Hello fellow WoW players,
I have seen many forum posts pop up of the struggles of Feral and Balance dps.
After some intensive testing and reading, I thought it might help some players to share my personal experiences with the specs.
First off I would like to mention that I have read many guides, including Icy Veins, and I found that a lot of stuff does not work for me personally, but I have found other ways to do competitive dps. All of the things I mention will be based on current content, which is limited to mythic+0, heroics and target dummies (I will explain later why this is important). I am currently at about 340 item level.
Balance
This is my mainspec that I will be playing for the majority of the boss fights. At first I had a lot of trouble pulling competitive dps on both single target and AoE (bursty classes beating me by a large margin), but after messing around with a lot of different traits I am able to stay competitive, usually topping single targets fights and overall dungeon damage.
Talents
For dungeons I love to run the following build:
https://www.wowhead.com/talent-calc/druid/balance/c8SM
This gives me a nice mixture of burst aoe (Fury of Elune Damage/Astral power + 50 astral power to start due to Nature's Balance) and a big cooldown to nuke bosses down. The most important talent being Twin Moons.
[Edit1]
https://www.wowhead.com/talent-calc/druid/balance/c-Sz
This is what I usually run in dungeons now. When you go into a high enough mythic+ (especially during fortified week) monsters tend to live long enough to warrant Shooting Stars. Treants are amazing, they help to clear necrotic stacks or just makes the tank survive, it is like having another tank cooldown.
Traits
Power of the Moon (2+ targets)
Streaking Stars (single target burst)
Explanation
Due to how mythic+0 works, you are still able to switch gear whenever you are out of combat. I understand this is not going to work as soon as you start running mythic+1 or higher, so you will have to make a choice of what you want to specialise in.
When pulling anything with 2 or more monsters, you keep your dots rolling and basically spam moonfire. This is not the most engaging gameplay, but it will always put you above 10k dps with a decent enough item level. Fury of Elune gives you plenty of power to keep the starfall going, and even though you do not have the burst of some other classes, it is very consistent. You'll do decent to great on every pull, unless mobs die within 5 seconds due to a bladestorm or anything like it, but there is nothing you could really do there.
[Edit1]
Power of the Moon does not seem to scale well with gear, holding me back quite a lot. I stopped running this after reaching 350+ item level.
Streaking Stars + Incarnation is completely crazy. Combined with hero and a little bit of good RNG, you are able to burst over 20k, sometimes reaching 30k. Mythic bosses should do rather fast, often resulting in an up-time of 40% on Incarnation. I usually end the fight with 12 - 16k dps, depending on RNG and how fast the boss dies.
[Edit1]
Streaking Stars is still amazing. I did get my hands on 3 heroic Uldir azerite pieces (1 laser matrix, 2 archive of the titans). Streaking Stars gives me a lot of single target burst, or trash pack damage, but it hold me back item level wise. With the Uldir pieces my burst is gone but my single target damage becomes a lot more steady. On a long enough fight it averages out at about the same dps.
Feral
After the feral adjustments (30th of August) I have put a lot of effort into making feral dps work. The first few days I could not get my head around doing proper dps, it felt like boomkin was better at just about every aspect of the game. After some tweaking and testing I have found only 1 way that works for me and that is due to the traits.
Talents
https://www.wowhead.com/talent-calc/druid/feral/cy-z
As far as I have read, this is not a build that many would recommend. The bleed build that many people recommend does not work for me at all, completely butchers my single target dps, and while brutal slash is great for burst aoe, the build I linked does consistent aoe and great single target damage.
Traits
Wild Fleshrending (both aoe and single target)
Explanation
Wild Fleshrending has been my saviour and makes feral very enjoyable to play for me personally. The talents I have choosen are entirely based on this trait. I have shifted away from bleed damage, and leaned towards Shred (single target) and Swipe (AoE) damage. As long as you keep Thrash up on the target you are golden. With this build I have bursted near 30k dps and I usually end between 15 - 20k dps single target (1 minute boss fights). I love the single target damage I can do with this build, and it makes AoE a lot easier (keep thrash/savage roar up and swipe spam on either 3/4+ targets - spend remaining combo points on rip on long living targets).
Final thoughts
As I have mentioned before, everything is based on my personal experience. If you have found different builds that work better for you, feel free to disagree with me entirely, or even better, share it with the rest of us. I am open for suggestions and improvements, and I will definitely have to tweak some things once I start raiding and clearing mythic+. I hope this post helps some of you. Do not be discouraged if you are not pulling the numbers you want to, good traits can make or break your dps.