Originally Posted by
Thorbalt
Wow 1 needs to die its death. At this point it is no different than an 800 lb person who everyone wonders how it functions day to day. Now I dont say this to say the game is bad, its just gotten too big and bloated. If you really think otherwise, lets take a gander at what the game is in its current state shall we?
- while only being a "mere" 58GB on the drive, it does this with graphics that, lets be honest here, are still 14 years old. yes its how the game was supposed to be and the style is the entire reason the game files are not requiring their own TB drive for the game, because if they had done everything the way the rest of the games are done with graphics over everything else, you would never fit it on older hard drives, or any kind of SSD
- as it currently stands at the release of BFA, we now have 109,845 unique items, 108,751 sounds, 12955 objects (world interactable things), 116,182 NPC's and, get this goodie, 26,873 quests
and lets be honest, we dont need to add to that. we need a fresh slate for the game to be built on, not a 15 year old jenga tower that is starting to collapse. I really dont even want to know how bad that looks from the coding side, let alone the debugging it takes to make things work anymore.
But how would it work? They flat out told us that with all the problems the scaling took, a level squish would be far, far worse. And we cant really make it so that its so bad to start fresh if they do a wow 2 that everyone who is feels they have to spend all the time in old wow to not be so left out. is there a good solution to this growing problem or do we just accept that its coming close to the time we just let the game die out and accept that all starting fresh(ish) is the only real option.