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  1. #661
    Quote Originally Posted by rrayy View Post
    Killing a boss is a group effort. Therefore, everyone in your group deserves the loot equally. You are not better than everyone else in your group that downed the boss. You stick with your selfishness and entitlement. I prefer everyone in the group who downed the boss getting equal chances.

    - - - Updated - - -

    Downing a boss is a GROUP effort. Why is it that you are the only one in the group that deserves gear? Your thinking is NOT a positive thing.
    So you tell me someone who was dead entire boss fight or have 80% less dmg than other becouse other put effort into their chars deserve gear just like anyone els? Socialism is this way ---->. Only one who is entilted is you.

  2. #662
    Dreadlord imunreal's Avatar
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    Quote Originally Posted by Battlebeard View Post
    I love the feeling to be "done" with something, that gives you something to work for. When are you done with lets say BoD heroic? Well, when you have 400ilvl in all gear slots. There should never be incentive to keep farming something you complete, that is backwards thinking.

    Same with stuff like Paragon mounts. Once I reach exalted I am DONE with that faction, or SHOULD at least be. Next project.

    But nope, this keeps people playing the game so they make more money, the easiest answer possible. It's harmful to the industry
    The game filled with so much of this “to keep my playing” bullshit that it made me quit. I am the same, I like to “complete” my character before a new tier comes out. Even if it is only for a week or two.

  3. #663
    Bloodsail Admiral BetrayedOf52's Avatar
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    It's never been the issue for me, a never ending carrot on a stick between legion weapons or the neck, get to me. They are right most people get excited about getting one, and it keeps gearing alive once stuff is farm content. Otherwise we would gear up in a month and not want to farm bosses anymore.

  4. #664
    Quote Originally Posted by imunreal View Post
    The game filled with so much of this “to keep my playing” bullshit that it made me quit. I am the same, I like to “complete” my character before a new tier comes out. Even if it is only for a week or two.
    And you look at a dev like yoshi-p who has openly talked about things like this and how it is determental to game design to design things specifically to keep people subbed and that subs are cyclical and as long as you make good content people will come back.

    Do they put grindy shit in FFXIV? Oh hell yes, but none of it is mandatory

  5. #665
    Quote Originally Posted by imunreal View Post
    The game filled with so much of this “to keep my playing” bullshit that it made me quit. I am the same, I like to “complete” my character before a new tier comes out. Even if it is only for a week or two.
    I never understood this behavior of "I play so that I no longer have to play". If what you long for is the time when you no longer need to do anything on your character then why play at all? Clearly you do not enjoy the game other than as a vehicle for completionism.
    Shut your goddamn mouth, Gene!

  6. #666
    Quote Originally Posted by RoKPaNda View Post
    lol moving the goal posts. You're the one making the claim that it's detrimental, you're the one that should be offering evidence. You're the one that posted this nonsense: "the FACT remains that players are gaining rewards FAR exceeding their input", "I did say they shouldn't have ANY mythic quality items, and most of them would do if they played even a small amount per week." - That's based on your feelings. Not data. You have no evidence of that. And MY post was garbage? lol.

    If we know that LFR heroes aren't going around with more than a singular piece of Mythic level gear in the best of circumstances, how is my loot or your loot devalued in any way? You get the gear for the content you do and if you do harder content you get much better gear overall. Period. Look at the players with the top ilevels, what do they all have in common? They do the hardest content. Nobody's effort is being devalued. If all you're going to do is fling around insults and move the goalposts when you get proven wrong because you're being emotional about the subject don't even bother replying.
    "titanforging is bad because it artificially elongates the grind and is bad for progression and limits alt play"

    you : "GiVe Me A rEaL rEaSoN"

    You've yet to tell us why titanforging is actually a good thing - or is blindly white-knighting Blizzard and their shit systems just fun for you

    - - - Updated - - -

    Quote Originally Posted by Spaceboytg View Post
    I never understood this behavior of "I play so that I no longer have to play". If what you long for is the time when you no longer need to do anything on your character then why play at all? Clearly you do not enjoy the game other than as a vehicle for completionism.
    How can you miss the point so hard? It's fun to complete something, it's satisfying. Every AAA title I buy I will 100%, just as I used to aim to hit BiS gear of that tier before the next came ect - titanforge completely killed that. Just because you don't understand why people like a final goal or end point doesn't mean that perspective isn't valid. I will say this again;

    Removing titanforge hurts literally no one. Keeping it hurts many. It's really that simple.

  7. #667
    Quote Originally Posted by Bennett View Post
    Subs have fallen at a faster rate than ever since MoP, MoP introduced WF. Pretty easy really. Give me one good reason to have WF in WoW
    Cata introduced the first form of TF to try and boost 25 man raiding. Nice try though.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  8. #668
    Quote Originally Posted by munkeyinorbit View Post
    Cata introduced the first form of TF to try and boost 25 man raiding. Nice try though.
    If anything that reinforces my point because cata had a huge sub drop as well. I thought thunderforging was the first incarnation - what was it in cata?

  9. #669
    Quote Originally Posted by Bennett View Post
    "titanforging is bad because it artificially elongates the grind and is bad for progression and limits alt play"

    you : "GiVe Me A rEaL rEaSoN"

    You've yet to tell us why titanforging is actually a good thing - or is blindly white-knighting Blizzard and their shit systems just fun for you

    - - - Updated - - -



    How can you miss the point so hard? It's fun to complete something, it's satisfying. Every AAA title I buy I will 100%, just as I used to aim to hit BiS gear of that tier before the next came ect - titanforge completely killed that. Just because you don't understand why people like a final goal or end point doesn't mean that perspective isn't valid. I will say this again;

    Removing titanforge hurts literally no one. Keeping it hurts many. It's really that simple.
    Here's a solution that will keep players who 'earn' their gear. Mythic drops max. Everyone else has chance to TF to mythic level. This will solve everything because it gives a definite BIS list and no TF affects essentially zero people.

    - - - Updated - - -

    Quote Originally Posted by Bennett View Post
    If anything that reinforces my point because cata had a huge sub drop as well. I thought thunderforging was the first incarnation - what was it in cata?
    Being wrong reinforces nothing. If you don't know your wow history then who can your arguments be trusted.

    No. It wasn't.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  10. #670
    Sorry but irritating a few neurotic completionists to keep content fresh for the vast majority of players is a small price to pay.

  11. #671
    Honestly, warforging/titanforging could work without raising item level, they could keep it to secondary stat extras and that is it. So leech, speed, avoidance etc.
    “If you don't believe me that is too damn bad!”

  12. #672
    I am Murloc! RoKPaNda's Avatar
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    Quote Originally Posted by Bennett View Post
    "titanforging is bad because it artificially elongates the grind and is bad for progression and limits alt play"

    you : "GiVe Me A rEaL rEaSoN"

    You've yet to tell us why titanforging is actually a good thing - or is blindly white-knighting Blizzard and their shit systems just fun for you

    - - - Updated - - -



    How can you miss the point so hard? It's fun to complete something, it's satisfying. Every AAA title I buy I will 100%, just as I used to aim to hit BiS gear of that tier before the next came ect - titanforge completely killed that. Just because you don't understand why people like a final goal or end point doesn't mean that perspective isn't valid. I will say this again;

    Removing titanforge hurts literally no one. Keeping it hurts many. It's really that simple.
    I love when I get called a white knight for Blizzard when I've been criticizing Blizzard pretty heavily from the start, I just don't criticize things that are actually good for the game like TF. If it rates highly among the casuals (Which it obviously does or it wouldn't still be here years later.) and it doesn't actively hurt me (Which it doesn't, I still get the best gear in the game and TF doesn't change that.) - Why would I ever believe it's bad for me or the game? You seem to be confused and think simply making a statement like "titanforging is bad because it artificially elongates the grind and is bad for progression and limits alt play" is in itself proof of the claim and it's not.

    How does it limit alt play? I raid at the highest level and I play alts. Are you still working on the mistaken belief that you need to spend every single minute playing your main and doing low content in hopes that you get a TF proc? Not worth it, that's you crippling yourself for no real reason. Nobody smart does that. You do your weekly M+ run on your main, you do your raid on your main, you obliterate heroic in almost no time at all on your main, and then the rest of your time can be spent on your alt(s). What are you doing wrong?

    TF is factored into progression, and again this is based on you not understanding how the system works. It's not a problem with the system. Even the people at the very very top that are trying to get every leg up in progression possible don't do low content for Titanforges btw. With all the gold they borrowed and sank into getting every advantage possible they still didn't run low content. They did a few heroic runs and nothing lower than that. Why? Because it isn't worth it because Titanforge doesn't work the way you think it does or have the frequency that you believe that it does. Everyone that actually raids knows this, the only people who don't know this are the forum whiners apparently.

    It elongating the grind is another personal choice that you're making. You're chasing after that titanforge instead of looking at it as a nice bonus when it happens. You're choosing to do that and you're hurting you. Not the system.

    As for " Removing titanforge hurts literally no one. Keeping it hurts many. It's really that simple. " - Who does it hurt? I'm one of the players that had a legitimate issue with it based on our understanding of it during Legion and the system as it exists and as we understand it now doesn't hurt me. Removing Titanforging is taking something away from the casuals, so yes it would hurt them. They keep this game running. Not me, not players like me. Them. Hurting them is a shit business decision.

    FYI "Give me a real reason." is a really odd way of interpreting "Give me proof of your claims." I'm asking you for any evidence, any proof, anything other than "BUT MY FEELINGS based on early legion levels of misunderstanding of how the system works!" - I understand what your reasons are, they've been repeated over and over and over and over again for years now, I want evidence that supports them.

    Btw your "I 100% every game I buy." thing is even less relevant than me raiding Mythic. You're an even smaller minority than I am. Catering to you is an even shittier business decision than catering to me.
    AchaeaKoralin - Are you still out there?| FOR THE HORDE

  13. #673
    Quote Originally Posted by munkeyinorbit View Post
    Here's a solution that will keep players who 'earn' their gear. Mythic drops max. Everyone else has chance to TF to mythic level. This will solve everything because it gives a definite BIS list and no TF affects essentially zero people.

    - - - Updated - - -



    Being wrong reinforces nothing. If you don't know your wow history then who can your arguments be trusted.

    No. It wasn't.
    I genuinely don't remember warforging existing in cataclysm, googling it isn't telling me anything - are you sure?

    - - - Updated - - -

    Quote Originally Posted by RoKPaNda View Post
    I love when I get called a white knight for Blizzard when I've been criticizing Blizzard pretty heavily from the start, I just don't criticize things that are actually good for the game like TF. If it rates highly among the casuals (Which it obviously does or it wouldn't still be here years later.) and it doesn't actively hurt me (Which it doesn't, I still get the best gear in the game and TF doesn't change that.) - Why would I ever believe it's bad for me or the game? You seem to be confused and think simply making a statement like "titanforging is bad because it artificially elongates the grind and is bad for progression and limits alt play" is in itself proof of the claim and it's not.

    How does it limit alt play? I raid at the highest level and I play alts. Are you still working on the mistaken belief that you need to spend every single minute playing your main and doing low content in hopes that you get a TF proc? Not worth it, that's you crippling yourself for no real reason. Nobody smart does that. You do your weekly M+ run on your main, you do your raid on your main, you obliterate heroic in almost no time at all on your main, and then the rest of your time can be spent on your alt(s). What are you doing wrong?

    TF is factored into progression, and again this is based on you not understanding how the system works. It's not a problem with the system. Even the people at the very very top that are trying to get every leg up in progression possible don't do low content for Titanforges btw. With all the gold they borrowed and sank into getting every advantage possible they still didn't run low content. They did a few heroic runs and nothing lower than that. Why? Because it isn't worth it because Titanforge doesn't work the way you think it does or have the frequency that you believe that it does. Everyone that actually raids knows this, the only people who don't know this are the forum whiners apparently.

    It elongating the grind is another personal choice that you're making. You're chasing after that titanforge instead of looking at it as a nice bonus when it happens. You're choosing to do that and you're hurting you. Not the system.

    As for " Removing titanforge hurts literally no one. Keeping it hurts many. It's really that simple. " - Who does it hurt? I'm one of the players that had a legitimate issue with it based on our understanding of it during Legion and the system as it exists and as we understand it now doesn't hurt me. Removing Titanforging is taking something away from the casuals, so yes it would hurt them. They keep this game running. Not me, not players like me. Them. Hurting them is a shit business decision.

    FYI "Give me a real reason." is a really odd way of interpreting "Give me proof of your claims." I'm asking you for any evidence, any proof, anything other than "BUT MY FEELINGS based on early legion levels of misunderstanding of how the system works!" - I understand what your reasons are, they've been repeated over and over and over and over again for years now, I want evidence that supports them.

    Btw your "I 100% every game I buy." thing is even less relevant than me raiding Mythic. You're an even smaller minority than I am. Catering to you is an even shittier business decision than catering to me.
    tldr sorry bud

  14. #674
    Quote Originally Posted by munkeyinorbit View Post
    Cata introduced the first form of TF to try and boost 25 man raiding. Nice try though.
    Thunderforging, the first form of Warforging was introduced in ToT during MoP and had a higher drop rate for 25 mans. Cata had nothing like that.

    It was also only 6 levels and was changed to Warforging where it stayed that all the way through WoD, no one bitched about Warforging.
    Last edited by Onikaroshi; 2019-05-13 at 08:06 PM.

  15. #675
    Lego Moderator GothamCity's Avatar
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    This was a 6 month necro. Closing.

    If the topic is relevant to discuss you can make a new thread.
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