dragnipur
When i 1st tried scaling in 2012 it was something new i never tried before.It was a strange thing to not overgear and one shot things.But with time i started to enjoy it.It makes grouping better and more enjoyable.Makes you to want meet people and group with them.Combine it with mob and node shared tagging and personal loot you no more fear of people stealing your items,mobs or nodes.So actually i'm a huge fan of a few things:
1. Scaling
2.Mob and node shared tag
3.Personal loot
Three other MMOs have it a long time before Blizzard even thought about stealing the idea and deciding to try it.I'm glad they did.I hope they keep improving it.I also hope they let all levels be salable and not just from 110 to 120.
GW2 has those things since 2012(from day one) and everyone likes it.
SWTOR has scaling since 2015 and people
DO NOT dislike it.
https://massivelyop.com/2015/10/01/s...fallen-empire/
ESO also has it since 2017 i think.
https://www.usgamer.net/articles/eld...more-mmos-need
In GW2 the scaling works better because the game is build around horizontal progression so you never get stronger instead you become more prettier which is NOT a bad thing.To each his own.
In SWTOR you have horizontal progression but even with it the scaling is still in place and it does not bother people.
ESO has horizontal progression (leveling and gearing) exactly like SWTOR but still the scaling is also present and people are fine with it.
Since the begging of Legion Blizzard added it to WoW and now with BFA they are trying to improve it.I'm glad with their decision.What people must understand is that you have barely leveled to 120.You don't have any good and meaningful gear.Start doing mythics.Wait for raids and M+ to open.Once you have gear from there you will be again able to aoe pull trash mobs in Open world like you did in Legion.Or is your memory so short?
More MMOs will have scaling in the future not less.People should get this into their heads.