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  1. #41
    Quote Originally Posted by your mother View Post
    thats not true at all, for example on a lvl 80 in that swamp southeast in the starting zone, 3-4 skales at once, death came swiftly within less than 10 seconds
    theres just no way to kill them fast enough before their autoattack melee hits overwhelm the 80
    if it was from telegraphed attacks, one could understand why, but its all from purely melee attacks
    several mobs at once is just not survivable, especially if theyre ranged mobs, like dredges
    I don't know what to tell you about this other than it just being completely false. At least in any reasonable context. You can be full Berserker Elementalist and you're still going to swat mobs like flies when you're level 80 and downscaled to 15 or whatever.

    One can't help but think that maybe you're trying to play the game too much like WoW if you're dying to 2-3 regular mobs at at time.

  2. #42
    Quote Originally Posted by Bovinity Divinity View Post
    I don't know what to tell you about this other than it just being completely false. At least in any reasonable context. You can be full Berserker Elementalist and you're still going to swat mobs like flies when you're level 80 and downscaled to 15 or whatever.

    One can't help but think that maybe you're trying to play the game too much like WoW if you're dying to 2-3 regular mobs at at time.
    its not false, its exactly the way it happens for me,
    but yes, playing WoW is all i knew before trying this

  3. #43
    The Insane PACOX's Avatar
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    Quote Originally Posted by Bovinity Divinity View Post
    I don't know what to tell you about this other than it just being completely false. At least in any reasonable context. You can be full Berserker Elementalist and you're still going to swat mobs like flies when you're level 80 and downscaled to 15 or whatever.

    One can't help but think that maybe you're trying to play the game too much like WoW if you're dying to 2-3 regular mobs at at time.
    A berserker ele (or a with access power/crit before gear with 3 stats) is going to melt anything any level. Says nothing about living though. A lvl 80 ele will go down like a lvl 20 ele if they don't kill their targets(s) fast enough.

    People at level 80 do tend to kill stuff faster...but because they have proper stats on their gear...which are soft capped. A fresh lvl 80 gets it'd ass beat like a fresh lvl 110 in WoW.

    Its hard to die in both games. Both games take knowledge and finesse to play 'properly'.

    On your last paragraph, definitely lvl 80 mobs, non-vets, that will wreck your face if you pull 2-3 thinking you can just face roll them.

  4. #44
    Quote Originally Posted by PACOX View Post
    A berserker ele (or a with access power/crit before gear with 3 stats) is going to melt anything any level. Says nothing about living though. A lvl 80 ele will go down like a lvl 20 ele if they don't kill their targets(s) fast enough.
    The point of using that class/stat combination was that it's about as squishy as possible in the game but you'll still be godlike when downleveled that far. That's just how the tuning is. That's all.

    On your last paragraph, definitely lvl 80 mobs, non-vets, that will wreck your face if you pull 2-3 thinking you can just face roll them.
    Some level 80 regular mobs are pretty tough for a variety of reasons, but you can generally still handle groups of them depending on their attack types.

    In any case, we were mostly talking about downscaled players, who are usually godlike. No 80 downscaled to 15 is dying to a couple regular mobs in any normal situation.

  5. #45
    Quote Originally Posted by your mother View Post
    thats not true at all, for example on a lvl 80 in that swamp southeast in the starting zone, 3-4 skales at once, death came swiftly within less than 10 seconds
    What gear do you have? Because 3-4 skales in that zone should only take a few hits each from a level 80 and pose little to no risk - even in rares.

    Quote Originally Posted by your mother View Post
    theres just no way to kill them fast enough before their autoattack melee hits overwhelm the 80
    There is and it's pretty easy, it just depends on your gear and build.

    Quote Originally Posted by your mother View Post
    several mobs at once is just not survivable, especially if theyre ranged mobs, like dredges
    It is, but it requires some basic knowledge of the game and your class. If you were talking about HoT mobs, which are considerably more difficult, I'd be more on board. Those rekt me (and still kinda wreck me) when I was rolling with a completely broken build that made no sense and a hodge-podge of stats that conflicted.

    We'd need to know more about your character and how you play to help you figure out what the hurdle is.

    Quote Originally Posted by your mother View Post
    but yes, playing WoW is all i knew before trying this
    Movement is your friend. Even just running around a little bit can cause enemy autoattacks to miss.
    Last edited by Edge-; 2018-11-20 at 01:02 AM.

  6. #46
    I think what GW2 does better than WoW is mostly just exploration/leveling (map hearts), class design and PVP. I would still just prefer like, WoW, but better class design like GW2 systems, more sandboxy leveling like GW2 and their objective based PVP. WoW does eveyrthing else better imo. Music, art, lore (not necessarily story), small group content like Dungeons, etc.

  7. #47
    Quote Originally Posted by Lazuli View Post
    There is no azerite gear so that makes it 10/10 compared to WoW right now. Instead of destroying your class every expansion they just add a new talent tree that changes your playstyle IF YOU CHOOSE IT. There is grind if you look for it but not really required. I only play for the pvp personally. This forum is dead af for the game so you should use reddit and the official forums.

    I would really recommend you start with PoF and not HoT. HoT probably rage you into suicide when you're new to the game because it was even tedious for me.

    All you need to know imo
    I really like the sound of that.

  8. #48
    Quote Originally Posted by Edge- View Post
    What gear do you have? Because 3-4 skales in that zone should only take a few hits each from a level 80 and pose little to no risk - even in rares.



    There is and it's pretty easy, it just depends on your gear and build.



    It is, but it requires some basic knowledge of the game and your class. If you were talking about HoT mobs, which are considerably more difficult, I'd be more on board. Those rekt me (and still kinda wreck me) when I was rolling with a completely broken build that made no sense and a hodge-podge of stats that conflicted.

    We'd need to know more about your character and how you play to help you figure out what the hurdle is.



    Movement is your friend. Even just running around a little bit can cause enemy autoattacks to miss.
    soldier mesmer and berserker elemental, both are down within seconds if theres more than 2 mobs, even fewer mobs in case of forged and branded mobs

  9. #49
    Herald of the Titans City Pop's Avatar
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    I've been looking at GW2 and FF14 again lately, since WoW isn't doing much for me. I liked GW2 in beta and played at launch. I leveled an elementalist to 80 and got a full set of gear...forgot the name of it but it was a glass cannon set. The pvp was fun, but dungeons seemed totally chaotic and nonsensical. Then MoP came out like a month after GW2 and I switched back.

  10. #50
    The Lightbringer gaymer77's Avatar
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    I really liked the game so I ended up buying it and the 2 expansions for myself and my boyfriend to have for whenever we want to play something online that didn't require an additional monthly subscription. I love the zone scaling it has. If you're max level and head to one of the starter zones you'll be scaled down to that appropriate level for that zone. GW2 is very alt friendly and actually encourages it so you can see the first few series of quests from different sides. Each race has 2 or 3 level series of quests that are specific to your choice made during the character creation. With that in mind, you can make 3 Sylvari mesmers and end up with 3 separate storylines until you're like 40 or 50 if you choose different options during character creation. PvP is pretty fun in the game and fairly balanced too. Dungeons don't have the holy trinity but you will need a healer/support in some of the harder stuff. The nice thing about the game is the mesmer is one of the go-to tanks in the game so if you like tanking that would be perfect for you.

  11. #51
    Quote Originally Posted by your mother View Post
    soldier mesmer and berserker elemental, both are down within seconds if theres more than 2 mobs, even fewer mobs in case of forged and branded mobs
    What builds are you on both of them? What gear quality? You should largely be able to face tank a handful of low level mobs on either, especially with soldier gear on your mesmer (your damage is going to be pretty shit but you should have plenty of survivability).

    Really, I don't know what to tell you, because what you're saying just makes no sense to me at all. That's not normal, and it may very well be an issue with how you're playing.

  12. #52
    Quote Originally Posted by your mother View Post
    soldier mesmer and berserker elemental, both are down within seconds if theres more than 2 mobs, even fewer mobs in case of forged and branded mobs
    soldiers is horrible for mesmer really. You're wearing a shirt, so avoiding damage is up to your moves more than your armor. If you want a cloth wearing type that has some durability, go Necromancer.
    "I only feel two things Gary, nothing, and nothingness."

  13. #53
    Quote Originally Posted by Edge- View Post
    What builds are you on both of them? What gear quality? You should largely be able to face tank a handful of low level mobs on either, especially with soldier gear on your mesmer (your damage is going to be pretty shit but you should have plenty of survivability).

    Really, I don't know what to tell you, because what you're saying just makes no sense to me at all. That's not normal, and it may very well be an issue with how you're playing.
    where do you see what the build is? orange gear, they cant face tank for more than a couple of seconds before theyre down, it also takes like 10-15 sec to kill a single mob, and like 1 minute for veterans, it all kinda feels like doing argus wqs on an 840 geared mage

  14. #54
    Quote Originally Posted by your mother View Post
    where do you see what the build is? orange gear, they cant face tank for more than a couple of seconds before theyre down, it also takes like 10-15 sec to kill a single mob, and like 1 minute for veterans, it all kinda feels like doing argus wqs on an 840 geared mage
    What traits are you using? Both the lines and the individual traits. Could very well be a build issue, https://metabattle.com/wiki/MetaBattle_Wiki has a lot of decent builds that you can tweak that are effective depending on what your'e doing. Not sure how updated they are but that's usually where I'll look for some pointers.

    As for not being able to facetank low level mobs in exotics (orange) for more than a few seconds...I don't know what to tell you. I've literally never seen that happen, and even my scrubby, gimpy ass mesmer with a mixture of green/yellow/orange gear and a horrible build (both in terms of stats and traits) can face tank stuff in orr for longer than that.

    Same goes for length to kill a single mob. That's closer to my mesmers damage at max level in orr (so level 80 mobs), so I'm not sure why it would take you that long on properly geared/built characters. I'll need to jump back on my sorc, but even in her poop gear I was shredding low level mobs with ease and could facetank a few/take on small groups relatively easily.

    Because if you have a full set of exotic berserkers gear and a proper trait build with the correct weapons you shouldn't be having any issues.

  15. #55
    Quote Originally Posted by your mother View Post
    where do you see what the build is? orange gear, they cant face tank for more than a couple of seconds before theyre down, it also takes like 10-15 sec to kill a single mob, and like 1 minute for veterans, it all kinda feels like doing argus wqs on an 840 geared mage
    I remember in Wrath when they tweaked warlocks and killed off most of the tricks I'd used in BC to drain tank and feardot and stuff. So I learned an alternate style. Basically, figured out which dots could be cast facing away from enemies and just ran like a scaredy cat, killing everything as I ran in circles.

    Since I was silly enough to make a mesmer my first character in GW2, I dusted off my old "run away" methodology because clones don't fool NPCs! Claw Island was especially harsh in the first days.

    But I'd still say give Necromancer a shot first, even Guardian is caster-ish with heavy armor (but small health pool, but big heals, so make sure not to face tank too much). Warriors & Necromancers have the highest health totals, Warriors/Guardians/Revenants have the heavier armor.

    Guardian, Elementalist, Thief have smallest health pools, Warriors & necro's on top. Others are in the middle.
    "I only feel two things Gary, nothing, and nothingness."

  16. #56
    Quote Originally Posted by Edge- View Post
    What traits are you using? Both the lines and the individual traits. Could very well be a build issue, https://metabattle.com/wiki/MetaBattle_Wiki has a lot of decent builds that you can tweak that are effective depending on what your'e doing. Not sure how updated they are but that's usually where I'll look for some pointers.

    As for not being able to facetank low level mobs in exotics (orange) for more than a few seconds...I don't know what to tell you. I've literally never seen that happen, and even my scrubby, gimpy ass mesmer with a mixture of green/yellow/orange gear and a horrible build (both in terms of stats and traits) can face tank stuff in orr for longer than that.

    Same goes for length to kill a single mob. That's closer to my mesmers damage at max level in orr (so level 80 mobs), so I'm not sure why it would take you that long on properly geared/built characters. I'll need to jump back on my sorc, but even in her poop gear I was shredding low level mobs with ease and could facetank a few/take on small groups relatively easily.

    Because if you have a full set of exotic berserkers gear and a proper trait build with the correct weapons you shouldn't be having any issues.
    something like this

  17. #57
    The Lightbringer barackopala's Avatar
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    Quote Originally Posted by your mother View Post
    soldier mesmer and berserker elemental, both are down within seconds if theres more than 2 mobs, even fewer mobs in case of forged and branded mobs
    what, as someone who just started maining commander chrono for fotms... its easily one of the tankiest of the bunch when played correctly, requires way more management than high sustain classes like necro tho but they are tough as all hell.

    My best tip is for you to go chrono, get staff-sword/shield combo for max sustain, staff will create fuckton of clones for you to disengage and make mobs hit them first, you can shatter them as a chrono for alacrity, then go sword shield, sword 2 gives you distortion for a brief period, then shield 4 gives you block TWICE and creates another clone, shield 5 is CC heaven so use it, then you can just shatter clones into distort for around 4 secs of distortion or heck even use the special chrono rewind button with 3 clones, use all your skills during said rewind (pop heal) and poof! back to all your abilities being off cooldown.

    Chrono can be tanky as long as you manage it correctly, your capabilites will be good.


    https://discretize.eu/builds/mesmer/boon-chronomancer -> High level fractals build for your chrono, i just go with full commander gear because i am lazy for boon sharing. I tend to take inspiration instead of ilussions, brings less shattering power and damage spikes but makes you an absolute unit AND makes you an off-healer.
    Last edited by barackopala; 2018-11-22 at 02:56 PM.
    Cod has a new campaign, new weapons, new multiplayer levels every year. Zelda has been recycling the same weapons, villains, and dungeons since the 80's. Zelda recycles enough to make cod blush. The same weapons, villains, dungeons, and princess in every single Zelda for the most part. It's almost as cheesy as bowser vs Mario round 35

  18. #58
    Quote Originally Posted by barackopala View Post
    what, as someone who just started maining commander chrono for fotms... its easily one of the tankiest of the bunch when played correctly, requires way more management than high sustain classes like necro tho but they are tough as all hell.
    One thing with mesmer has always been that I could do plenty of damage, but everything was more work than other classes. A warrior can just run around killing stuff, hell my minion master necro just tags some stuff and the minions kill it. Engineers existed mainly to leave turrets at events! (Though, holosmith is great fun.)

    Really the main class that I just can't seem to "figure out" is Scourge. Just not sure how to get the most from the class/abilities, especially compared to the easy fun of Reaper.
    "I only feel two things Gary, nothing, and nothingness."

  19. #59
    Quote Originally Posted by your mother View Post
    something like this
    Hmmm, I'm not super familiar with ele but that seems fine enough. I...don't know what else to tell you then. Maybe look up some elementalist guides for playstyle tips or something, because while ele's are squishy you shouldn't be dying that fast to low level mobs and you should be shredding them down much faster.

  20. #60
    Well, since yesterday, it's the only action MMO, which can be considered AAA, left on the market.

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