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  1. #61
    Quote Originally Posted by Exeris View Post
    I really like the sound of that.
    I'd take it with a grain of salt, though.

    For one, the new "talent trees" are often just flat out better than old stuff. Not "different" or "a new choice" but generally just an outright upgrade to whatever your class did before.

    Second, class abilities and talents get changes just like in any other game. Maybe not as drastic as in WoW between expansions, but there are certainly changes. What was good or relevant a year ago won't necessarily be good or relevant today.

  2. #62
    Mind if I roll need? xskarma's Avatar
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    I started playing GW2 about a week back, as a long time avid WoW player who's kind of run out of content in WoW at the moment (fixed next week obviously).

    My take on it is that coming into it with no real expectations, it's a fun game if you are looking for a casual distraction. A well made game with the usual RPG elements that let's you learn some new stories, see some new views and have some fun figuring out a new combat system.

    I obviously haven't done any end game and I have no idea if I ever will, but the basics of the game are really solid, and if you are like me and just looking for something to do and a nice change of pace from WoW, then I can definitely recommend it. I've had a fun week leveling a Mesmer to 30 on my sister's account and am now playing from scratch on my own (new) account. I'll probably continue dabbling with it for a while, late night and on off raid days.

    I've played on my sister's full account and on my own still completely free to play account, and you can definitely get a good feel for the game without paying a single cent. You can easily level to 30 without the restrictions on a free to play account being much of a bother, the only thing you will run in to is a slightly limited inventory space, but playing to 10-15 with the basic inventory is no problem at all and if you then smartly invest in a few larger 12 slot bags for the 3 slots you have, then you should easily have enough room to not have to constantly fuss with your inventory. And that just costs you in game gold, which is fairly easy to get in the small amounts you need.

    The only personal downside I've seen so far (and this maybe a boon to others) is that the crafting system is sprawling and complex and relatively expensive to level or otherwise VERY grindy. But, you can get around this easily by simply buying on the trading post (AH) what you need, be it gear or whatever.

    Overall, I can definitely recommend giving it a free to play try and seeing how you like it.

  3. #63
    Deleted
    GW2 is rather hard to get in to, but if you have the ambition to do it and get past the horrendous leveling experience, the game really opens up.
    The thing that did it for me was the very appealing art design and combat mechanics.
    I am not going to delude you - leveling is boring as hell, most of the time you will be running around like headless chicken ticking out PoIs on the various maps. Core Tyria maps are rather uninteresting with no story to be told or drive you onward to complete the map. There are dynamic events, but these are, for the most part, not very interesting activities as they also don't tell a story or have any meaningful or rewarding culmination.

    However, if you press on and complete the personal story, then you can begin the living story episodes and expansion content. Expansion maps are very good with lots of things to do and goals to achieve. Especially HoT maps are always very lively, there's always something going on around you and doing stuff starts to feel rewarding at last - you will be gathering mastery points and experience which will progress your character in some very meaningful way, chasing after achievements, doing mini-games and so on. The environment is dangerous and you will die sometimes if you engage several mobs of the wrong kind.
    You will start looking after better gear, and even if you have some exotics, they will look like crap and you will be watching other players with nice shining armor with envy. You will get into the crafting system, which in this game is core part of the game, not like in WoW nowadays.
    Crafting ascended armor will then lead you to the fractals - fun and short 5-man dungeons with ever increasing difficulty.
    The living story itself gives a bit more insight to the maps you will be playing in and at least to some extent satisfy your need of story-driven experience, which is otherwise severely lacking in this game.

    And i don't even want to spoil the seasonal events that happen here (like around Halloween or Christmas), but i can tell that they are much more fun and in-depth than most other games around.

    Overall a very good game with some core issues. It will not become a main game for many, but can be a great filler game for most MMO players.
    It's cheap to get into, hard to keep your interest in the first 20-30 hours of gameplay, very nice experience after that.

  4. #64
    It's a buy to play game, just hop onto it whenever you're bored of the current content. The horizontal progression in that game is just perfect and one of a kind.

  5. #65
    Quote Originally Posted by Yvaelle View Post
    WoW sucks. Shadow is ruined and likely not getting repaired.
    I thought you did a bunch of pvp? Shadow is really good atm and it looks to be getting better in 8.1?

  6. #66
    Moderator Yvaelle's Avatar
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    Quote Originally Posted by Appelgren View Post
    I thought you did a bunch of pvp? Shadow is really good atm and it looks to be getting better in 8.1?
    Ya I used to, I haven't competitively PvP'd on my Spriest this expansion. Plus the reason it was good was because in PvP we never use Voidform or any Voidform abilities, we were staying out of Voidform with a Glyph that gave us 20% damage reduction, and a talent that gave us 35% permanent movement speed.

    Damage reduction is getting nerfed in 8.1 for Spriest PvP but we'll be able to use Voidform.

    Frankly though, Voidform is the worst part of Shadow in BFA, and they should just remove it entirely.
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  7. #67
    For the first time I'm actually enjoying Guild Wars 2

    https://www.youtube.com/watch?v=Jjh9_iSaXxg

  8. #68
    I haven't played this game since Day 1 :P Just didn't get into it haha, now it's time to give it another shot - worth just buying the standard collection for £42.99 and having both xpacs + 2 boosts? I take it the xpacs offer completely seperate content, different worlds/maps? I gotta be honest can't remember anything about this game haha.

  9. #69
    The Insane PACOX's Avatar
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    Quote Originally Posted by xStevooo View Post
    I haven't played this game since Day 1 :P Just didn't get into it haha, now it's time to give it another shot - worth just buying the standard collection for £42.99 and having both xpacs + 2 boosts? I take it the xpacs offer completely seperate content, different worlds/maps? I gotta be honest can't remember anything about this game haha.
    Yeah, the two xpacs have their own set of maps content/design styles/raids. 40 is worth it even if you just play through all the story quests and nothing touch the game again. Thats a ton of content for that price.

    The only hard sell is that both expansions have "living story" maps/content that was free when they were released but cost money (or gold) for new players.

  10. #70
    Quote Originally Posted by PACOX View Post
    Yeah, the two xpacs have their own set of maps content/design styles/raids. 40 is worth it even if you just play through all the story quests and nothing touch the game again. Thats a ton of content for that price.

    The only hard sell is that both expansions have "living story" maps/content that was free when they were released but cost money (or gold) for new players.
    I am more of an end game player, but looking forward to open world events and pvp mostly, do you know whether level 80 boosts are completely inclusive when purchasing an xpac? Reason i ask is that it's 42.99 if purchasing through the official site, but a reseller on their page DLGamer are offering it for 32.49 but it doesn't mention boosts.

    I have a hunter (ranger?) and a fire mage type character I believe, is there a class that plays out like a witch doctor/warlock? I enjoy that style in PVP.

  11. #71
    The Insane PACOX's Avatar
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    Quote Originally Posted by xStevooo View Post
    I am more of an end game player, but looking forward to open world events and pvp mostly, do you know whether level 80 boosts are completely inclusive when purchasing an xpac? Reason i ask is that it's 42.99 if purchasing through the official site, but a reseller on their page DLGamer are offering it for 32.49 but it doesn't mention boosts.

    I have a hunter (ranger?) and a fire mage type character I believe, is there a class that plays out like a witch doctor/warlock? I enjoy that style in PVP.
    Yes, the boosts come with the xpacs.

    Ranger is a meta class in all game modes (PVE, PVP, WVW), mostly as a healer or condi dps (DoTs).

    Fire mage? Think you're talking about Elementalist or Necromancer. Elemntalist is a strong dps class in PVE, strong hybrid in PVP (steep learning curve). Necromancer has always and will probably always been strong in PVP and open world PVE. In endgame PVE its usually a hybrid support/condi class.

  12. #72
    Deleted
    still getting my ass handed to me by the weakest of mobs within 3-5 seconds regardless of class, while i see others just standing and being able to tank hits from several mobs for like 20-30 seconds...

  13. #73
    Quote Originally Posted by your mother View Post
    still getting my ass handed to me by the weakest of mobs within 3-5 seconds regardless of class, while i see others just standing and being able to tank hits from several mobs for like 20-30 seconds...
    I really don't know what to tell you at this point other than it's an issue with how you're playing. Because based off the gear you've said you had, what your traits look like, and everything else you shouldn't be struggling to kill things pretty quickly or stay alive against normal and especially low level mobs : /

  14. #74
    I left WoW part way through Cata to play GW2 when it released and still play it now on a daily basis. Its not without its flaws but I love the game and consider it to be vastly superior to WoW in nearly every way in its current state due to the improvements over the last couple of expansions.

    1. The community is great, friendly, active, helpful and no matter where I go in the game world there is always people doing things, and its incredibly active in the most recent zones where you join large groups to complete tasks. Dragon stand for example is content from a previous expansion and the whole zone is a chain event and on the weekends guilds organize the event. You just turn up, join a commander (raid leader) and do the event. It consists of 80-100 people so map chat is very active. Any day during the week some commander is organizing chain events and again you just turn up and join the group as they move around killing world bosses. The visuals are amazing, sound and music is top notch, fluid combat with an enormous amount of variation to play your class to suit your style. GW2 adds to the living story once every 3-4 months which open up new maps, new things to achieve, armour sets, new mounts, etc. Some achievements are actually story driven and have multiple tiers. It has the best gear customization. You just need to view the 'post your character' thread to see all the different variations.

    2. Visually looks better, added elite specializations to each class giving you a completely different way to play, gliding system, masteries for horizontal progression, mounts, raids, fractals, more world vs world options, expanded on pvp options, more professions, pets, guild housing (where you can design you guild hall how you want in multiple locations). They did break their golden rule and added another layer of gear progression (ascended) which I didn't mind too much but it is a large damage increase.

    3. Pretty much everything except. Loading between zones, no large battlegrounds (15v15, its either 5v5 in structured pvp or 1200 in WvW, broken into 4 maps), no fishing (yet), I prefer the story in WoW, it feels more epic and high fantasy. GW2 took a hit with its story around the time of Scarlet and she was pretty much disliked by the community for the wrong reasons, they are back on track now though with Gods and Dragons (and if you raid, Demons) which leads me onto dislikes.

    4. Raiding. Call me lazy but its hard to get into and requires some time and dedication. Learn the meta, get the right gear, come prepared with the right food buffs, enchants etc. No LFR in GW2. They did open up raids for exploring the map but to actually see the content some of the story is locked behind the raid bosses. I just youtube the cutscenes to catch up on what I've missed. You also find some of the worst of the community in raiding. These are your toxic elite, they are not all like this but you have to shop around to find good friendly groups.

    5. Play what you want, some are more meta than others if you are into Raiding or Fractals (GW2 progression dungeon system) then chances are people will ask for that specialization. Their system is very well done. As a ranger I can use a longbow and pick people off from a distance, OR go the Aragorn style and wield a sword and use the skirmishing traits. OR switch to the Ranger(Druid) specialization and be a healer OR switch to Ranger (Soul Beast) and meld with my pet and wield duel daggers and use my pets abilities as magical attacks. Honestly the amount of options is overwhelming at first but you soon get to grips with it after experimenting.

    6. 10/10 I like to explore and even 6 years later I'm still finding out new things. "Wait how long has that been in the game for? Tomorrow I'm ticking that off.." One year I focused purely on WvW and another I just did PvP and tried climbing the ranks. My only gripe is that some content is designed for groups and if it becomes old content then you will struggle to complete it. I've only come across this a couple of times but its still annoying nonetheless because I wanted the drops from it. And some of the nice cosmetic stuff is really grindy to get, but that's just me being lazy again.
    "you can't be serious!!" - yes actually I am.

  15. #75
    Deleted
    Quote Originally Posted by CerealLord View Post
    1. I like the progression system. There is no leveling in the expansions and it is straight gear progression. All content is scaled so there is no one shotting anything. Also jumping puzzles

    2. Mounts, masteries, gliding. They added a ton more group content.

    3. I think they are different games. I play them for different reasons. I solo play GW more to get map completion and group play in WoW.

    4. Gearing and stats seem more convoluted and arent your typical +crit, +haste as far as I can tell.

    5. Once you hit 80 and have the specific expansion, you can travel there and get hero points to unlock those specs. You don't have to play it, but nearly everyone in end game is either one of the elite spec.s

    6. I give it an 8/10 for what I do in it.
    Your first point, there is gear now to grind!? THe only reason I couldnt play this game is because there is no gear treadmill thing or whatever you call it. I want goals, gear to go for to make my character better.

  16. #76
    The Insane PACOX's Avatar
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    Quote Originally Posted by Totikki View Post
    Your first point, there is gear now to grind!? THe only reason I couldnt play this game is because there is no gear treadmill thing or whatever you call it. I want goals, gear to go for to make my character better.
    Eh depends on what you mean, if you're trying to get BiS and why.

    Theres two endgame tiers. You need ascended gear to run endgame fractals raids can done is exotics. Some stats are harder to obtain than others which is where the 'grind' would come from I guess. Compleltly maxxing your stats takes a bit of time too. And then thats if you're fine with just ascended gear because you can push the envelope further and craft a full legendary set (no actual stat increase), legendary armor requires you to be decent at raids.

  17. #77
    If I want to get back into the game and want to start raiding asap (as an elementalist/engineer/mesmer, havent decided yet). Do I have any chance of doing so this far in?

    Or is it still months of grinding gear, mats, agony resistance etc before I can start looking at a raid? I do have 80 chars, but havent really done much past that

  18. #78
    Quote Originally Posted by Tavin View Post
    If I want to get back into the game and want to start raiding asap (as an elementalist/engineer/mesmer, havent decided yet). Do I have any chance of doing so this far in?

    Or is it still months of grinding gear, mats, agony resistance etc before I can start looking at a raid? I do have 80 chars, but havent really done much past that
    Exotic is enough for raiding and agony resistance is only used in fractals. Though some builds use sets from expansions and those are still BoA, so you'll at least need to level your crafting profession.
    Quote Originally Posted by anaxie View Post
    Looking for Raid.
    They never found one though

  19. #79
    The Insane PACOX's Avatar
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    Quote Originally Posted by Tavin View Post
    If I want to get back into the game and want to start raiding asap (as an elementalist/engineer/mesmer, havent decided yet). Do I have any chance of doing so this far in?

    Or is it still months of grinding gear, mats, agony resistance etc before I can start looking at a raid? I do have 80 chars, but havent really done much past that
    You picked the 3 classes with the hardest rotations for most people.

    Ele and Engineer are power classes, dead simple to get an exotic set for them.

    Mesmer is a bit more complicated. You'll be told to tank/buff or go condition damage. The former set isn't so easy to get jumping back into the game. Condi is okay but I've always went straight to the ascended variant of the stats for that build.

    The raid meta will require you to have both xpacs.

    Raid 1 requires updraft (only if you group has low dps).
    Raid might require a mastery I'm not sure.
    3 requires leyline gliding.
    6 requires the 4th mount. A griffon doesn't hurt.

  20. #80
    The Lightbringer barackopala's Avatar
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    Mesmer being only tank or ondi condi is half true, nowadays deadly tempo chronomancer is STUPID strong in terms of burst and overall DPS, it requires cordination and other chronos to boost your slow uptime, but its STRONG as hell
    Cod has a new campaign, new weapons, new multiplayer levels every year. Zelda has been recycling the same weapons, villains, and dungeons since the 80's. Zelda recycles enough to make cod blush. The same weapons, villains, dungeons, and princess in every single Zelda for the most part. It's almost as cheesy as bowser vs Mario round 35

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