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  1. #81
    Like okay, the numbers are fucked up but picking on the name? It's just to feel somehow connected to the dust not like it is going to play ANY role in the lore. It feels just better than Emblem of Valor that would drop randomly from these armor scraps. I don't see why would you fucking pick on that. No sane person assumes this has any impact on lore and it just feels better than some random name for it like "Azerite parts" or w/e
    S.H.

  2. #82
    Quote Originally Posted by SirBeef View Post
    The same goes for those that think they can do no right. They litter this forum and think those of us that do enjoy the game are irrational, gullible, brainwashed, or addicted.
    Blizzard has done a lot of things that were right, Diablo II was glorious, Wrath and MoP were amazingly good fun, even Legion was a Blast with its High Class fantasy, The Original Warcraft 1 and 2 were two games I spent months playing and replaying. I love their art style and their cinematics are some of the worlds best, thier story writing leaves a lot to be desired but their Lore Chronicles for WoW are truly something to get lost in.

    I dont hate Blizzard, I hate that they seem to be losing their sense of self and direction, BFA would have never ever been released by Blizzard a decade ago in the state its currently in, they scrapped the entire path of titans leveling system for much the same reasons Azerite didn't work, it simply was not up to their level of polish or standards.

    People have this habit of mistaking passion and love for a game as hatred when the opposite is often true.

    I want to see wow back to its hey day when it had 12 million people playing, it was something to behold, and I know it'll never get back there but even 5 or 6 million would make the realms feel alive again but to get there Blizzard needs to do some soul searching and figure out just where they lost their sense of direction and self.

    They need to get back to the business of being Blizzard and quit trying to shoe horn other companies ideas into their games, people are fans of their games because they are uniquely Blizzard in game design and art style.
    Last edited by Addiena; 2018-12-09 at 11:41 AM.

  3. #83
    Quote Originally Posted by Addiena View Post
    is it, is it right for any of us who love the game to be left with no other option than to leave?

    you talk about having a horrible impact on the game, tell me, how does having a reduced population help the game ? it doesnt, if anything it has a bigger impact on the game than this shite gear system, but its past the point of fixing it now and just coping it on the chin isn't something a player who loves the game should be asked to do.

    So we wont.
    yes. Look if you do not enjoy the game yo should leave and send Blizzard an email or a concise post on their forums as to why you no longer enjoy the game. There is no value in paying to play a game you no longer enjoy. Personally I still enjoy the game. I don't min/max, worry about BiS, or worry about getting the perfect/best Azerite gear, and enjoy the fact that I can constantly get upgrades each time we raid. I almost exclusively raid and don't really give a shit about many other aspect of the game. I like running IEs and WFs with the wife, transmog runs and working on allied races and the heritage armor. If raiding with friends and family ever becomes not fun to do, then I'm out. It will be a downer if that happens, but then, I can understand the game has moved past me and my needs for that kind of entertainment.

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    Quote Originally Posted by Addiena View Post
    Blizzard has done a lot of things that were right, Diablo II was glorious, Wrath and MoP were amazingly good fun, even Legion was a Blast with its High Class fantasy, The Original Warcraft 1 and 2 were two games I spent months playing and replaying. I love their art style and their cinematics are some of the worlds best, thier story writing leaves a lot to be desired but their Lore Chronicles for WoW are truly something to get lost in.

    I dont hate Blizzard, I hate that they seem to be losing their sense of self and direction, BFA would have never ever been released by Blizzard a decade ago in the state its currently in, they scrapped the entire path of titans leveling system for much the same reasons Azerite didn't work, it simply was not up to their level of polish or standards.

    People have this habit of mistaking passion and love for a game as hatred when the opposite is often true.

    I want to see wow back to its hey day when it had 12 million people playing, it was something to behold, and I know it'll never get back there but even 5 or 6 million would make the realms feel alive again but to get there Blizzard needs to do some soul searching and figure out just where they lost their sense of direction and self.
    Blizzards polsih and standards was more marketing than real. WoW was released as a buggy and broken mess during their golden years of more than a decade ago. There were plenty of dead servers when it was at 12M. Anecdotal, my servers seem pretty alive.

  4. #84
    Quote Originally Posted by Packers01 View Post
    So what is your solution OP?
    And why would the OP have to have one? It's not them who's being paid for doing it. It's not them who's raking the cash flowing from subscriptions. It's already sad that they, as a player and customer, have to point out the flaws of the system to the seller and designer, because they cant see it for whatever reason.

    Stop with this "give us a better way" way of disregarding a good point, because there are people specifically hired to do just that. And they failt at it. Miserably.

  5. #85
    Quote Originally Posted by Lightup View Post
    You are the defenition of human cancer fuck off and go back to sucking blizzard dick quietly
    Careful not to cut yourself on all of that edge, mate. Maybe you should read what I actually wrote, considering there was literally nothing that I said that was defending anything Blizzard has done, lol.

  6. #86
    Quote Originally Posted by SirBeef View Post
    yes. Look if you do not enjoy the game yo should leave and send Blizzard an email or a concise post on their forums as to why you no longer enjoy the game. There is no value in paying to play a game you no longer enjoy. Personally I still enjoy the game. I don't min/max, worry about BiS, or worry about getting the perfect/best Azerite gear, and enjoy the fact that I can constantly get upgrades each time we raid. I almost exclusively raid and don't really give a shit about many other aspect of the game. I like running IEs and WFs with the wife, transmog runs and working on allied races and the heritage armor. If raiding with friends and family ever becomes not fun to do, then I'm out. It will be a downer if that happens, but then, I can understand the game has moved past me and my needs for that kind of entertainment.

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    Blizzards polsih and standards was more marketing than real. WoW was released as a buggy and broken mess during their golden years of more than a decade ago. There were plenty of dead servers when it was at 12M. Anecdotal, my servers seem pretty alive.
    I do wonder if Ghost Crawler would have let Azerite ship as it did, I seriously doubt that any of the devs from that era would have let it go to release like that, they would have delayed it till it was in better shape, heck at least then they didnt try to push early releases.

    I personally would have been fine with another 6 months of legion if it meant that Azerite had more devtime to get it in a better state of polish, same for the classes that released unfinished and even as of 8.1 are still not finished.
    Last edited by Addiena; 2018-12-09 at 11:50 AM.

  7. #87
    Quote Originally Posted by Addiena View Post
    I do wonder if Ghost Crawler would have let Azerite ship as it did, I seriously doubt that any of the devs from that era would have let it go to release like that, they would have delayed it till it was in better shape, heck at least then they didnt try to push early releases.

    I personally would have been fine with another 6 months of legion if it meant that Azerite had more devtime to get it in a better state of polish, same for the classes that released unfinished and even as of 8.1 are still not finished.
    Impossible to say since the pressure of share holders and corporate involvement in the development cycle weren’t as apparent a few years ago as it is today.

  8. #88
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    We always had never ending whining cycle: (most reward is % drop rate) RNG -> (Blizz listen to complains and introduce currency or any predictable system) GRIND -> (Blizz make stuff easier/quicker to obtain) NOTHING TO DO.

    Just look at world quests last few months:

    - Legion - paragon caches and mount - RNG
    - BfA - launch, people need reputations - GRIND
    - BfA - 2 months after, people get their exalted - NOTHING TO DO.

    Notice that between GRIND and NOTHING TO DO there was never period when people said: "alright, we have stuff to complete, but nothing force you to do them 24/7". No, they farmed this shit like morons on launch (and complain that world quest gives 75, and ignore that emissary gives 1500, so it's way to go) even when exalted reps gives only cosmetic stuff like mounts or new allied race.

    But this time you start whining about GRIND even before patch launch. You even dismiss any critic as "white knight", even before you saw first post against you. Reminds me about that dude that made thread how Argus raid will be complete shit... back in 7.2 when noything from 7.3 was even datamined.

  9. #89
    Quote Originally Posted by Addiena View Post
    I do wonder if Ghost Crawler would have let Azerite ship as it did, I seriously doubt that any of the devs from that era would have let it go to release like that, they would have delayed it till it was in better shape, heck at least then they didnt try to push early releases.

    I personally would have been fine with another 6 months of legion if it meant that Azerite had more devtime to get it in a better state of polish, same for the classes that released unfinished and even as of 8.1 are still not finished.
    What are you smoking? Cata has been accuse of being rushed from the moment it came out. GC was working on WoD another expansion bashed for being rushed or released early. Yeah he left a year before it's release but he was still the lead systems designer. Amazing how a guy this forum almost universally despised, is now being praised or held up as something good in WoWs past.

    Look I'm not saying BfA is perfect. It's not. Neither has any other expansion. I'd rather Blizzard take chances and try new things, and shake things up than stay the safe route that too many AAA devs take with the samey yearly safe bet sequels. Will they lay some turds here and there sure. But I'd rather them try and fail than never take a risk one something different that may be great.

  10. #90
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    Quote Originally Posted by Packers01 View Post
    So what is your solution OP?
    Get rid of the system. It's garbage. There's no law saying that they must keep azerite gear for the whole expansion, but blizzard are too proud to admit that they created a load of shit and will instead just put glitter over their shite to make it look better.

  11. #91
    Quote Originally Posted by Dottywotty View Post
    Get rid of the system. It's garbage. There's no law saying that they must keep azerite gear for the whole expansion, but blizzard are too proud to admit that they created a load of shit and will instead just put glitter over their shite to make it look better.
    you do realise that the only ones complaining about azerite are nolifing neckbeards whom nobody cares about yes ?

    most of people dont mind it because it gives nice level of customisation .

    also ofc they wont remove it seeing how its pretty obvious that azerite is this expansions "legendary ring/cloak" system and they will push it for all tiers untill last their they will make it orange gear.

  12. #92
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    Quote Originally Posted by kamuimac View Post
    you do realise that the only ones complaining about azerite are nolifing neckbeards whom nobody cares about yes ?

    most of people dont mind it because it gives nice level of customisation .

    also ofc they wont remove it seeing how its pretty obvious that azerite is this expansions "legendary ring/cloak" system and they will push it for all tiers untill last their they will make it orange gear.
    Soooooo the vast majority of players then? I only see negative comments about the system. Noone I know likes it, the guilds i'm in never have anything good to say about it. The forums are flooded with people saying how flawed and bad the system is.

    Theres literally no customisation at all, you pick the best trait and forget about it, in fact, if you raid, you're forced to equip a raid azerite piece and are forced to pick a specific trait. So already, thats 1/3 of your customisation gone.

    They don't have to though, they could scrap it and go back to tier sets. It would honestly be less work for them. I find it hilarious that the azerite system was supposed to make it easier for them to balance, but they ended up making it even harder to balance. The only people benefitting from this are the art teams as they don't have to make as many sets, but you'd think that we would get some pretty great looking sets, but thats not even the case either.

  13. #93
    Quote Originally Posted by Zyky View Post
    removing azerite drops from weekly chests
    wait what, the new system removes azerite from weekly chest and you are only able to buy it with the currency?
    I thought the currency thing will be in addition to the system so far

  14. #94
    So anyone honestly thought M+ would end up being anything more than a mini game with rewards being mere bragging rights? It's tough to call this type of change just poor execution from the devs if you think raiding is ever going to have to compete with another system in the game. It's raid or die this expansion.

  15. #95
    Quote Originally Posted by SirBeef View Post
    What are you smoking? Cata has been accuse of being rushed from the moment it came out. GC was working on WoD another expansion bashed for being rushed or released early. Yeah he left a year before it's release but he was still the lead systems designer. Amazing how a guy this forum almost universally despised, is now being praised or held up as something good in WoWs past.

    Look I'm not saying BfA is perfect. It's not. Neither has any other expansion. I'd rather Blizzard take chances and try new things, and shake things up than stay the safe route that too many AAA devs take with the samey yearly safe bet sequels. Will they lay some turds here and there sure. But I'd rather them try and fail than never take a risk one something different that may be great.
    Azerite was their safe route, remove everything Legion bought in and put it on Armour linked to a AP grind, cant get anymore safe than that.

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    Quote Originally Posted by Enosh View Post
    wait what, the new system removes azerite from weekly chest and you are only able to buy it with the currency?
    I thought the currency thing will be in addition to the system so far
    You really dont get the new gatcha Blizzard model do you.

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    Quote Originally Posted by kamuimac View Post
    you do realise that the only ones complaining about azerite are nolifing neckbeards whom nobody cares about yes ?

    most of people dont mind it because it gives nice level of customisation .

    also ofc they wont remove it seeing how its pretty obvious that azerite is this expansions "legendary ring/cloak" system and they will push it for all tiers untill last their they will make it orange gear.
    The plebs dont mind it because it gives the illusion of choice, reality is it doesnt give you anything you didn't already have in Legion and infact gives you even less choice, Legion gave you considerably more choices across the board.

  16. #96
    Quote Originally Posted by Niwes View Post
    if that kids had ever played standard classsical mmorpgs like EQ, Star Wars Online, Classic WoW, etc. ... THAT would be a hard awakening.

    ...rewards „more frequent than once in month“ .... „must be grind ?“

    muhahahahahahaha. lol guys, seriously, you are in the wrong genre. jokes aside, you REALLY play the wrong game, if you REALLY think the grind in WoW today is hard and the rewards are too rare.

    you made my day... lol
    Sorry but as an old fart who played all those old games, modern WoW is not hard or grindy compared to old stuff but the RNG is still inexcusable. With every patch they strip more RPG elements and add more weird psuedo-gambling mechanics, making it feel like a really slow, clunky and dated Diablo. You may have busted your ass back in the day for +5 stamina boots but at the end you could look at your thing and say "Yup, I worked hard and earned this." With this new system, yes you can EVENTUALLY earn your gear which is a great step in the right direction, but it's still drowning in a muddled pool of RNG that makes the JOURNEY there not fun.

    That's the big difference between modern WoW and old school MMOs, hell even all of the decent modern MMOs that are still chugging (GW2, ESO, FFXIV, etc.)

  17. #97
    Quote Originally Posted by Pyrite13 View Post
    Azerite is worse than cancer. I'd rather give every single WoW player cancer than force them to farm a single point of Azerite. Wouldn't you rather have cancer than farm AP?
    I'd rather not have some douchebag compare video game rewards to an actual disease. Please think before you post. There are probably a lot of people on this page who have family members that deal with cancer and it's not something ANYONE would want. Get your head out of your ass.

  18. #98
    Deleted
    Despite your hating, this system is still an improvement. You don't want people to disagree with you? Stop playing then.

    Not all of us are entitled and impatient. Just like they changed it now, if adjustments are needed they will be done. But all of this was in the PTR months ago. You should've made the noise then.

  19. #99
    Quote Originally Posted by Fleugen View Post
    Commenting on the bold here:

    The major problem is that, because of RNG, you CAN'T actually look at a piece of gear and say "Wow, that must have taken a lot of time and effort to earn."

    Because it may not have.

    If you saw someone walking around with heroic Gurthalak even as recently as Cataclysm, you knew that person had to have been present for a kill of Heroic Deathwing. Sure, that meant maybe they bought it with gold, but it meant they were present and able to see the boss killed at a time when it took a lot for people to kill that boss.

    Most of the gear in WoW today doesn't have that feeling. The Mythic Raid gear does, but nothing else. You might have gotten it from a kill on the boss - Or maybe you got it out of your weekly chest for Timewalking. Or maybe you got it from your Mythic+ weekly chest. Or maybe you got it from rolling a random Azerite piece. Or maybe you got a piece similar to it that was good enough from a +15 mythic dungeon.

    When you muddy the waters, people stop caring how difficult it is to get the gear you're wearing. It doesn't matter how much work you had to put in to finally have RNG smile in your favor for that one piece of gear - Because someone else who hasn't put nearly as much work in got it week 1 and you've been behind already since then. It's no longer a "Wow, I earned this" feeling, and more a "God, finally it fucking dropped" feeling.
    You said it more elegantly than I. It feels like they took the 1% mount drop chance from dungeons and applied that philosophy to EVERY ASPECT OF THE GAME.

    In a game like Diablo, it works because the pacing of the entire game is rapid fire and it's designed to be an ARPG loot skinner box from the outset. Yes it may take you a long time to farm a perfect Shako or whatever but the pace of the action, the dungeon crawling, and the loot farming is light years faster than WoW could ever be due to its different engine/genre. That makes it fun. WoW, however, is (was) supposed to be an RPG with character growth and development, and in WoW in particular a lot of that development came from ilvl raising. Between that and the demands for raids, too much RNG just doesn't work. With Legiondaries in early Legion, you were total trash until that one piece dropped for your spec. With Azerite, you are on a blatant treadmill that never ends and the passives feel like nothing. Gear no longer has prestige and the path to your bis endgame is so RNGey these days it feels like a KMMO.

    None of the modern systems feel like typical RPG forward progression; they feel like desperately hitting a slot machine.

  20. #100
    When Season 2 begins, the vendor will offer higher item-level pieces (iLvl 400 or 415) at significantly higher costs than the Season 1 items. Also at that time, the weekly Mythic Keystone cache will begin rewarding proportionally more Residuum, and new iLvl 400+ Azerite armor will yield more Residuum when scrapped or disenchanted.
    So many people pretending to miss the point just so they can shit on Blizzard just a bit more

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