Classic is slated to release sometime close to the release of patch 8.2 or slightly later, maybe before the release of it's accompanying Raid, and before 8.3 in any case, if we expand upon the current timeline and compare to Legion's (which they are following).
Before the end of BFA's first year. It will not be a time without new content.
Because i dont want a salution, i'd rather hav the servers burn because of overclocking or something, befor sharding.
No idea who Alexensual is, so I thought I Google it. And yep...a streamer.
See folks, this is why Twitch and streamers rots your brains. They're nothing but morons. Yet millions of people waste their lives away watching these idiots who's only purpose in life is to try to milk moron gamers out of money, because they're too lazy to actually go out an make something of their lives.
Manual sharding...lol.
This is a worse version of sharding where you get 10 servers with a population of like 350 each which totally sucks if you're a fast leveler because you'll be entirely alone at max level until the servers merge. It'll also be much harder to make dungeon groups while leveling up. Lastly, there's a solid chance you can't play with your friends at all because you rolled on Kael'thas 1 which had its 350 spots fill up before your friends got online. Dumb idea by an extremely dumb streamer who should leave development to the pro's.
1: Classic isn't based on 1.0 it's based on 1.12
2: If the system can cope fine with 8m+ players across the servers bursting into Hellfire Peninsula then it can cope fine with a couple of million across the servers bursting into two different start zones. Classic isn't going to have the launch day issues Vanilla did, because no launch since has, the servers aren't running on 15 year old Xeons with SD-RAM just for authenticity :P
You forgot the problem of having thousands of players trying to complete the same quests all at once
It won't be possible to quest on launch with some form of separation and the lag would be quite high I imagine on top of it
Blizzard have no choice but to find a way to separate the players
There 2 sollutions only. Either accept sharding at start, or expect queues of 3 hours, pick and chose.
Or you could have sharding, which does the same thing without forcing name changes or requiring extra server blades, money and effort.
This also wouldnt work because theres no way to control which realm players go to. We could end up with 90% of players on Archimonde 10, making this useless.