For reference, current animation of judgment is golden hammer that our character throws at enemy.
My personal issues with that hammer.
1) it stowes our main hand weapon for a second.
2) throwing weapons does not match paladin theme
3) hammer despite beign thown moves with flat projectory
4) looks weird when used in melee
Im not an artist at blizzard but I do know that we have tech already in-game that can be used to make Judgement look best it can:
1) old judgement animation
2) chaos bolt trajectory thing to make throw more realistic
3) weapon casting animation for melee classes (Dk's howling blast for example)