• Diablo Immortal is the most misunderstood and underrated game of all time!
• Blizzard, please, give us some end-game focused Classic servers, where you start at max level!
• Serious Completionist: 100% OW Achievements, 100% D3 Achievements, 90% Immortal Achievements, 99% ATT Classic, ~90% ATT Retail
No, that is wrong. It does not matter where your key comes from. Blizzard maintains a counter on what key level you deserve right now, decreasing it by 1 every week. Opening the chest or completing a dungeon (mythic or mythic+) will both award you a key of the appropriate level if you don't have one. Say, if you looted a +15 key from your weekly chest today and don't run any key this week, you will end up without a key next Wednesday. But just completing a regular mythic dungeon next Wednesday will grant you a new +14 key.
That's M+ 101. You can find multiple threads here throughout the Legion asking how it works and getting this explanation.
Looking for that "Private" option, but don't really see one.
Edit: Never mind, found it, but decided to anonymize it for kicks. Being #9 on the current board for my realm DPS (I only have the desire to run 1 10+ or better a week for gear that will be compost in about 2 years) I'm thinking of cutting it off. Id have no problems showing the actual run, but I care little for a stupid arcade score.
Last edited by Baroclinic; 2018-11-01 at 04:06 AM.
And with no proof one way or another, would you hire the unproven carpenter to build your home, investing your resources and own time into it, or would you go with the proven one?
Most people would go with the proven one. They'd check Angie's List or another review and go with the one who seems best just as many group makers check Raider.io. Few people are willing to risk their own resources, whether its money for a house or a key that would be downgraded with time wasted on an unproven person when plenty of proven people are available.
Really? I guess my breaks were bigger then, as I tended to always have my key reset from regular mythics. Still, I am not a fan of the system, as some dungeons are unplayable (funwise) and not worth any reward.
Keys should be removed and instead you just chose your difficulty, I rather see a cooldown on the dungeon or reduced loot than a key system. Give the players more freedom to chose!
• Diablo Immortal is the most misunderstood and underrated game of all time!
• Blizzard, please, give us some end-game focused Classic servers, where you start at max level!
• Serious Completionist: 100% OW Achievements, 100% D3 Achievements, 90% Immortal Achievements, 99% ATT Classic, ~90% ATT Retail
Looking through this post, I see a couple people suffering from being undergeared for current content, and being caught in the loop that is geared being required to get gear. My suggestion is to focus on where you are and how you enjoy the game, and really consider if certain areas of this game are enjoyable to you.
But, if after considering that, you feel like you would like to skip into a higher bracket of play from where you are, the pug system is not the place to do it. The pug world is slow, both in speed of progression, the need to repeat progression with different players, the amount of time you devote to joining groups, and the amount of time you spend gearing up. You simply cannot end up anywhere close to the cusp of content (be it gear or achievements) when living in this world.
If you want to get mythic gear, you have to join a mythic guild. There are definitely guilds out there that will take you in, even as a fresh player, to participate in a trial period to demonstrate your skills, personality, and dedication. A lot of these recruiters won't care about numbers performance, but will specifically clue in to your mechanics and personality.
If you want to push m+ and get 'invited' to groups really easily, you need to find a small group of players that will take you in and get you progressed gearwise to match you skill. You really can't do it without a reliable group of players, so that should be the focus of your playtime, rather than trying to make the best of what you can living in the pug world. You don't need a guild, but you do need a playgroup. Try and utilize the communities feature.
Cause problems as in killing the key? It may not matter to you but it clearly does to the player who has the key and to those who use R.io to mitigate these sorts of issues. As for your second statement, I don't know what to tell you. I personally value my leisure time quite a bit as I don't get a lot of it. Between work, raising a family, and regular adulting my free time can be very limited. I for one don't want to waste it risking taking unproven people when I have the option of taking a somewhat proven one. IMO the issue is more that lots of folks have an incredibly misguided sent of being entitled to someone else's leisure time.
No raider IO = no chance of an invite.
Yeah I don't get it, if you want to do M+ outside of your guild, why would you block raider.io? You have zero chance of getting invited to a high key, you'd probably be fine making your own group.
edit: OP said he doesn't really do M+, which makes me wonder why even bother blocking it in the first place.
I run +10 every week, not using RIO at all, anyone applying mentioning RIO gets instant declined.
I dont need RIO scrubs in my groups.
Gear has failed as an indicator of baseline skill.
Before, getting gear showed some level of competency, that you knew how to play your class. Now I see people above 360 who can't even do 6k dps in dungeons. Its mindboggling.
I did my time and struggled through dungeons learning them. I don't want to carry people all the time, and raider.io is the only way to ensure that.
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So, raider.io counts in depletes as part of the score, and the way it was scaled at least in Legion, lower keys that you timed were worth more points than slightly higher keys you depleted. For example, a 7 key done in +2 time might be higher than a +9 depleted key, depending on time it took for completion. Thats likely whats going on here. Also depending on server and when you did keys, lower keys don't get captured. If you doing keys at the end of a week it might not count.
What are you arguing here exactly?
People that have no chance of completing the content because it is to hard for them should be taken by others so they can 'fail together'?
Content that is harder than Jimmy Twotumbs can't complete while munching down his cheetos should not be in game because that would be 'exclusive'?
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If your run made any leaderboard it will be picked up.
Leaderboard updates Blizzard side take some time (typical 30 minutes).
There is a small update delay on the raider.io site. You can force a manual refresh for your character (https://raider.io/add).
The data you see in the addon is the latest version of the raider.io db you downloaded. If you installed the desktop client app, this will do this for you every few hours. If you did not do this, it will be the data from the last time you downloaded the add on update (probably through twitch/curse). The addon is refreshed daily on curse.
The addon shows your highest scoring run. A lower key but with better times can outscore a higher one with worse times. You can always check on the raider.io site all your runs and how they scored.
Rating Players based on score from an add-on is so dumb. Back in Legion I used to run +12 and above with no problem by making my own groups. I initially got into a +15 group for the artifact appearance, and they didn't care about my score, by that time the highest I had cleared was a +5 or so because I didn't really care for M+ and together we cleared it on time and it was pretty okay! From then on I kept using my own keys with no problems. Sometimes it became harder due to the affixes which were kinda nasty but apart from that it was chill. If I saw that my group couldn't clear it I'd just let the Key drop one or two numbers of difficulty and go back. It was all just to have some good fun.
Unless he is pushing high mythic keys or arena in that hour, the highest Item level gear you can acquire is currently 370 from the from the mythic dungeon week quest, the warfront quest and the warfront raid boss. He could have also bought some high item level Bind on equips or got really lucky with titenforge. But I seriously doubt 379 without raiding. My main is 2/8 mythic and is not even 379 yet.
I play casually and I'm at 1130 score.
r.io isn't the issue - try working a bit harder.
If this was a single player game, I'd argue you're right.
But it isn't. I had all of my Shrine of the Storm runs sabotaged on +5 (!!) because people were inapt. Unable to kick, not knowing mechanics... I can only carry people to a certain point. Counterspell has a 30sec CD. The list goes on.
On the other hand, my other runs average out on about +8. My current Rio rating grew instantly to about 750 after I switched servers so that my runs actually get recorded. Suddenly, the invites have become less of an issue. But SOTS is still a pain, because people see my last run to be a +5 depleted @ 55 minutes. Fuck man.
And thanks for the other info, I installed the client which seems to help update the runs more smoothly.
When did you update the addon? Is the website accurate?
For security reasons, there is no way for an addon to contact the Internet from within WOW, and thus there is no way for the addon to keep itself up-to-date. What these guys do is essentially publish an "addon update" every day that contains a gigantic dump of player data that is up-to-date as of the previous day. The website should catch itself up relatively quickly*, but the addon will always be at minimum one day out of date and that's assuming you update it every day.
* If you're top 500 in your leaderboard, blah blah blah.
“Nostalgia was like a disease, one that crept in and stole the colour from the world and the time you lived in. Made for bitter people. Dangerous people, when they wanted back what never was.” -- Steven Erikson, The Crippled God