Last edited by Osiris; 2018-11-21 at 07:14 PM.
would be nice for them to hurry up so we never ever have to run IE again.
random islands my behind.. its the same poop over and over.
I look forward to this simplification apparently coming in the patch only weeks away they haven't spoken at all about yet..
The thing that bothers me most is I was tweeting at devs the issues on Argus and with Invasions in regards to loot drops and expressing I hoped there wouldn't be similar in Legion, and then they doubled down on it. I know they saw those tweets, too, they even interacted with some.
So PVP Season not ending, does that mean the raid will not be open until january either?
I really hope not...
That's a ridiculous reason to stagger the content yet again! They have released patches and even whole expansions in December before.
That makes it close to 5 months for uldir, I can't remember any longer raid-content drought after a first tier since cataclysm, but that had 3 raids.
this state show me what i mean about forums and ppl speaking bullshit.
Raid never release when patch come out they alwyas have some delay is call .5 patch. And also MoP Siege last for almost a year. sooo yeah bullshit over and over. from ppl that want to keep the trai hate going.
They should make it so we can sail for a specifici sland after doing it for an X amount of time and getting a relevant achievement for it. No reason why sailors wouldn't find an island they sailed to for tens of times.
Regarding the pet. Why can't they just admit they messed up again and it wasn't added. Same for some quests that are still missing. Incompetent liars. Anyone else get fed up with the "Coming Soon" threads all the time?
As for any gating on the content to drop. They need to think again. The community is sick and tired of gating. We want content now!!! Pacman had more open world than this.
I am not sure the island loot stuff needs to be simplified. It does however need to be explained. Also the way it appears to get loot basically forces people who want loot to play islands in a clearly different way than they seem built to encourage which is a really odd game design choice.
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Actually in this case I don't think they are lying. The cold light murlocks are the deep sea angler fish looking ones. I don't recall coming across those at all yet but they are one of the enemy types in the possible mix. The problem is their RNG is such that its possible to simply not see one enemy type for a long time and then during that window having a very low chance of actually getting the drop needed.
Awesome ! 2 more months for people to faceroll free glad with stupid retarded op comps then.
ZG - Released 5 months after Vanilla launch
BT - Released 4 months after BC launch
Ulduar - Released 5 months after WotLK launch
Firelands - Released 6 months after Cata launch
ToT - Released 7 months after Panda launch
BRF - Released 3 months after WoD launch
ToV/Nighthold - Released 2 and 3 months after Legion launch
This is absolutely right in line with the timing since the game launched.