Also not a fan of the way Aff plays; but it's way too strong not to atm.
Also not a fan of the way Aff plays; but it's way too strong not to atm.
Affliction needs to be buffed. It should naturally be number one on the dps charts on single target fights because of reasons and then do double damage on fights with two targets. It should also have the best on-demand AOE burst of the game otherwise it is totally not fair. Affliction should have the mobility of a Druid and Hunter combined, plus the best defensive abilities of all dps classes as this fits the class fantasy.
Btw.. why do Affliction have cast-time abilities when BM hunter don't. Not fair.
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I agree. A ranged dot spec should definitely also have 100 % uptime on bosses. We only do 90 % of our damage when we are out of range which is completely unacceptable. Then Blizzard allows the number 2 on the dps charts to do 90 % of my dmg which doesn't go well with my god-like image.
its more like i am not that good doing other things so they leave me on the boss because other jobs are that much easier with other classes. This shows in damagemeter because jobs during boss fights cost dps mostly. does not mean this is balanced or should be balanced like that
They could buff destro and demon by 10% more and you guys would keep screaming you "HAVE to play aff". If love bird gaidax can show results with it and play at high level with it so can you, if you stop screaming destro can't cast because all that movement or demon is too much of a mess because with or without 10% things are what they are.
It's getting anoying now calling nerfs to aff just so destro and demon feels better. I doubt that 2k dps is what's holding your kill anw.
I hope they buff the other two specs to be better than aff so we can stop this lame excuse of "I have to play aff".
Thanks for the heads up!
Demo really suffers because it's a turret that pays an excessively high penalty for movement in a raid full of movement and because there are no encounters that play to it's particular strengths in such a way as to give it inflated numbers. For such an immobile spec demonology should have the highest potential single target damage of the class, if not of all classes because you can almost always be expected to pay a very high movement tax. That could result in demo doing outrageously well in a fight with little to no movement, but as a one-off that's fine.
As to the rest: calsses are, or should be, tuned around average players, not elite mythic raiders. Most players cannot and never will have that level of skill. If you have a spec/class that only performs well in a the hands of a mythic raider but lags elsewhere, the problem is the spec/class, not the player. It simply means that it only keeps up where it is played to near perfection, whereas those it is playing alongside don't have to be. It's the equivalent of a worker getting twice the load, having to do overtime and work through lunchbreaks and getting all the hardest problems and then being told stop complaining you get the same pay as everyone else. Having niche specialists is fine so lng as it's dealt with in a fair an even handed manner, i.e. you avoid having all-star classes that are good at everything. Unfortunately we do have those all-stars and ina game where outside of guilds you have to compete for a place on a team, you will always tend to be the loser because choosing a class that is good at everything is such an obvous no-brainer comared to choosing one that is only good at one thing and poor at everything else. Again outside of things like guilds the "bring th eplayer" idea is a big fail, because no-one knows anything about you so the first filter they apply is class: why would you gamble on having to get a good player for certain classes when you can pick the safe route and pick someone who plays a faceroller instead?
I see all that and I sympathize, but making affliction weaker isn't the answer.
If the spec is strong enough to warrant a nerf compared to other specs, then it's all right. But this crap is starting to look like we're not warlocks anymore, instead we are affliction OR demonology OR destro.
And I meant it, I really hope they buff the shit out of demon and destro, but even then unless they make both of them broken in Patchwerk no one is gonna play them. It will all be about numbers at that point and what's annoying will still be annoying.
Specially in PVP, which IMO is a big part of this exp. now.
Thanks for the heads up!
That's why I didn;t say it should be. Affliction does better because it doesn't pay a huge mobility tax. Demo is Ok on paper, but it pays a vast penalty for movement, and it is rare for that penalty to not be present in an enounter, since "move out of the fire" is one of the main tools the devs have for encounters.
The only solutions are either to buff demo to compensate - or to lower it's movement penalty. You could simply buff pet damage like the fleguard, but undoubtedly Blizz are wary of that since they try to avoid "fire and forget" damage at all costs.
If they buff Destruction more it will end up being another Affliction or BM, neither really a healthy state of things in the long run. Let's face it, dominating at the start of expansion is never a good thing because it puts you right in the crosshairs of mid-expansion adjustments, which usually hold until the end.
Destruction could use some changes (such as Sacrifice being a thing, CB getting baseline bump at expense of Infernal/Supremacy and my pet favorite - another charge of Conflag), but right now it's definitely playable and works in Mythic. It is being cannibalized by Affliction which is quite OP and is likely to see itself adjusted in 8.1. I can pretty much guarantee more substantial changes there because class stacking this progress was a thing and without changes it will be so next tier too.
Demo - I already voiced my opinion. What it genuinely needs right now is another 5% bump and some sort of useful niche or perk that will allow it to flex muscles here and there - what I mean is something akin to Havoc or Multidotting which allow specs to perform ahead of the curve in fights that allow this perk to be brought out.
The issue as stated is more-so a case of Aff still being S-tier, as it was the entire latter part of Legion, which is something based on things they've said/changes they've attempted I'd expect to see not be the case moving forward (likely starting in the next major patch). As in, I wouldn't be surprised if Aff ended up being behind either/both demo and destro for the remainder of BFA starting in siege of Zulda, if previous trends are anything to go off of.
That being said, Destro isn't dumpster right now. It could and should be stronger imo (demo as well, but...) it already has a legitimate niche on things like Fetid progression, where being able to dump 6 CB's with Havoc during add phase is a huge boon. There are other fights, such as Zek (good for bursting the small adds with cata/CDF, havocing the big adds), Zul, and Vectis where it is completely viable from a non-top 10 guild progression POV. I also find that it performs better on a week like the one we've had in M+, where you can do respectable ST with supremacy on the boss fights and have superior AoE/utility on trash.
I definitely understand the Aff fatigue though, coming from someone that mained it throughout the end of Legion progression, took a ~6 month break afterwards, and came back to a less "fun" version of it in BFA (subjective here, don't go off). I still main my lock but admittedly am having a better time doing alt runs on my rogue/hunter post progression.
First things first, omegalul at the heroic logs. And yes, I realize this was posted well before mythic was out - but the fact you're even taking H logs seriously is simply lolworthy. Secondly, you're rolling with a sub-optimal spec. You're not being beneficial to your raid if you're rolling as destro for mythic progress as you'd be gimping your raid by doing so. There's maybe one fight where destro is viable and that's on vectis.
The irony in claiming your superiority on here when you're playing one of the more dull specs in the game is also lolworthy. Play a class, not a spec (and do well), then you can claim your superiority. Until then you're just another random that enjoys playing a spec, rather than a class. How uninspiring/dull...
TLDR - some sweaty neckbeard thinks he's hot shit by parsing in the high 90's because he's playing a spec that's underrepresented.
Last edited by SLSAMG; 2018-09-23 at 11:14 AM.
Demon needs a minimum of 10% buff to compensate its inmobility and be capable to compete against meles. Actually feels retarded non playing a melee, an Affliction or a BM. And we all know that Affliction is going to be hammered into the ground.
Also, needs a niche as you say. An extra 10% buff to its aoe FE.
I'm on mythic fetid right now, top destro parse is 15.5k, top aff parse is 19.5k.
That's a 25% difference in dmg, and nothing about fetid is super good for aff. As both specs you're most useful just sitting the boss and large add. You'd think with that frequent 2 target cleave destro would be a lot more competitive.
Aff doesn't need to be nerfed, but somethings gotta give for the other specs. Gaidax isn't doing anywhere near well enough with destro to justify the spec not being objectively worse than aff by a significant margin.
Gaidax does this shit every xpac where he defends crappy design then comes around half way through the xpac. He's not the person you want to put up on a pedestal to justify the current situation.
..and so he left, with terrible power in shaking hands.