Most of the traits are terrible is the issue. I don't mind the idea of azerite gear, but having things like:
-Increase X stat
-When you take damage, heal for X amount, every 6 seconds..
-when an enemy near you dies, heal for 3000 ... which is about .3% of my health. Great!
etc..
These are the same as the old talent trees, which they took out of the game for being bad "cookie cutter" and "non-engaging..."
Why add them back? They easily could have given 1 tier being a stat increase, 1 tier being a new spell/ability, and 1 tier manipulating or improving your bread and butter spells... instead most of the are boring.