Originally Posted by
Reivur
TBH Cowboy Bebop, if its compressed to be short like the other live actions, has the potential to work out. The biggest problems with the other two is they tried to compress too much story and detail into too little time. Well, there were other really bad things with the Death Note one such as entirely swapping character dynamics and changing the setting, but ultimately the compression of story hurt the most.
While Cowboy Bebop to me was cool to watch I couldn't ever say it was one of my favorites. I enjoy stories with beginning, middle and endings with growth and continuity and even when I was young I got bored of serialized stories quickly. Which is to say, honestly, you could tell the main core story of Cowboy Bebop in Six episodes or less. One for each main character's semi-intro and then send-offs, and three for Spike's past and conclusion, and miss nothing. The rest of it was how they were utterly inept at being bounty hunters and how they almost never claimed the $$$, and those episodes and stories never carried over to the next other than 'did we add a main character? ok they exist here too then'.
Some people love serialized resets or contained stories. I don't, I typically feel like they're filler. And to me most of Cowboy Bebop was stylish filler-- and the funny thing is, the episodes with the highest praise back in the day? Were usually ones that had the continuity, such as the Cathedral. I don't feel like that was a coincidence.