Mage
Fire
All damage increased by 6%.
Flamestrike damage increased by 15%.
Flamepatch should be better than LB even with 3-4 targets now?
Mage
Fire
All damage increased by 6%.
Flamestrike damage increased by 15%.
Flamepatch should be better than LB even with 3-4 targets now?
That tuning is depressing. Mage seems to be at best in the middle of the pack, and often near the bottom on heroic Uldir fights.
There's no fight in the raid zone that you can look at and say "Yeah that's a great fight for mages where mages will be the class to have."
That 6% Fire buff which will take it from last place to last place is simply amazing
They're probably too busy fixing all of their bugs, so they just throw some random numbers at the wall hoping something sticks. There are a lot of specs consistently SO far ahead of other specs it's actually ridiculous. How they managed to fuck up so badly is beyond me. They actually did a WAY better job in legion although they had to balance arround artifact traits/legendaries and tier sets. These small 3-7% adjustments show complete lack of actually trying to balance the game.
As for mages it will be another very average (at best) tier for mages, at least us being ranged and having an immunity+cc keeps us in the raid. On some fights our best spec is 20%+ (on average) behind the best specs. Not as bad as say coven, but still quite frustrating. Arcane will still be basically unplayable on anything but single target fights and even then it will be average. Frost will be decent at best on everything else (except Zul we're quite okay there actually unless you're on CC duty). Fire 6% buff, yeah, don't even bother playing that shit. At least we can still play Frost to great success in M+, thank god comet storm didn't get nerfed, was actually already expecting that to happen.
Really miss looking forward to a raidfight knowing it will be a fight my class can shine on (dps wise obviously).
I don't think it's really so much poorly balanced as it is the raid heavily favors melee. Other than Beast Master, who can keep doing full damage on the move, and Affliction, which has most of its damage from dots that keep going while moving, ranged in general is just not doing very well.
I'm sure there are some specs that really are broken though. Looking at you, Fire.
i have one more hope. the last phrase on the anoucement makes it sound like the numbers are not final. only show a tendency of the changes.
frost mage is highly valued by high ranking m+ players because of m+ in a couple weeks.
frost is not that much better than other classes at the current state of m+ but once strategys get more polished and people have better gear it will be about big pulls or at least 2-3 groups. and on high level those groups can live longer then 2 frost orbs, you get them so fast when you can blizzard many targets. thats where frost mage will shine.
frost mage is one of the classes that gets exponentially more dps with more targets. like monk or fire mage last addon.
and you still do good (or maybe even more?!) priority damage while aoeing.
at least that is my interpretation.
also the constant slow and novas are very useful for high keys.