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  1. #1

    Patch 8.0.1 Hotfixes - September 7, 2018

    PvP Hotfixes 9/7
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    We have the following PvP hotfixes to Arms Warriors and Beast Mastery Hunters currently in test, and will be applied to live servers shortly:

    Warrior (Forums / Skills / Talent Calculator)
    • Deep Wounds damage dealt to enemy players reduced by 25%
    • Sharpen Blade increases Mortal Strike damage by 15%, down from 30%.
    • Lord of War (Azerite Trait) effectiveness reduced by 40% when engaged in combat with enemy players.
    • Executioner's Precision (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
    • Test of Might (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.

    Hunter (Forums / Skills / Talent Calculator)

    Patch 8.0.1 Hotfixes - September 7, 2018
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Classes
    • Death Knight (Forums / Skills / Talent Calculator)
      • Unholy
        • Pestilent Pustules should now correctly trigger Runic Corruption Festering Wounds burst on enemy death.

    • Druid (Forums / Skills / Talent Calculator)
      • The heal over time from Tranquility is no longer shared between multiple Druids.

    • Mage (Forums / Skills / Talent Calculator)
      • Multiple Arcane mages Blinking in close proximity should no longer interfere with each other's use of Displacement.

    • Paladin (Forums / Skills / Talent Calculator)
      • Hand of the Protector and Light of the Protector's healing bonus is no longer incorrectly affected by group size in some content.

    • Shaman (Forums / Skills / Talent Calculator)
      • Elemental
        • Regalia of the Skybreaker 2-piece bonus duration reduced to 1 second (was 3 seconds).
        • Regalia of the Skybreaker 4-piece bonus reduced to 5% increased Flame Shock damage (was 40%), and Critical Strike bonus chance reduced to 20% (was 100%).

    Dungeons and Raids
    • Freehold
      • Ludwig Von Tortollan's shell bounce damage has increased.
    • The MOTHERLODE!
      • Lowered the Enemy Forces requirement for Mythic Keystone completion by 10%.
    • Uldir
      • Fetid Devourer
        • Terrible Thrash damage should now be consistent based on raid size.
      • Zek’voz
        • Orb of Corruption can no longer damage players after Zek’voz has been defeated.
      • G’huun
        • Corrected an issue that prevented Ahead of the Curve: G'huun from being properly awarded.
        • Gibbering Horrors now have less health on Heroic Difficulty.
        • Reduced the damage of Malignant Growth and increased the time between waves of Malignant Growth on Heroic Difficulty.
        • Exploding Corruption now targets 1 player (was 3) on Heroic Difficulty.
    • Siege of Boralus
      • Horde players who have not unlocked the dungeon should not receive a Seige of Boralus Keystone.
    • Waycrest Manor
      • Increased the Enemy Forces contribution for Mythic Keystone completion from Heartsbane Runeweaver and Soulcharmer creatures by 50%.
      • Fixed a bug where the Heartsbane Vinetwister wasn't counting towards Enemy Forces for Mythic Keystone completion.

    Items

    Missions
    • Fixed a bug that was preventing some Champions from properly providing their bonuses when on Missions with Allied Race Troops.

    Mounts
    • The Alabaster Hyena should now show up for Horde alts as well as be able to be set as a Favorite Mount.
    • The Mecha-Mogul Mk II should now show up in your mount journal once learned.

    Player versus Player
    • Fixed a bug that caused Random Epic Battlegrounds to provide incorrect rewards.
    • Healer mana regen reduced by 30% when engaged in combat with enemy players.
    • Druid (Forums / Skills / Talent Calculator)
      • Balance
        • Streaking Stars (Azerite Trait) damage reduced by 50% when engaged in combat with enemy players.

    • Mage (Forums / Skills / Talent Calculator)
      • Arcane
        • Arcane Pressure (Azerite Trait) effectiveness reduced by 50% when engaged in combat with enemy players.
        • Galvanizing Spark (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
        • Incanter's flow increases damage by up to 15% when engaged in combat with enemy players (was 20%).
        • Mana Shield now drains 150% of damage taken as mana when damaged by enemy players and pets (was 50%).
        • Overpowered causes Arcane Power to increase damage by 40% when engaged in combat with enemy players (was 60%).
        • Rune of Power increases spell damage by 30% when engaged in combat with enemy players (was 40%).
      • Frost
        • Glacial Spike damage reduced by 20% when attacking enemy players.
        • Concentrated Coolness (PvP Talent) increases Frozen Orb damage by 10% (was 30%).

    • Monk (Forums / Skills / Talent Calculator)
      • Windwalker
        • Meridian Strikes (Azerite Trait) effectiveness reduced by 60% when when engaged in combat with enemy players.

    • Rogue (Forums / Skills / Talent Calculator)
      • Sharpened Blades (Azerite Trait) effectiveness reduced by 65% when when engaged in combat with enemy players.
      • Outlaw
        • Deadshot (Azerite Trait) effectiveness reduced by 45% when engaged in combat with enemy players.
        • Turn the Tables increases damage by 10% (was 15%).
        • Dispatch damage reduced by 15% when engaged in combat with enemy players.
        • Killing Spree damage reduced by 20% when engaged in combat with enemy players.
        • Between the Eyes damage reduced by 20% when engaged in combat with enemy players.
      • Subtlety
        • Eviscerate damage reduced by 15% when engaged in combat with enemy players.
        • Phantom Assassin (PvP Talent) increases critical strike by 10% (was 35%).
        • Shadowstrike damage reduced by 10% when engaged in combat with enemy players.

    Professions
    • Archaeology
      • Arathi Highlands archaeology digsites are not available for players who are in the Warfront version of the zone. Speak to Zidormi to time travel to the previous version of Arathi Highlands.
    • Alchemy
      • Battle for Azeroth alchemy potions are now correctly classified as potions when searched on the Auction House.
    • Inscription
      • Fixed a bug that prevented Uldir Vantus Runes from functioning as expected.

    Quests
    • "Confrontation at the Black Temple" can once again be completed.

    World Quests
    • Fixed a bug causing Crimson Gnarlvine to go missing on "Kiro's Desert Flower".
    • Fixed a bug that improperly prevented completion of some World Quests while the player was dead.
    Last edited by chaud; 2018-09-08 at 06:28 PM.

  2. #2
    Oh sweet Lord YES those changes to Arms and BM sounds perfect.

    Just put them on live right now so people other than those two brain dead classes can enjoy arena!

  3. #3
    Deleted
    The MOTHERLODE!
    Lowered the Enemy Forces requirement for Mythic Keystone completion by 10%.
    Nice... We needed 10 seconds to upgrade the key, if this fix arrives earlier we can do it in time...

  4. #4
    <looks at the elemental shaman changes>

    <looks at Blizzard's developers>

    <looks at the changes again>

    What the fucking hell are those people smoking?

  5. #5
    Glad those changes are pve only, thus I couldn't care less about them.

  6. #6
    Warchief Nutri's Avatar
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    Siege of Boralus

    Horde players who have not unlocked the dungeon should not receive a Seige of Boralus Keystone.
    Dang... I had that happen to me friday evening

  7. #7
    Are the aspect of the beast and bestial wrath changes applied only in pvp environments?

  8. #8
    So arms get nerfed in pvp but not pve?

  9. #9
    Quote Originally Posted by aeuhe4yxzhds View Post
    So arms get nerfed in pvp but not pve?

    ?? Warriors are middle of the pack in PvE...

  10. #10
    Deleted
    Quote Originally Posted by Fixate View Post
    ?? Warriors are middle of the pack in PvE...
    BM hunters ain't so great PvE either my dude, that did not seem to stop them blanket nerfing them in both

  11. #11
    Quote Originally Posted by Decho View Post
    BM hunters ain't so great PvE either my dude, that did not seem to stop them blanket nerfing them in both
    Did you just say that BM isn't great in PvE? We must be playing two different games then.

  12. #12
    Quote Originally Posted by Appelgren View Post
    Oh sweet Lord YES those changes to Arms and BM sounds perfect.

    Just put them on live right now so people other than those two brain dead classes can enjoy arena!
    As an arms warrior I’ll beat the piss out of you still. Mind telling us what Super difficult class you play at 1500?

  13. #13
    Why do I suddenly have the feeling that they're just not going to nerf disc priests?

  14. #14
    Brewmaster Mhyroth's Avatar
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    Lots of Hotfixes coming out the past 2 weeks.
    Like every couple of days I see Blue posts. I know it's a new Expansion, but doesn't this seem like an excessive amount ?
    2008 - 2018 World of Warcraft.
    Times change.

  15. #15
    Bloodsail Admiral clinophobia's Avatar
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    Quote Originally Posted by Mhyroth View Post
    Lots of Hotfixes coming out the past 2 weeks.
    Like every couple of days I see Blue posts. I know it's a new Expansion, but doesn't this seem like an excessive amount ?

    Don't you know we're still in Beta?

  16. #16
    where are the disc priest nerfs.......

  17. #17
    Useless Blizzard, as always...

  18. #18
    Deleted
    DESTRO LOCK NEED BUFFS

    My chaos bolt deals not enough damage bru

    Meanwhile rogues actually kill you in one stun and a half

    Nice balance lul
    Last edited by mmoc860fcb4d54; 2018-09-08 at 04:14 PM.

  19. #19
    Meanwhile Disc priest is still invincible without at least 4 people hitting one.

    I'm sick of disc priests with 70k health keeping entire teams alive and taking longer to kill than a geared holy or resto.

  20. #20
    Quote Originally Posted by Varkery View Post
    As an arms warrior I’ll beat the piss out of you still. Mind telling us what Super difficult class you play at 1500?
    Im guessing my comment hit the exact right spot

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