazjatar????

  15. #7595
    I think today is 77 days since MOTHER was parked in her new home. So maybe release date today?

  16. #7596
    Quote Originally Posted by Kereberus View Post
    I think today is 77 days since MOTHER was parked in her new home. So maybe release date today?
    That was almost definitely a callback to the "77 day rule" in Legion, not a serious claim.

  17. #7597
    Oh cool! I just found out we will see Ozumat again in Nazjatar. Too bad that he seems to play no big role.

  18. #7598
    Quote Originally Posted by Alga View Post
    Oh cool! I just found out we will see Ozumat again in Nazjatar. Too bad that he seems to play no big role.
    That seems to be the running theme for Nazjatar.
    Characters who should be there are missing in favor of new characters with no prior buildup.

  19. #7599
    The Undying Aeluron Lightsong's Avatar
    Join Date
    Jul 2011
    Location
    Jaina Proudmoore's side. Always and forever.
    Posts
    39,606
    Quote Originally Posted by Sondrelk View Post
    That seems to be the running theme for Nazjatar.
    Characters who should be there are missing in favor of new characters with no prior buildup.
    In all fairness, Tyrande wouldn't bother working with her Nightborne counterpart(No way in hell if she was the Night Warrior, she'd sooner fight).
    #TeamLegion

    Paladin-Sorcerer at your service! My Youtube Channel https://www.youtube.com/user/Aeluron

  20. #7600
    Considering the Horde and Alliance are both temporarily on a truce in Nazjatar, I see why they didn't bring in Tyrande. She became the avatar of vengeance to fight the Horde, and I still think she's pissed over the uhh.. tree thing.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •