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  1. #101
    Quote Originally Posted by Fleugen View Post
    Commenting on the bold here:

    The major problem is that, because of RNG, you CAN'T actually look at a piece of gear and say "Wow, that must have taken a lot of time and effort to earn."

    Because it may not have.

    If you saw someone walking around with heroic Gurthalak even as recently as Cataclysm, you knew that person had to have been present for a kill of Heroic Deathwing. Sure, that meant maybe they bought it with gold, but it meant they were present and able to see the boss killed at a time when it took a lot for people to kill that boss.

    Most of the gear in WoW today doesn't have that feeling. The Mythic Raid gear does, but nothing else. You might have gotten it from a kill on the boss - Or maybe you got it out of your weekly chest for Timewalking. Or maybe you got it from your Mythic+ weekly chest. Or maybe you got it from rolling a random Azerite piece. Or maybe you got a piece similar to it that was good enough from a +15 mythic dungeon.

    When you muddy the waters, people stop caring how difficult it is to get the gear you're wearing. It doesn't matter how much work you had to put in to finally have RNG smile in your favor for that one piece of gear - Because someone else who hasn't put nearly as much work in got it week 1 and you've been behind already since then. It's no longer a "Wow, I earned this" feeling, and more a "God, finally it fucking dropped" feeling. Which makes getting the gear feel BAD, not GOOD.

    The reward that you're supposed to feel now feels like the game punishing you.
    such a problem doesnt exist unless you stopped and have still mentality of 12 year old .

    nobody gives any fucks about any effort you put in anything in games. they never did and they never will.

    nobody besides who have no life outside of gaming.

  2. #102
    Over 9000! sam86's Avatar
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    yeah it isn't great, but i find ur attack way off limit
    that is better than what we have in 8.0, also not at all like older better system, at least it is 'ok'
    The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
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    http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power

  3. #103
    Quote Originally Posted by ONCHEhap View Post
    So many people pretending to miss the point just so they can shit on Blizzard just a bit more
    shitting on compute companies is an ongoing trend of the month.

    it will continiue becuase youtubers are making big money now on people watching their whining wideos.

    once trend fades so will all complains.

    its something like the meme of the month on 9 gag - month passes and nobody remebers that some memes existed.

    same is with whining about games.

  4. #104
    Quote Originally Posted by JacobusRex View Post

    *big sigh* ... Okay, so, instead of giving value to the armor pieces you told us to farm for an absorbent amount of time since launch, SOMETHING / ANYTHING AT ALL, all of it is garbage and worth nothing to us in the scrap crapper. That's really rotten.
    I am totally in agreement with your post. Just wanted to correct one thing.... I think the word you want is exorbitant. Unless of course you were trying to say that the goal soaked up a LOT of time.

  5. #105
    Quote Originally Posted by JacobusRex View Post
    I really don't like posting my opinions because with this forum the white knights and devil's advocates come out of the woodwork like the maggots they are to chew up any negative feedback for blizz... but here we go.
    Thats a really humble and respectful way to start your thread and begin a discussion...

  6. #106
    Quote Originally Posted by vilememory View Post
    Screw retail, private servers are the way to go.
    --- snip ---
    Last edited by Aucald; 2018-12-09 at 03:22 PM. Reason: Removed Post Content

  7. #107
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    Quote Originally Posted by SirBeef View Post
    I'd rather them try and fail than never take a risk one something different that may be great.
    The thing is that with BfA they didn't even try. They took away old staples of WoW (such as class sets) and new, cool things (legiondaries) only to give us a stat stick and some completely unnoticeable (as far as PvE rotation goes) bonuses. Hell, even the talent trees of old were better than this - at least you weren't at the mercy of RNG.

    Cata, or MoP was when they actually took risks. In the case of the former, the world revamp was a huge undertaking, same for the (back then) new questing system; the results will always be controversial, but you can't deny that they tried. In the case of the latter, the China-like setting, the new race that could join either Alliance or Horde, the overall story were big bets.

    But for BfA? Generic faction war storyline (that half of the time doesn't even make sense, so far), heavy reliance on last expansion's mechanics (AP/WQs/M+), and a convoluted system like Azerite, which has all the flaws of Legion's artifacts with none of their redeeming qualities. I'd really like to know how many dev hours it took to develop this Azerite thing.
    A snapshot of the overall state of lore since BfA:

    Quote Originally Posted by Nerovar View Post
    [Calia is] A character who is undead in name only and was introduced solely as a plot device to transform the Forsaken from a faction of tragic but cool bad guys into a group of sad, boring losers. She is the blandest of the bland. Now that she has fulfilled her primary purpose she's only there to talk about trauma and spout fortune cookie lines.

  8. #108
    Quote Originally Posted by Fleugen View Post
    Then why do you earn gear?

    I certainly didn't earn gear back in BC to raid, considering I never passed Void Reaver in TK. But I sure did play the game a ton.

    I kept doing Heroic DS while it was currently after killing Heroic Deathwing - I sure didn't keep doing it to prove I could kill the boss, since I had the achievement already.

    Earning gear is SUPPOSED to have that feeling of "This was worth my time to earn." If it doesn't - Well, all I can say is, this game probably wasn't made for you. Or at least, I'd like to say that, but the game as it is currently probably WAS made just for people like you, and that's probably why I dislike it so much.
    This actually brings up another point: the scaling of mobs has gotten so out of control that your impact in the overworld is much less meaningful. I never gave a shit about prestige; I originally got into endgame raiding to earn gear to be able to 2-shot mobs in the overworld while gathering or mount farming or whatever. Now with ilvl scaling, yes you feel the change eventually, but its balanced so crappily that you could feel more godly at 110 than 120 even without your legendaries on. That’s so backwards to the RPG formula it’s almost impressive.

    So current gear:
    -has no prestige
    -has progression locked behind layers of gimmicks and rng
    -has little impact on your performance in the overworld
    -has such a short expiration date that you never even get that satiafied “finished” feeling within the same patch due to azerite leveling

    Why gear at all? The only thing left is the social aspect of M+ and raids and unless you’re lucky enough to be in a great guild, we all know how THAT goes.

  9. #109
    Quote Originally Posted by durrtygoodz View Post
    Here's mine. Delete azerite and give back tier sets. Easy.
    Not enough subs left to circumvent the cost of designing tier sets, why do you think they put in Azerite? :P

  10. #110
    lmao at the first line of this post. Might as well just change it to "I hate posting my opinion because people can disagree with it, and I'm not mature enough to handle that".

  11. #111
    Quote Originally Posted by BananaHandsB View Post
    lmao at the first line of this post. Might as well just change it to "I hate posting my opinion because people can disagree with it, and I'm not mature enough to handle that".
    Exacity this! He should've just kept quiet because his opinions are just rants with no form of ideas for solutions either. Waste of other people's time.

  12. #112
    Quote Originally Posted by Enosh View Post
    wait what, the new system removes azerite from weekly chest and you are only able to buy it with the currency?
    I thought the currency thing will be in addition to the system so far
    Yup, the weekly chest from M+ will no longer drop azerite gear.
    Quote Originally Posted by scarecrowz View Post
    Trust me.

    Zyky is better than you.

  13. #113
    Quote Originally Posted by floppydk View Post
    Maybe you should try posting in binary, because it appears you haven't grasped English yet. Unless you just use that signature to inform everyone what a nerd you are.
    after using a small bit of semantics of your brain, you could easily come to the conclusion that i am maybe, just maybe, not a native english speaker. alcohol makes it, as for every other ppl too, even more worse.

    but i think thats a too complex task to expect from some ppl like you.

    - - - Updated - - -

    Quote Originally Posted by JacobusRex View Post
    And here we have Seranthor who thinks I should either say only nice things about a failing game, use their official forums to post stuff they still will never read unless I call them out directly by name, or just not sub to the game in which case all my hours of paid-for playing will have been for naught and they'll just continue to ignore my existence.

    Does it really matter where I post it? I just wanted to share my thoughts regardless of who cares or not. What people say is, regardless, just their opinions too. Wrong as they may be because of fanboyism or self righteousness... but still.

    - - - Updated - - -



    Aside from being a douche, I never said classic WoW or classic mmorpgs were fun, nor did I mention them at all. I'm talking about THIS GAME as it is NOW. If that's too hard for you to understand, that's truly laughable.

    - - - Updated - - -



    Please don't take this as an insult in any way, but you sound really burnt out by the game. You'll really just accept these BS systems as they are? You won't speak up for changes that favor you the player, enriching your experiences in the game play and game time you PAY for?
    eeehrm, no offense here, ... but THIS GAME you play, you are talking about NOW as it is NOW (to use your words) is.... a mmorpg. ??? nontheless.

    sometimes i asked myself: what do ppl expect, these days?

    when i go to the supermarket and buy coffee, grind coffee, brew coffee and drink coffee, and then rant about why i have to grind and brew that shit and that it tastes like coffee instead like coke, ... hell... how should anyone on this planet take me serious ?
    Last edited by Niwes; 2018-12-09 at 03:34 PM.

  14. #114
    We are talking about guarantied BIS mythic raid level of gear. You were expecting to get one every 2 weeks?
    MMO-Champion, once the place to get WoW News, now the home of the haters and their clickbait and doomsaying threads

  15. #115
    Quote Originally Posted by Willhouse View Post
    Pfft ppl still play private servers? Hahahahah
    There is a reason why Classic is going to be a thing.

    People still play live servers? Hahahahahaha
    Disarm now correctly removes the targets’ arms.

  16. #116
    Quote Originally Posted by Fumu View Post
    Sorry but as an old fart who played all those old games, modern WoW is not hard or grindy compared to old stuff but the RNG is still inexcusable. With every patch they strip more RPG elements and add more weird psuedo-gambling mechanics, making it feel like a really slow, clunky and dated Diablo. You may have busted your ass back in the day for +5 stamina boots but at the end you could look at your thing and say "Yup, I worked hard and earned this." With this new system, yes you can EVENTUALLY earn your gear which is a great step in the right direction, but it's still drowning in a muddled pool of RNG that makes the JOURNEY there not fun.

    That's the big difference between modern WoW and old school MMOs, hell even all of the decent modern MMOs that are still chugging (GW2, ESO, FFXIV, etc.)
    this is something i can agree (and i do, bc i am also not a friend of the diablo style rng shit).

    in my mind there is still the argument that also the rare drop chances in classic did a make or break, when you looked at the other rogue in your raid guild doing 10% more dps because the 1.4% dropchance item dropped for him, while you got it 7 months later. in such stuff there isnt that much of a difference to today.

    but that said, your statement is at least (in comparisson to a lot of others here) logical, straight and argumented instead stupid ranting out of the ass. and i agree.

    for me personally i dont like many things of the new game design. foremost the much investment blizz wants from you into one character. since i loved to play alts on high gear niveau in older xpacs, this became nearly impossible since Legion. on the other hand i understand that 90% of ppl have one main and thats it. and blizz want a carrotte on a stick for them as long as possible.

    look, when you played TBC or WotlK you did your weekly raid and stuff on your main. that was it. if you wanted to play more, you had to do pvp or go alt playing. pvp and alts was the „filler stuff“ back in these days. if you dont like or do that, today you unsub, and come „maybe“ back later. so blizz changed the filler stuff. from alts and pvp to side progressions and rng rng rng for your main.

    this leads ofc to a diablo game. its all an endless grind. there are ppl that like this, and ppl that dont like this. but in the end blizz will do, what makes them more money. and they have the data. we not. all we have is a mmoc minority and a official forum minority, that represents around 10% of the player base.

    blizz released 4 years ago some numbers how much of their playerbase never ever stepped one foot into their forums. that was a horrible high number. what i wanna say is: ppl here think their mmoc/forum mindset, the world from their point of view in their head, is the reality. it is not. we have no clue how good or not wow as it is now sells for blizz. and they will ALWAYS do what makes them money. not what that 10% above like or dont like.

    sad but true.
    Last edited by Niwes; 2018-12-09 at 03:52 PM.

  17. #117
    Quote Originally Posted by oplawlz View Post
    It's not like he has to invent one - we have had several perfectly acceptable loot systems in the past. Take your pick of WotLK token or a proper loot system that doesn't include azerite armor.
    Considering the second part is not going to happen until next xpac, what is a real solution?

    - - - Updated - - -

    Quote Originally Posted by Zyky View Post
    It's honestly a terrible system. This makes Azerite harder to obtain than it currently is...removing azerite drops from weekly chests to put in a currency in its place where you can get a random piece every 4 weeks if you're lucky and a specific piece 2 months down the line....this is terrible and I truly hope the community causes an outrage on Tuesday when they see how little they actually open from their chests.
    Is this the attitude of most people? Outrage because they don't get what they want now? How about earning gear once in a while?
    Quote Originally Posted by Nizah View Post
    why so mad bro

  18. #118
    This surely is some high quality snarky comment

  19. #119
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    Quote Originally Posted by SirCowdog View Post
    Is there a video of that, maybe? I'd like to see how it was done.
    https://youtu.be/1vaaXFelkOE
    Last edited by Vantheus; 2018-12-09 at 04:15 PM.

  20. #120
    Quote Originally Posted by Soon-TM View Post
    The thing is that with BfA they didn't even try. They took away old staples of WoW (such as class sets) and new, cool things (legiondaries) only to give us a stat stick and some completely unnoticeable (as far as PvE rotation goes) bonuses. Hell, even the talent trees of old were better than this - at least you weren't at the mercy of RNG.

    Cata, or MoP was when they actually took risks. In the case of the former, the world revamp was a huge undertaking, same for the (back then) new questing system; the results will always be controversial, but you can't deny that they tried. In the case of the latter, the China-like setting, the new race that could join either Alliance or Horde, the overall story were big bets.

    But for BfA? Generic faction war storyline (that half of the time doesn't even make sense, so far), heavy reliance on last expansion's mechanics (AP/WQs/M+), and a convoluted system like Azerite, which has all the flaws of Legion's artifacts with none of their redeeming qualities. I'd really like to know how many dev hours it took to develop this Azerite thing.
    I would love to see them scrap the azerite and just bring back the old trees.

    They could do it like this: "all the exposure to the azerite has caused some of the azerite to leak into your blood. It now course through your body- reawkening powers that were long forgotten...."

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