1. #7741
    Quote Originally Posted by Ferg View Post
    I've always wondered why this hasn't been added. Why are there no Forsaken members of any other race other than Human? At the beginning it made sense because they were the Humans of Lordaeron who were saved by Sylvanas, but they've been raising corpses for years now. Surely there are undead....everything at this point?
    I guess the problem is they would basically just be death knight models unless they made every race hunched over with bones showing as well. I guess blood elf forsaken could have a model like the Withered in Isle of Quel'danas and Night elves we already have with BFA except aren't they just night elves but with spooky eyes? I only did the darkshore warfront twice.
    Last edited by GreenJesus; 2019-05-30 at 01:50 AM.

  2. #7742
    BFA nearly killed wow, glad this expansion will be over soon...

  3. #7743
    The Undying Aeluron Lightsong's Avatar
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    Quote Originally Posted by Maxrokur View Post
    Blizzard is lazy and for just rezzing night elves, the alliance went crazy and cried a river of salt in the forums for that. The writers and devs are staying in low profile after 8.1
    ...Except they aren't, they're pretty active and they don't take feedback from just their own forum.



    I guess the problem is they would basically just be death knight models unless they made every race hunched over with bones showing as well. I guess blood elf forsaken could have a model like the Withered in Isle of Quel'danas and Night elves we already have with BFA except aren't they just night elves but with spooky eyes? I only did the darkshore warfront twice.
    They would basically be Undead Night Elves which outside of the Scourge doing it, this is a new development for the Forsaken even if I find how Sira Moonwarden's turn is...well dumb.
    Last edited by Aeluron Lightsong; 2019-05-30 at 02:06 AM.
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  4. #7744
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    Quote Originally Posted by alosiboy View Post
    Good news for people wanting things popping up on Nazjatar that isn't WQs or dailies, it looks like they finally fixed the random events that pop up and are now testable.

    Edit: And it looks like there's more dailies available... a lot more.
    Odd people have been saying the zone was set in stone for weeks now how could such great minds possibly be wrong?

  5. #7745
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    Quote Originally Posted by GreenJesus View Post
    The forsaken could have dead variations of the other races...
    As much as it would "make sense" they won't do this because of gameplay reasons. Getting to be every single type of race but "dead"? That's way too much choice than what Blizzard's letting allowed.

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    Quote Originally Posted by Daemos daemonium View Post
    Odd people have been saying the zone was set in stone for weeks now how could such great minds possibly be wrong?
    I heard it's pretty "sandboxy" now. How true is this?

  6. #7746
    Quote Originally Posted by Aeluron Lightsong View Post
    ...Except they aren't, they're pretty active and they don't take feedback from just their own forum.





    They would basically be Undead Night Elves which outside of the Scourge doing it, this is a new development for the Forsaken even if I find how Sira Moonwarden's turn is...well dumb.
    Yeh originally wasn't Sylvanas and her Valkyr limited to only raising humans? What changed?? I don't remember an explanation for that.

  7. #7747
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    Quote Originally Posted by Ferg View Post
    I've always wondered why this hasn't been added. Why are there no Forsaken members of any other race other than Human? At the beginning it made sense because they were the Humans of Lordaeron who were saved by Sylvanas, but they've been raising corpses for years now. Surely there are undead....everything at this point?
    It's a lose/lose proposition for Blizzard, because Forsaken humans have unique models and animations. If they were just reskinned humans this would already have happened.

    But if they simply reskin existing models and use their animations, which pretty much all do have undead skins, people will call them lazy and moan endlessly, even if they give them unique voice emotes, jokes and so on the crying would never stop.

    But if they did unique animation rigs and/or models for all the races, as well as unique voice stuff, that would be literally the same effort as creating the same number of non-undead new races, maybe very slightly less, but huge effort anyway. And people would still moan and cry and say lazy if they didn't also have unique racials for each kind of undead. And if they didn't do every single race? They get called lazy.

    It lose/lose. They lose a lot less by not doing it, though. Maxrokur's post illustrates my point perfectly. He immediately calls them lazy, without even considering the effort or complexity, because that is the knee jerk reaction of many WoW players. If Blizzard doesn't do the thing the player thinks they should, its "lazy blizz lol" regardless of how big the challenge or amount of content demanded.

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    Quote Originally Posted by Aeluron Lightsong View Post
    Talanji wouldn't be the one to resolve the war. She'd still feel bitter over the Alliance's assault on Dazal'alor. Baine is more likely to be Warchief
    I agree, but Talanji certainly has some fun potential for future Horde stuff.

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    Quote Originally Posted by FlubberPuddy View Post
    Thrall himself doesn't want it. But also I think it's important for the Horde to get some youngblood, and that is Baine. I think he's the "youngest" in terms of the rest of the potential Horde Warchiefs.
    Thank you! Makes sense I guess. Thrall's arc is basically done. The Orcs will still need a leader or representative though and I feel like it isn't going to be Saurfang.

  8. #7748
    So Ion is doubling down on the statement that 8.2 is basically this expansion's 7.3/Argus patch. Honestly, what do they have in store for 8.3 then? It's super unlikely 8.3 will top 8.2 when it comes to content and all that stuff. They're putting so much into 8.2 that one must come to the conclusion 8.3 will be rather small and act more like a cataclys for 9.0 than a wrap up for BfA.

    Just let's think about this, what can 8.3 basically be? I think we can quite agree it won't be N'zoth as he's too big of a villain to be wasted in a small(er) patch. So it'll be most likely faction war related or some weird Dragon Island stuff?
    Last edited by Nyel; 2019-05-30 at 03:44 PM.
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  9. #7749
    Old God Maxilian's Avatar
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    Quote Originally Posted by GreenJesus View Post
    Yeh originally wasn't Sylvanas and her Valkyr limited to only raising humans? What changed?? I don't remember an explanation for that.
    To be fair, we never knew if she was limited to it, we assumed as that was the only things that were shown to be raised, but it was indeed shown that it didn't worked with the Worgen

  10. #7750
    Quote Originally Posted by GreenJesus View Post
    Yeh originally wasn't Sylvanas and her Valkyr limited to only raising humans? What changed?? I don't remember an explanation for that.
    They never said she was limited to humans, they only showed that worgen were immune to it.

  11. #7751
    Quote Originally Posted by Nyel View Post
    So Ion is doubling down on the statement that 8.2 is basically this expansion's 7.3/Argus patch. Honestly, what do they have in store for 8.3 then? It's super unlikely 8.3 will top 8.2 when it comes to content and all that stuff. They're putting so much into 8.2 that one must come to the conclusion 8.3 will be rather small and act more like a cataclys for 9.0 than a wrap up for BfA.

    Just let's think about this, what can 8.3 basically be? I think we can quite agree it won't be N'zoth as he's too big of a villain to be wasted in a small(er) patch. So it'll be most likely faction war related or some weird Dragon Island stuff?
    Completely agree. WoW almost always has one big patch per expansion and that almost certainly this time is 8.2. Using N'Zoth and Ny'alotha/Black Empire would be a complete waste unless 8.3 turns out to be the size of 8.2, which again is unlikely. Given how Blizz has also used the last raiding tier to both tie up the current story and lead into the next expansion, we'll likely need something that does both. As we don't want to waste such a solid continent as Ny'alotha or the like on 8.3, it's better if we can use lands that already exist or at least lands that won't take too long to bring in.

    With that in mind, here's a couple ways I could see it going. Note that these aren't the ideas I'd necessarily want, just ways I could see it going:

    1. Sylvanas chooses to make her big move by attacking Stormwind, separately from the Horde using her loyalists. The Alliance & Horde work together to try and drive Sylvanas' forces out of Stormwind, with either her or Alleria dying in the process. This death brings forth the rest of the Old Gods via mcguffin that leads into 9.0. Most of the world questing is moved to the main continents to seal up the war.

    2. While each side has seen the benefit to peace, they are not yet there. The Alliance attacks Silvermoon to drive the Blood Elves out of EK, while the Horde moves towards Azuremyst and the Exodar. The raids are set up in these specific areas and use similar bosses with different skins, much like we see in BoD. At the end of each raid, the Sunwell comes under attack and the sides work together to fight off Sylvanas (who has brought Xalatath to the Sunwell). The results of this free the other Old Gods, leading to 9.0. World Quests are in Azuremyst and Quel'thalas respectively.

    3. Calia comes back to help fight back against Sylvanas, while Sylvanas escapes into the Shadowlands with Xalatath. Both sides follow her into Thros/Helheim where we fight Helya, Gorak Tul, and many other death-related at their full strength. Sylvanas' actions lead into a death/Shadowlands/Lich King related 9.0.

  12. #7752
    The Undying Aeluron Lightsong's Avatar
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    It may be a simple answer and I doubt 8.3 is going to somehow small, probably the same we expect from big content patches.
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  13. #7753
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    Quote Originally Posted by AngerFork View Post
    WoW almost always has one big patch per expansion
    What's your dataset here? I don't think this is even slightly true, looking back through WoW's history, they've been all over the place on this - some expansions have multiple significant patches in terms of world content/zones/etc, others have none that really stand out.

    Sure we can go back to each expansion, and retroactively say each expansion had one patch which added the most stuff. Obviously. Just like we could go back through your TV viewing habits in a year, and find that each year you watched one show more than others. That doesn't mean you had "one big show" each year.

    So unless you have some compelling data here, more compelling than the obvious fact that, technically, each expansion has a biggest patch (...), I'm going to have to say this seems like a complete asspull of a claim.

    I mean just looking at Legion, Broken Shore seemed pretty big until Argus came out. I wouldn't be shocked to find 8.3 to be a similar size to 8.2.

  14. #7754
    Quote Originally Posted by Eurhetemec View Post
    What's your dataset here? I don't think this is even slightly true, looking back through WoW's history, they've been all over the place on this - some expansions have multiple significant patches in terms of world content/zones/etc, others have none that really stand out.

    Sure we can go back to each expansion, and retroactively say each expansion had one patch which added the most stuff. Obviously. Just like we could go back through your TV viewing habits in a year, and find that each year you watched one show more than others. That doesn't mean you had "one big show" each year.

    So unless you have some compelling data here, more compelling than the obvious fact that, technically, each expansion has a biggest patch (...), I'm going to have to say this seems like a complete asspull of a claim.

    I mean just looking at Legion, Broken Shore seemed pretty big until Argus came out. I wouldn't be shocked to find 8.3 to be a similar size to 8.2.
    When I say big patch, I'm talking about patches that really add to that expansion's setup. New land masses with evolving quest hubs are a must IMO for what would be a "big patch", along with Raids, Dungeons, system overhauls...things that truly add to the size of the expansion. Things like quests that carry the story forward are somewhat of an expectation, so I often don't count those. That's not to say that the non-big patches are nothing, they tend to add in important things that stick around like Transmog and LFG. But with that in mind, let's look at these expansion by expansion, shall we? I won't be counting the x.0 patches as those are specifically the expansion, nor will I be counting the .5 patches. In each of these expansions (save one), there's one patch that is not just larger than the others for that expansion, but exceedingly larger.

    Legion: Of the major patches, only 7.3 added any sort of land mass to the map, that of course being Argus. 7.2 brought quests to the Broken Shore, but the Broken Shore was largely already there aside from the villages. Aside from the Broken Shore WQs, 7.2 was really a raid, a dungeon, Invasions, and Mage Tower. 7.1 brought us ToV (Nighthold was already in, but not unlocked) and Karazhan. It's hard for me to call 7.1 or 7.2 a big patch, but 7.3 was more than enough size-wise to make up for any of that.

    WoD: 6.2 was the only patch of any substance, and arguably was not a big patch in itself. But it looks massive compared to the lack of content that was 6.1. At least 6.2 added a land mass and a raid.

    MoP: This is the exception noted above, as there are arguably two big patches here, 5.2 and 5.4. 5.1 was mostly the fighting on the shores of Krasarang and the Brawlers Guild, whereas 5.3 was the mini-fighting in the Barrens alongside a new BG. Both 5.2 and 5.4 had new land masses added, new ways to spend your day within WoW, large raids, and good system improvements to the game. 5.4 probably outshines for giving us Flex Raiding (which led to our current setup) as well as a massive 14 boss raid. That being said, this is very much "the exception to prove the rule." One thing to note here though is unlike 8.2 and 8.3 that we'd be talking about, MoP had an extremely small 5.3 patch in between the two big ones.

    Cata: Only one patch here added any sort of land mass/expandable questing hub, 4.2. This was also where we got the Molten Front dailies and a 7-boss Raid. 4.3 brought in quite a few dungeons and QoL stuff that has stuck around for some time, but given that the raid itself alongside one of those dungeons used mostly Dragonblight, it's hard for me to really call it a big patch. And given how far 4.2 outshines it, it still fits into this discussion.

    WotLK: Wrath didn't add in any land masses during the patch, but 3.1 was far and away the big one here. Argent Tourney, Dual Talents, not to mention the massive raid that was Ulduar (complete with in-raid adjustable difficulty settings).

    BC: Only one patch here added a solid land mass/evolving quest hub, that being the Isle of Quel'Danas in 2.4. It was also the only one to add in an extra dungeon (Magister's Terrace), plus it added in a pretty solid raid as well.

    I suppose the TLR; version of what I'm saying here is that we are unlikely to get a massive 8.3 due to the size of 8.2. Each expansion (aside from MoP) has had one patch that was not just a little bigger, but greatly outshone the others. And even with MoP, there had to be a patch worth of space between the two large patches.

  15. #7755
    The Undying Aeluron Lightsong's Avatar
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    It's certainly not going to be small, but I expect it to atleast gameplay wise improved over what BFA usually has(Since we're sorta moving away from the old way Azerite worked). As for what theme, your guess is as good as mine.
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  16. #7756
    I think it's likely that 8.3 will be just one new "zone" and the last raid, similar to Siege or HFC. The tradeoff will be there will also be new ARs to grind out plus the last warfront (whatever it is, still betting on it being Azuremyst and the raid/zone being Silvermoon and/or Ghostlands)

  17. #7757
    Scarab Lord Maxrokur's Avatar
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    Quote Originally Posted by Aeluron Lightsong View Post
    ...Except they aren't, they're pretty active and they don't take feedback from just their own forum.
    I don't even see Golden or Danuser being very active in twitter, besides the new patch is getting way too much time which means they are already working in the last patch and the next expansion to show at blizzcon.
    Quote Originally Posted by Varitok View Post
    No, she is my waifu. Stop posting and delete this thread immediately.
    Quote Originally Posted by Ophenia View Post
    Voted Baine because... Well, Baine. Total nonsensical character, looks like World War II Italy, nobody really understands what role he's supposed to fill, not even himself

  18. #7758
    The Undying Aeluron Lightsong's Avatar
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    Quote Originally Posted by Maxrokur View Post
    I don't even see Golden or Danuser being very active in twitter, besides the new patch is getting way too much time which means they are already working in the last patch and the next expansion to show at blizzcon.
    Twitter activity really is not indictive of any lore developments or any game development...like at all. Furthermore Golden isn't soley working on just Warcraft stuff, her role is in all the franchises.
    Last edited by Aeluron Lightsong; 2019-05-31 at 01:02 AM.
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  19. #7759
    Scarab Lord Maxrokur's Avatar
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    Quote Originally Posted by Aeluron Lightsong View Post
    Twitter activity really is not indictive of any lore developments or any game development...like at all. Furthermore Golden isn't soley working on just Warcraft stuff, her role is in all the franchises.
    But those 2 have a high rank alongside Afrasiabi, the others guys probably has less influence in the main plot, maybe at best some can do their own questline. Besides do you have any source for all the franchise? I know she wrote the rastakhan rumble song and a lot of heartstone trailers but that is probably just a bonus and not her main role.
    Quote Originally Posted by Varitok View Post
    No, she is my waifu. Stop posting and delete this thread immediately.
    Quote Originally Posted by Ophenia View Post
    Voted Baine because... Well, Baine. Total nonsensical character, looks like World War II Italy, nobody really understands what role he's supposed to fill, not even himself

  20. #7760
    The Undying Aeluron Lightsong's Avatar
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    Quote Originally Posted by Maxrokur View Post
    But those 2 have a high rank alongside Afrasiabi, the others guys probably has less influence in the main plot, maybe at best some can do their own questline. Besides do you have any source for all the franchise? I know she wrote the rastakhan rumble song and a lot of heartstone trailers but that is probably just a bonus and not her main role.
    She had the description of what she does in her twitter profile but I see that's gone and I know it was there at least once(Like around 8.0 or when 8.1 was on PTR).
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