Class Tuning - September 11
With maintenance next week, starting on Tuesday, September 11, we'll be making some targeted tuning adjustments to several specs based on how they’re performing in a variety of content. Here’s an outline of those adjustments:
- Druid (Forums / Skills / Talent Calculator)
- Feral
- All damage increased by 5%.
- Restoration
- All healing spells increased by 3%.
- Rejuvenation mana cost reduced to 10.5% (was 11%).
- Hunter (Forums / Skills / Talent Calculator)
- Beast Mastery
- All damage reduced by 5%.
- Mage (Forums / Skills / Talent Calculator)
- Fire
- All damage increased by 6%.
- Flamestrike damage increased by 15%.
- Paladin (Forums / Skills / Talent Calculator)
- Holy
- Holy Light and Flash of Light healing increased by 7%.
- Priest (Forums / Skills / Talent Calculator)
- Discipline
- Smite damage reduced by 9%.
- Holy
- All healing reduced by 3%.
- Shadow
- Shadow Word: Pain and Vampiric Touch damage increased by 20%.
- Rogue (Forums / Skills / Talent Calculator)
- Outlaw
- All damage reduced by 5%.
- Deadshot (Azerite Trait) reduced by 20%.
- Subtlety
- All damage reduced by 5%.
- Shaman (Forums / Skills / Talent Calculator)
- Restoration
- Healing Rain healing increased by 12%.
- Riptide healing increased by 6%.
- Warlock (Forums / Skills / Talent Calculator)
- Affliction
- Summon Darkglare damage reduced by 20%.
- Demonology
- All damage increased by 5%.
- Destruction
- All damage increased by 5%.
We will note the final changes along with other hotfixes in the Tuesday hotfixes update added to our hotfixes blog post.