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  1. #21
    Quote Originally Posted by Mardux View Post
    Array goes off of rating, not %. And the only way vers can be your lowest stat is if you are stacking mastery, which is by far our worst stat.
    I know. I just haven't had much luck with gear :|
    Money talks, bullshit walks..

  2. #22
    Quote Originally Posted by Accendor View Post
    I'm never linking profiles, but this is the equipment:
    - Hood of Pestilent Ichor 375
    - Heart of Azeroth 379
    - Seafarer Shoulderpads 370
    - Sporecaller's Shroud 380
    - Cephalohide Jacket 385
    - Wristguards of the Sandswimmer 385
    - Grups of Electrified Defense 385
    - Bloodstorm Buckle 385
    - Leggings of the Galeforce Viper 380
    - Goldfeather Boots 385
    - Seal of the Regal Loa 380
    - Overseer's Lost Seal 375
    - Frenetic Corpuscle 370
    - Darkmoon Deck: Fathoms 355

    Which brings me to:
    492 Crit
    621 Haste
    1015 Versatility (Using one ring enchant only)
    758 Mastery

    As you can see it is not even close.
    Crit is way too low man. You only prioritize stacking vers AFTER you hit certain breakpoints like 2x % crit and 12-14% haste... you got way too much mastery as well probably listing out on a ton of ST dps but your aoe prob sims fine.

  3. #23
    375 blood bog headcover
    385 HoA
    375 deathsnap shoulderguards
    370 cloak of rippling waters
    375 tunic of the sanguine diety
    380 sea dog's cuffs
    375 gloves of corrupted waters
    370 replicated chitin cord
    355 blight toadskin leggings
    355 mercenary miners boots (vers socket)
    365 thornwoven band (vers chant)
    390 seal of questionable loyalties (vers chant)
    370 frenetic corpuscle
    Fathoms
    385 glaive of keepers from mythic pug (vers chant)
    365 bile stained crawg tusk

    Total:
    371.56 ilvl
    670 crit (20.31%)
    993 haste (14.6%)
    962 vers w/ food (11.32%)
    256 mastery (17.13%)

    Some weeks i'll try to find a +10 to run, most i dont. Thats why i still have sub-360 gear.

  4. #24
    With the amount of vers gear you need to make a difference, i'd go after your another stat. On my monk I put everything vers on each piece and only went up 5%....While mastery can go up 5% with one piece..

  5. #25
    Quote Originally Posted by neocount View Post
    I've tried searching on this and I have not seen any posts on it, so here it goes.

    I saw a chart recently, and I don't remember where now, that showed Versatility scaling better than any of the others. This made me wonder if it was worth it to loose a few points of item level to get Versatility up just enough to ensure my reorigination array buff is Versatility. Anyone have any thoughts on this?

    Thanks!
    That's ALOT of something. You realize your stuck with a neck with no Vers, but will continue to scale and increase that gap.

    I'm stuck with whatever lady RNG decides to leave me with. She aint left me with much since I am heavy on my worst stat, mastery. I have still made do and pulled 50-90 parses while on a 180-200 latency. Having good geared healers that can heal me so I can kill adds in the slime helps causes parses are silly.

    And without the array active (using my 390 M+ head and instead of my 370 Uldir) my stat weight difference between Vers and Haste is generally around .03-.05. difference. Having the luck of scoring 2 revolving blade parts helps haste a lot. Of coarse an excess of a stat will produce diminished returns with stat weights, especially with 10 stacks of array.

  6. #26
    Quote Originally Posted by Mardux View Post
    375 blood bog headcover
    385 HoA
    375 deathsnap shoulderguards
    370 cloak of rippling waters
    375 tunic of the sanguine diety
    380 sea dog's cuffs
    375 gloves of corrupted waters
    370 replicated chitin cord
    355 blight toadskin leggings
    355 mercenary miners boots (vers socket)
    365 thornwoven band (vers chant)
    390 seal of questionable loyalties (vers chant)
    370 frenetic corpuscle
    Fathoms
    385 glaive of keepers from mythic pug (vers chant)
    365 bile stained crawg tusk

    Total:
    371.56 ilvl
    670 crit (20.31%)
    993 haste (14.6%)
    962 vers w/ food (11.32%)
    256 mastery (17.13%)

    Some weeks i'll try to find a +10 to run, most i dont. Thats why i still have sub-360 gear.
    For single target you're gonna want a lot of haste/crit/vers/mastery

    For multi target you're gonna want crit/vers/haste=mastery

    As far as origination array goes, try banking to make 2 different sets. One for single target, one for multi target. For single target, the haste is always almost better then anything. For fights like mother, zek, zul, etc where their is sporadic add cleave, I find arraying out crit works phenom.


    Right now with array I have around 36% crit and even with DR after eye beam it still pumps some nasty damage. I intend to try and balance out some of my gear to have a bit more mastery for single target. I play demonic and have around 15% haste.

  7. #27
    I am Murloc! Phookah's Avatar
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    Quote Originally Posted by Rysthruun View Post
    For single target you're gonna want a lot of haste/crit/vers/mastery

    For multi target you're gonna want crit/vers/haste=mastery

    As far as origination array goes, try banking to make 2 different sets. One for single target, one for multi target. For single target, the haste is always almost better then anything. For fights like mother, zek, zul, etc where their is sporadic add cleave, I find arraying out crit works phenom.


    Right now with array I have around 36% crit and even with DR after eye beam it still pumps some nasty damage. I intend to try and balance out some of my gear to have a bit more mastery for single target. I play demonic and have around 15% haste.
    The idea of making sets is great and all, but unless you can make the margin between haste/crit/vers whatever more than 650, they switch around during the fight due to procs anyway.

  8. #28
    Quote Originally Posted by Rysthruun View Post
    For single target you're gonna want a lot of haste/crit/vers/mastery

    For multi target you're gonna want crit/vers/haste=mastery

    As far as origination array goes, try banking to make 2 different sets. One for single target, one for multi target. For single target, the haste is always almost better then anything. For fights like mother, zek, zul, etc where their is sporadic add cleave, I find arraying out crit works phenom.


    Right now with array I have around 36% crit and even with DR after eye beam it still pumps some nasty damage. I intend to try and balance out some of my gear to have a bit more mastery for single target. I play demonic and have around 15% haste.
    None of those fights have sporadic add cleave though. Mother is carefully timed mass aoe every 3 minutes (usually handled by other classes mostly, but if a dh has to barrage them down you want haste array anyway for more ticks). Zek has some cleave , but its not sporadic. And zul has some cleave for the first 90ish seconds, but if you're cleaving the crawgs then you're screwing over your rogues and locks.

  9. #29
    Quote Originally Posted by Mardux View Post
    None of those fights have sporadic add cleave though. Mother is carefully timed mass aoe every 3 minutes (usually handled by other classes mostly, but if a dh has to barrage them down you want haste array anyway for more ticks). Zek has some cleave , but its not sporadic. And zul has some cleave for the first 90ish seconds, but if you're cleaving the crawgs then you're screwing over your rogues and locks.
    That to me is sporadic. You say tomato, I say tomato

    - - - Updated - - -

    Quote Originally Posted by Phookah View Post
    The idea of making sets is great and all, but unless you can make the margin between haste/crit/vers whatever more than 650, they switch around during the fight due to procs anyway.
    You wouldn't want to have a huge margin like that to begin with but if ur dead set on always maintaining that specific array buff u can just switch weapon enchants or have another offhand weapon with that enchant.

  10. #30
    Quote Originally Posted by Rysthruun View Post
    That to me is sporadic. You say tomato, I say tomato

    - - - Updated - - -



    You wouldn't want to have a huge margin like that to begin with but if ur dead set on always maintaining that specific array buff u can just switch weapon enchants or have another offhand weapon with that enchant.
    But one is a "tomato" and one is not. The only fight in uldir thats even close to what sporadic actually means is mythrax since the adds don't always spawn close enough to cleave onto all of them. The others are at regular or controlled intervals.

  11. #31
    Quote Originally Posted by 0verdose View Post
    Crit is way too low man. You only prioritize stacking vers AFTER you hit certain breakpoints like 2x % crit and 12-14% haste... you got way too much mastery as well probably listing out on a ton of ST dps but your aoe prob sims fine.
    There are no breakpoints. Just sim yourself and use whatever ends up on top.
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    Laughing Skull-EU

  12. #32
    With reorigination array, pretty much the highest stat boosted becomes the least valuable because of DR. So you want your most favorable stat inching ahead of the rest. That's haste for us...so have haste be slightly ahead of vers/crit.

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