Originally Posted by Blizzard
(Blue Tracker / Official Forums)
Dungeons and Raids
Sepulcher of the First Ones
Vigilant Guardian
Fixed an issue where Unstable Orbs would fail to detonate and become non-interactive if a player attempted to detonate them in mid-air.
Fixed an issue that incorrectly gave players an unusable extra action button during the encounter.
Anduin Wrynn
Fixed an issue with the pathing of Empowered Wicked Stars.
Lords of Dread
Time to unmask Mal'Ganis and Kin'tessa during Infiltration of Dread has been increased to 40 seconds on Normal difficulty (was 30 seconds).
If players are unable to unmask the dreadlords during Infiltration of Dread, a shadowy visual will persist on the infiltrated targets so players can see who the infiltrated were.
Tazavesh: Streets of Wonder
Mailroom Mayhem
Fixed an issue where Shadowstep could not be used while inside The P.O.S.T.
So’azmi
Shuri periodic damage reduced by 33%.
Mage Tower
War Councilor Victoria should now always be present on the Broken Shore for players to access the various Mage Tower challenges.
Burning Crusade Classic
Player versus Player
The PvP Spell Haste items Vindicator's Band of Subjugation, Vindicator's Pendant of Subjugation, Vindicator's Pendant of Reprieve as well as the Battlemaster's Alacrity trinket have been added to the Honor vendor.
Lords of Dread don't need more time on normal, but a more distinguishable indication on any difficulty. Had 25 people stare up close to see tf they must see last week.