
Originally Posted by
Themanintobuildafire
I've done every single quest in every zone. My take away from it was:
- Why is it the Horde areas have dinosaurs and people living in huts - you know caveman type, or ancient type Mayan structures from like bronze age or pre-bronze age, and the Alliance have these huge manors and castles and towns with walls and real paved roads, etc. If the ally were that much more civilized, there really shouldn't be a horde, as I would expect some modern weapons to come from all that civilization.
- Quests are beyond boring. Kill xxx, get xxx, go see xxx, and always 2-3 quests pop from 1 go kill 10 dogs quest. I honestly don't think I can take another xpac with the same crap. I will most likely quiet the game.
- There needs to be alternatives to quests to gain reps, or reps need to STOP being so fundamental to the game.
- Zones aren't balanced with mining nodes. Ally areas have way more and better nodes. Way easier to get too. Way more without mobs near.
- Both storylines don't make sense: why do I need to single handedly help get these allies? On both sides, you have to win loyalty and save the big shots from coups or advisors that are trying to go another way. I hated that lore. I get trying to get allies, but why are they in such a bad shape...so much so that honestly we would probably be better off without them if the whole thing is on my lonely adventurer's shoulders.
Anyways...if you want to see it, I suggest doing an ally toon. You will also see ally has some pretty unique and cool quests that don't involve going after 5 apples or killing 10 dogs etc.