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  1. #21
    Molten Core: Ragnaros
    Blackwing Lair: Nefarian
    AQ20: Ossirian
    AQ40: C'thuun
    Naxx: Kel'thuzad

    Karazhan: Nightbane
    SSC: Vashj
    Tempest Keep: Kael'thas
    Mount Hyjal: Archimonde
    Black Temple: Illidan
    Sunwell Plateau: M'uru

    Naxxramas: Kel'thuzad
    VoA: Lightning
    Ulduar: Yogg-Saron
    TotC: Anub'arak
    Icecrown Citadel: Lich King

    Blackwing Descent: Nefarian
    Throne of the Four Winds: Al'Akir
    Bastion of Twilight: Sinestra
    Firelands: Ragnaros
    Dragon Soul: Spine

    Mogu'Shan Vaults: Will
    Heart of Fear: Amber-Shaper
    Terrace of Endless Spring: Sha
    Throne of Thunder: Lei Shen
    Siege of Orgrimmar: Klaxxi

    Highmaul: Imperator (mechanically harder, Butcher was the overall hardest boss to down though)
    Blackrock Foundry: Blackhand
    Hellfire Citadel: Archimonde

    Emerald Nightmare: Cenarius
    Trial of Valor: Helya
    Nighthold: Gul'dan
    Tomb of Sargeras: Kil'jaeden
    Antorus: Argus

    Uldir: G'huun

    I think the question is fundamentally flawed. There are almost no raid instances in the games history where the final boss was not the most difficult one. You can get into the argument of what constitutes difficulty, but sheer mechanical complexity is what constitutes difficulty imo. I don't think there is much room for changing much from the list I have made, if you look at objective difficulty.

  2. #22
    Bloodsail Admiral Xkiller9000's Avatar
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    Im not gonna add obvious ones like Yogg 0 light, all of these are hte base highest difficulty likeh eroic
    Ulduar: Algalon
    ToC: Anub'Arak
    ICC: Lich King 25H
    T11: Nefarian 25H
    Firelands: Ragnaros25H
    Dragon Soul: Spine of Deathwing heroic
    T14: Elegon Heroic
    ToT: Ra-den or Lei Shen heroic
    SoO: Dark Shamans
    HM: Imperator
    BRF: Blast Furnace
    HFC: Mannoroth/Archimonde
    EN: Ilgynoth i think
    NH: Star Augur
    ToS: Fallen Avatar/KilJaeden
    ABT: Argus

    BFA
    Uldir: Ghuun for sure (i didnt do the world first race, if i did, Fetid might be up here but)

  3. #23
    Quote Originally Posted by Xkiller9000 View Post
    Im not gonna add obvious ones like Yogg 0 light, all of these are hte base highest difficulty likeh eroic
    Ulduar: Algalon
    ToC: Anub'Arak
    ICC: Lich King 25H
    T11: Nefarian 25H
    Firelands: Ragnaros25H
    Dragon Soul: Spine of Deathwing heroic
    T14: Elegon Heroic
    ToT: Ra-den or Lei Shen heroic
    SoO: Dark Shamans
    HM: Imperator
    BRF: Blast Furnace
    HFC: Mannoroth/Archimonde
    EN: Ilgynoth i think
    NH: Star Augur
    ToS: Fallen Avatar/KilJaeden
    ABT: Argus

    BFA
    Uldir: Ghuun for sure (i didnt do the world first race, if i did, Fetid might be up here but)
    Elegon was like one of the easier bosses in msv and t14 (on heroic, he is the hardest boss on normal msv though)
    And are you serious when you say that dark shamans was the hardest boss you did in SoO?
    Last edited by wulzurebrah; 2018-12-05 at 11:46 PM.

  4. #24
    There should be a 10n and 25m separation in some cases.

    ICC: LK, hands down

    BWD: Neffy; early Omnotron
    BoT: Chogalito
    To4T: Al'akir, lol at the first one
    FL: Raggy 25, which was one of the toughest for a long time. Paragons' number of wipes speak volume. Ryolith 10m was there, unless Arcane Mages with Sinestra trinkets
    DS: Spine 10m, followed by Spine.

    MV: WoE both sizes.
    HoF: I think Vizier 10m > Empress 25, But that's maybe just me
    ToES: Sha of F...rustration should be the undisputed king of whole T14 but did anyone ever enjoied Lei Shi?
    ToT: Horridon pre nerf. Like really. Animus, Twins pre nerfs. Lei Shen pre nerfs. Ok ToT was one of the best raid ever but it was a Q&A shtshow. 10M was just a long frustrating run for the first raid lock outs
    SoO: Siegebreaker 10 vs Klaxxi 25. Both equally badly designed, both were pretty much the end of their respective sizes. Garrosh was a joke compared to it.

    BRF: tough raid but oh my Blackhand...
    HFC: Archimonde i guess. Dunno tho, i struggled more on Socretar but eventually the rings kicked in with all its OPness...

    EN: Xavius, really.
    ToV: Q&A team doing a worse job than the one made for ToT. I eventually skipped the whole thing.
    NH: Guldan is up there with Ely with the latter maybe a bit harder. But it was a very late progress, i dunno.
    ToS: Avatar. Well i thought Blizzy could never ever top what they did with ToV but i was mistaken.
    Antorus: Aggramar or Council. We sucked like always and we progressed through both with some fat overgearing. More than your average overgearing. Literally titanforge galore. We had like 5 TF 970+ Arcanocrystals dudes (i was one)and a plethora of FoTM rerolls.

  5. #25
    Dreadlord Moggie's Avatar
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    Molten Core: Geddon
    Blackwing Lair: Chrommagus
    AQ20: Ossirian
    AQ40: Huhuran, least she was worse than Twin Emps for guild at the time.

    Karazhan: Netherspite
    SSC: Vashj
    Tempest Keep: Kael
    Mount Hyjal: Archimonde
    Black Temple: Mother
    Sunwell Plateau: M’uru

    Naxxramas: N/A (nothing difficult there)
    VoA: N/A
    Ulduar: Yogg0
    ToGC: Valkyr
    Icecrown Citadel: LK

    Blackwing Descent: Maloriak
    Throne of the Four Winds: Really?
    Bastion of Twilight: Chogall
    Firelands: Spider boss
    Dragon Soul: Spine

    Mogu'Shan Vaults: Emps
    Heart of Fear: Amber Shaper
    Terrace of Endless Spring: Lei She
    Throne of Thunder: Lei Shen
    Siege of Orgrimmar: Paragon

    Highmaul: Koragh
    Blackrock Foundry: Blast Furnace
    Hellfire Citadel: Archimonde

    Emerald Nightmare: N/A
    Trial of Valor: Odyn
    Nighthold: Botanist or Elisande...depend whom you ask in my guild.
    Tomb of Sargeras: KJ
    Antorus: Argus

    Uldir: Attendance boss.

  6. #26
    The Lightbringer
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    Karazhan: Shade of Aran and Netherspite felt way more difficult than Prince
    Zul'Aman: Hex Lord Malacrass
    Sunwell: M'uru was about the same, or more difficult than KJ

    We raided 10 man, but for the most part Cataclysm was pretty standard, at least after the initial tuning was done at the start of Cataclysm (which was awful).

    Bastion of Twilight: Cho'gall, Sinestra and Ascedent Council were all relatively the same difficulty
    Dragon Soul: Spine of Deathwing was much more difficult than Madness of Deathwing

    Mogu'shan Vaults: Spirit King's
    Heart of Fear: Imperial Vizier Zor'Lok
    Throne of Thunder: Megaera and Lei Shen
    Siege of Orgrimmar: Siegecrafter was about the same difficulty as Garrosh

    The Emerald Nightmare: Cenarius

    Entirely based on my experience with the game. Two expansions I raided solely 10 man, but every expansion I experienced on the highest difficulty available. For the most part, sans a few instances, the last boss is either the hardest, or just as hard as another boss in the instance. The above is based on pure pull counts, and probably is probably pretty close to what most guilds experienced. I almost listed HFC as well, because Archimonde and Mannoroth were pretty close in difficulty by the time a lot of guilds got to him. Naxx in WoTLK makes me laugh whenever it's brought up, and I legit can't think of one boss being harder than any other (maybe Thaddius?). Ulduar would also be a special note because it depends on what you consider the final boss. Technically Algalon is the 'final' boss, but Yogg with zero lights is the most difficult.

  7. #27
    Elevator bosses in every raid.

  8. #28
    Brewmaster
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    Quote Originally Posted by cenyx View Post
    snip
    only really started raiding in MoP so will start there. gonna try and avoid final bosses as they are usually harder anyway

    Siege of Orgrimmar: Kor'kron Dark Shaman - oh good lord that fight was insane

    Highmaul: while Imperator was difficult, Tectus could also be a pain in the ass
    Blackrock Foundry: Blast Furnace - nothing else compared
    Hellfire Citadel: Xhul - fuck that fight

    Emerald Nightmare: Il'gynoth
    Trial of Valor: Helya
    Nighthold: Botanist
    Tomb of Sargeras: Sasszine
    Antorus: Coven of Shivarra

    Uldir: Zul, Reborn

  9. #29
    Quote Originally Posted by MrLachyG View Post
    only really started raiding in MoP so will start there. gonna try and avoid final bosses as they are usually harder anyway

    Siege of Orgrimmar: Kor'kron Dark Shaman - oh good lord that fight was insane

    Highmaul: while Imperator was difficult, Tectus could also be a pain in the ass
    Blackrock Foundry: Blast Furnace - nothing else compared
    Hellfire Citadel: Xhul - fuck that fight

    Emerald Nightmare: Il'gynoth
    Trial of Valor: Helya
    Nighthold: Botanist
    Tomb of Sargeras: Sasszine
    Antorus: Coven of Shivarra

    Uldir: Zul, Reborn
    We killed Kor'kron first week alongside the others felt like a joke from my opinion, avoiding the final boss I would say Paragons was one of the hardest for SoO.

    - - - Updated - - -

    Started here

    Karazhan: Nightbane
    SSC: Vashj
    Tempest Keep: Kael'thas - Imo the hardest of the expac
    Mount Hyjal: Archimonde
    Black Temple: Illidan

    Naxxramas: Kt I guess lol
    VoA: n/a
    Ulduar: Yogg
    TotC: Anub'arak
    Icecrown Citadel: Lich King (25m) - The hardest of the expac by far

    Blackwing Descent: Nefarion
    Throne of the Four Winds: Al'akir, swimming mechanics are horrible
    Bastion of Twilight: Ascendant Council
    Firelands: Ragnaros - hardest of the expac
    Dragon Soul: Spine of Deathwing

    Mogu'Shan Vaults: Emperor
    Heart of Fear: Shek'zer
    Terrace of Endless Spring: Sha of Fear
    Throne of Thunder: Lei Shen - I think Lei Shen was fractionally harder than SoO, but were great fights
    Siege of Orgrimmar: Garrosh

    Highmaul: Emporer Margok - For me, did this one second week so felt brutal at the time
    Blackrock Foundry: Blackhand
    Hellfire Citadel: Archimonde

    Emerald Nightmare:
    Cenarius I guess
    Trial of Valor: Hell'Yeah
    Nighthold: Guldan
    Tomb of Sargeras: Kil'jaeden - Hardest of the tier
    Antorus: Argus

    Uldir: G'huun

  10. #30
    Going with the raids where I raided at high levels as a Warrior (old Heroic, new Mythic), forgoing final bosses as these are usually the hardest anyway;

    SoO: Blackfuse.

    Highmaul: Butcher
    BRF: Blast Furnace
    HFC: Mannoroth

    EN: Cenarius
    ToV: Guarm
    Nighthold: Star Augur
    Tomb: Avatar of Sargeras
    Antorus: Coven

    Unsurprisingly, most of these are super melee unfriendly of course.

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