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  1. #281
    Quote Originally Posted by ManiaCCC View Post
    I have question.. how it is relevant for average player? Where is the "fun"? It's really doing same thing for 5 more item levels really the soul of MMORPG games? Isn't that just bad ARPG or looter shooter?
    Is not that in every rpg to look for better loot? Plus you are not forced to raid all 4 difficulties to be competitive, mine guild has completed myth bod and we are playing it only as mythic we don't run HC or Norm becouse we don't need to.

    The only time this happened was during mop for the legendary quest becouse the quest items had a separate lookout from LFR to norm/HC but they fixed it in wod when they made shared between all difficulties so you didn't need to run LFR for a chance of extra quest items

  2. #282
    Can't wait for vanilla community back! no toxic, no twitch chat emote spamming and more mature behavior, I prefer 2004 age community thats why I'll play classic too.

  3. #283
    Quote Originally Posted by Murthag View Post
    Is not that in every rpg to look for better loot? Plus you are not forced to raid all 4 difficulties to be competitive, mine guild has completed myth bod and we are playing it only as mythic we don't run HC or Norm becouse we don't need to.

    The only time this happened was during mop for the legendary quest becouse the quest items had a separate lookout from LFR to norm/HC but they fixed it in wod when they made shared between all difficulties so you didn't need to run LFR for a chance of extra quest items
    Maybe I am really old school, but I am not playing RPG games for gear or items. Better items are just means to get further. There are games, which I am playing for better gear.. Looter shooters and ARPGs, but gear in these games is much more interesting, so it does make sense. Also these games are, most of the time, packed with character customization, so you can try many different things and builds.. WoW offers boring itemization and almost zero customization at this point. So, i don't see a point to just grind more mythic difficulties for..more boring gear.

  4. #284
    High Overlord Grevmak's Avatar
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    More Downtime in combat means more time to chat. Required CC means you at least have to mark enemies and establish who CCs what.

    As such, you'll probably wind up chatting by design. People who pretend people were just more social "back in the day" don't realize how game design subtly influences what you do in games, and Classic had several things going that made you have downtime so that you can use text chat.

    Back then many people fully focused on the game and didn't have a 2nd monitor/TV to watch Netflix on during downtimes like while farming, but since they do now that might make it a tad less social.

    With the abundance of Voice chat software and almost everyone having a decent mic these days, text chat is getting less and less attention, but since you're probably not wanting to invite every single person you play with into your discord server, Text chat will make a return in Classic.

    Less than back in the day? Yeah, possible. But Vanilla requires communication one way or another.

    Everyday content will require more communication, but Raids still need the same amount of voicechatting/Raidleading that it does on live I reckon.
    Last edited by Grevmak; 2019-05-26 at 01:47 PM.

  5. #285
    Quote Originally Posted by Elias01 View Post
    Yes but baseline DS difficulty is alredy pretty challenging. In WoW it would be like starting at Mythic+10 than go up. And i am not mention how much segmented community is becouse of it and how terrible it must be to balance game around so many difficulty levels. It is proven that games with 1 set difficulty tends to be farm more enyojable becouse you dont have to balance and create artificial rules to prevent your game from breaking at higher or lower difficulty levels. This concept of having multiple sized difficulty levels si absolute nonsense. Ulduar was peak when comes to difficulty desing. Everything after was pure garbage mess of inflated gear, content invalidation, welfare gear, etc...
    In fact all the nerf/hot fixes comes for mythic hardly for the other difficulties becouse they are already tuned by removing certain part of the fight.

    And again I don't understand it, who cares if the guy next to me have that item I wear, mine is way stronger becouse I acquired it playing the difficulty the designer thinked it to be played in its complete state. There is only one difficulty that it's relevant, I don't see world first races for LFR/Normal/Heroic.

    The problem with the community atm is that they lack to understand this that you beat the game only if you get CE

  6. #286
    I think CR ruined the communications that you're talking about.
    It isn't just how people communicated in groups during the dungeons, it's how people communicated in general on the server.

    Sure there were assholes, but as it is in real life; if you have a particular skill and no one else is available, we're forced to go with the asshole and that was part of the spirit. The ninja looting, no skills assholes you could shame out in /2 and I liked that too. Your name and reputation meant something and you could become someone if you put in the time. I'm not saying everyone knew everyone and assholes didn't exist because we brought them to justice, but I felt that there was a general consensus that you had to play with these people or start over, so better get the best of it.

  7. #287
    Quote Originally Posted by ManiaCCC View Post
    Maybe I am really old school, but I am not playing RPG games for gear or items. Better items are just means to get further. There are games, which I am playing for better gear.. Looter shooters and ARPGs, but gear in these games is much more interesting, so it does make sense. Also these games are, most of the time, packed with character customization, so you can try many different things and builds.. WoW offers boring itemization and almost zero customization at this point. So, i don't see a point to just grind more mythic difficulties for..more boring gear.
    It depends on how deep you dive into it, there is customization but lost of the player base totally ignores it,.
    One good example I can take is convergence of fate on elisande. The best trinket from fury warrior trough Legion, even during antorus there where players going back to nighthold becouse the standard 905 one was far superior of antorus trinket at 945.

    Even know I have probably run Waycrest manor on 10 at least two times at day since season 2 came out becouse the trinket is so good for fury in certain build

  8. #288
    Quote Originally Posted by Murthag View Post
    In fact all the nerf/hot fixes comes for mythic hardly for the other difficulties becouse they are already tuned by removing certain part of the fight.

    And again I don't understand it, who cares if the guy next to me have that item I wear, mine is way stronger becouse I acquired it playing the difficulty the designer thinked it to be played in its complete state. There is only one difficulty that it's relevant, I don't see world first races for LFR/Normal/Heroic.

    The problem with the community atm is that they lack to understand this that you beat the game only if you get CE
    Thats not problem with community thats problem with game and its terrible end game desing. Why we went from challenging open megadungeons what where there are pre raid progression to corridor rush dungeons with timers? It is so **** boring this stupid compettive aspect of dungeons and raids what completly ignores fundamental core features of proper mmorpg games. And people simply miss this type of mmo content. Sure classic content is outdate but thats all we have. Retail wont be changed to be closer to this type of experience. We players give up on hope retail will ever change its direction. Ofc i would rather have current game to get better but we all know that this wont ever happen so we have to settle with classic.

    8.2 have mega dungeon but we all know that mythic difficulty wont be anywhere close to challengin just like with Karazhan and Blizzard will butcher that duneon for mythic+ next patch anyway.

  9. #289
    Quote Originally Posted by Elias01 View Post
    Thats not problem with community thats problem with game and its terrible end game desing. Why we went from challenging open megadungeons what where there are pre raid progression to corridor rush dungeons with timers? It is so **** boring this stupid compettive aspect of dungeons and raids what completly ignores fundamental core features of proper mmorpg games. And people simply miss this type of mmo content. Sure classic content is outdate but thats all we have. Retail wont be changed to be closer to this type of experience. We players give up on hope retail will ever change its direction. Ofc i would rather have current game to get better but we all know that this wont ever happen so we have to settle with classic.

    8.2 have mega dungeon but we all know that mythic difficulty wont be anywhere close to challengin just like with Karazhan and Blizzard will butcher that duneon for mythic+ next patch anyway.
    It's the community, becouse the game does not force you to play LFR for example. All you need to do as a fresh player is joining an hc guild, get some good logs and join a mythic one that push up to CE.

    The game is still challenging as it was 15 years ago is just the community that fails to understand it and they should focus on progressing on the real relevant one as they did back then and not using straw arguments like "its the same just harder" or other excuses. There is plenty of challenge if you want the people that is lazy

  10. #290
    Quote Originally Posted by Murthag View Post
    The game is still challenging as it was 15 years ago is just the community that fails to understand it and they should focus on progressing on the real relevant one as they did back then and not using straw arguments like "its the same just harder" or other excuses. There is plenty of challenge if you want the people that is lazy
    Retail's challenge is "move out of 5 different kinds of fire"

    Vanilla's challenge is "actually do some math and research and think about your class, spec, abilities, consumes, raid composition, etc"
    Last edited by anon5123; 2019-05-26 at 05:26 PM.
    Quote Originally Posted by Tommi View Post
    LFR saved raiding
    Quote Originally Posted by Haekke View Post
    LFR is not really easy. I would say it's a lot harder thant Mythic Dungeons
    get_a_load_of_this_guy_cam.jpg

  11. #291
    In beta the amount of communication and interaction is already much higher. There are people sitting in Brill leveling their tailoring making bags and low lvl armor and selling them for silver or trading for mats. It was so refreshing to see this happen as players come back together in commerce in the small quest hubs instead of just the AH.

    People using chat to form groups again also brings a smile to my face. No more anonymous grouping of people doing dungeons who don't ever speak to each other. Designing the game for convenience has destroyed part of what makes an mmo great, the feeling that you are an actual person in that world and not blasting through a video game.

  12. #292
    Quote Originally Posted by Savagedragn View Post
    Did you play Vanilla? It was like that for me too. I played since day 1 and it was like that for me on my server: Azjol-Nerub

    Not a mega server, but none of the day one servers were absolute baby servers. You knew who the epic PvP people were on both sides. You checked names at the start of a battle ground. You recognize names of people in chat that aren’t part of your guild. You know who guild leaders are of top guilds on your server, etc etc.

    The conveniences of modern wow have moved us away from much of this. I’m curious how much Classic will be able to grab hold of that bottled lightning again or dissipate like most lightning =)

    I was on Azjol-Alliance side hunter (kid) in undecided What was your side and guild

  13. #293
    Quote Originally Posted by anon5123 View Post
    Retail's challenge is "move out of 5 different kinds of fire"

    Vanilla's challenge is "actually do some math and research and think about your class, spec, abilities, consumes, raid composition, etc"
    https://raider.io/guilds/eu/draenor/Pieces. Look at the raid composition is seems they di their mat on class stacking ecc. So they did the math otherwise they would have taken world first

    Why there is always someone of the "veteran" like you that have to reply without even having a little of information regard of how really is playing competitive? Why you have to judge the current state of the game by the most trivial content that is irrilevant?
    Last edited by Murthag; 2019-05-26 at 06:37 PM.

  14. #294
    Quote Originally Posted by kamuimac View Post
    this is a myth.

    cant wait for it to be demolished by how people will behave when classic comes out

    unless you belive that you as no name player will have the same experience as streamers with 20 drones following them 24/7 feeding them gear and boosting them through instances

    if you do belive that - oh boy you are in for a real shock
    A myth that keeps happening on every unofficial vanilla server? Sure buddy, whatever you need to tell yourself.
    Im going to get very unpleasant depending on how motivated your stupidity ends up getting me, so... don't?
    SoundOfGuns trying to look intimidating.

  15. #295
    Warchief Gungnir's Avatar
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    Quote Originally Posted by munkeyinorbit View Post
    Communication is not required as much as you hope it to be. A pst to get into a group. The odd 'ok' to acknowledge you understand and you are done. Seems like the same communication needed for all pug content in retail. What is this mystical communication needed in classic?
    Because there's a lot more quests that you physically are unable to do at the right level unless you're a pet class.
    Good luck getting the Whirlwind axe without a group, and due to the game pacing it inherently sets a better foundation to actually communicate with people.

    I did a metric ton of M+ back in Legion because I enjoyed the content, but no one ever uttered a single word at all outside of "YOU'RE FUCKING SHIT NOOB CUNT CYKA" if someone made a single mistake.

  16. #296
    Quote Originally Posted by Murthag View Post
    Why you have to judge the current state of the game by the most trivial content that is irrilevant?
    Because 95% of the content in the game is trivial and irrelevant

    lol
    Quote Originally Posted by Tommi View Post
    LFR saved raiding
    Quote Originally Posted by Haekke View Post
    LFR is not really easy. I would say it's a lot harder thant Mythic Dungeons
    get_a_load_of_this_guy_cam.jpg

  17. #297
    Quote Originally Posted by anon5123 View Post
    Because 95% of the content in the game is trivial and irrelevant

    lol
    As it was back then

    The you can't judge it, the relevant content is mythic with is in always in good shape, instead you do some LFR without going deep in the sistem ans claim game is S45it.
    So please first inform yourself then judgde

  18. #298
    Quote Originally Posted by atenime45 View Post
    Can't wait for vanilla community back! no toxic, no twitch chat emote spamming and more mature behavior, I prefer 2004 age community thats why I'll play classic too.
    Only thing why I might play classic occasionally.

  19. #299
    My only concern is that the beta was a carefully selected pool of players, mostly people with accounts dating back to Vanilla. These people actually experienced WoW in its golden days and want to recreate that experience. What happens when they open the floodgates and the game gets swamped by retailers? If they bring their toxic attitudes and behaviours with them it could ruin the social aspect of Classic.

  20. #300
    Quote Originally Posted by Murthag View Post
    As it was back then

    The you can't judge it, the relevant content is mythic with is in always in good shape, instead you do some LFR without going deep in the sistem ans claim game is S45it.
    So please first inform yourself then judgde
    No it isnt. Tell me why should i do mythic when i alredy cleared that content in LFR hmmm? For lulz? And i have done lot of hardcore raiding in TBC till MOP. Doing higher difficulty levels is waste od time right now. I alredy saw content and 15 itemlvl for 1000% more effort? No thanks. I used to raid to see content and get epic gear. I can see content in LFR i can get good epic gear by facerolling world quests. There is nothing absolutly nothing worth as reward for doing any sort of raiding.
    Last edited by Elias01; 2019-05-27 at 09:24 AM.

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