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  1. #741
    Quote Originally Posted by Kill Broccoli View Post
    Pathfinder was added to slow our progress, ground travel is way less efficient. Slower progress, longer subs to do the same things.
    and then when we have chew all the content of an xpac we get the little candy, you get flying and subs a little longer to do things like efficent farming, more exploration etc.
    That's all it is, a time gate trick to slow us down.
    That's demonstrably false. Blizz can easily increase or decrease the rewards and requirements for daily quests to have players logged in as much or as little as they want. Just look at MoP with people complaining abouthe rep grind even though they could fly, or complaints about WoD having nothing to do despite being grounded.

  2. #742
    Quote Originally Posted by lappee View Post
    Well the world doesn't go around your bellybutton so better get used to that.
    I just try to say, that any content has it's natural life span, no matter, how much Blizzard try to stretch it. They can say, that in their opinion content should last for 10 years and delay return of flying for such long amount of time, but content is done, when it's done. Yeah, now I see the reason. Blizzard just want to upgrade ilvl of rewards and call it "new" content. But actually it isn't. Upgrading gear to ilvl cap takes just several days and happens once in several months in a best case. Anything else is pointless grind for illusive hope to get WF/TF. And when content turns into pointless grind - it's no longer content for me. I won't chase this carrot on a stick. I'm done with it, sorry. I've "mastered" it enough to get flying at that point. If Blizzard don't agree, that can just go to hell with their crappy game. Wow isn't only game to play in this world.
    We play RPG - not adventure and/or platformer, like Tomb Rider or Assassin's Creed.
    Blizzard should either remove features, that don't fit into RPG genre, or enable flying to avoid them for players, who don't like them.
    Flying - is like ability to turn PVP-flag off. It allows devs to design content purely for "PVPers" without risk of harming "PVEers".
    My perfect Wow.

  3. #743
    Dreadlord Heeresman's Avatar
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    Quote Originally Posted by vashe9 View Post
    just one thing, are you one of these people craving for classic ? If yes, then I dont know what to say anymore


    Probably best you follow your own advice.
    Those who do not stand with the Forsaken stand against them. And those who stand against the Forsaken will not stand long

  4. #744
    The easiest way to explain my opinion - it's not Blizzard, who should decide, if content is done or not, cuz they're prejudiced.

    Again, it's about MASTERING content. Mastering doesn't mean "Get all possible rewards from this content: past, present and future". Mastering means, that I know everything about this content, as I've completed all it's parts, that relate to exploration and story, i.e. real content: explored all locations, completed whole story, that relates to both quests and reps. And telling me, that I need to complete WHOLE content, including future one - is BS, sorry. Part I and Part II - are two independent parts. Part I in Legion is everything except Broken Shore. Part II is Broken Shore. Same will be with BFA. Part I is everything except Nazjatar and may be Mechagon. Part II will be Nazjatar and may be Mechagon. And I don't understand, why should I wait till 8.2 to unlock flying in 8.0 locations, I've mastered long time ago? This stupid excuse, that Blizzard can't enable flying in location X without enabling flying in location Y - is pure BS. I don't see any reasons, why it's impossible. Technical problems? Don't make me laugh, lol. Why dismounting and parachuting players in no flying location is so bad thing? Blizzard even mentioned, that they had tested such solution internally and due to some unknown reasons decided, that it was bad. Do you believe them? I don't, sorry.
    Last edited by WowIsDead64; 2019-01-12 at 06:20 PM.
    We play RPG - not adventure and/or platformer, like Tomb Rider or Assassin's Creed.
    Blizzard should either remove features, that don't fit into RPG genre, or enable flying to avoid them for players, who don't like them.
    Flying - is like ability to turn PVP-flag off. It allows devs to design content purely for "PVPers" without risk of harming "PVEers".
    My perfect Wow.

  5. #745
    I miss flying a lot, don't care so much about the pathfinder thing.

    Flying reduces a great deal of the tedium that WoWs open world content has. Personally I know I will be playing a great deal more when flying is enabled. As is now I log in to do the warfront, and a incursion if they are up.
    I am not pro Flight, I am pro a better more engaging game. I just took the pro flight stance cause I knew Blizzard couldn't deliver. Looks like I was right

  6. #746
    Don't remove it. I like what they did with pathfinder, it's perfect.

  7. #747
    Quote Originally Posted by Dhrizzle View Post
    That's demonstrably false. Blizz can easily increase or decrease the rewards and requirements for daily quests to have players logged in as much or as little as they want. Just look at MoP with people complaining about the rep grind even though they could fly, or complaints about WoD having nothing to do despite being grounded.
    Different cases.
    Rep is more important than daily rewards. I can skip world quest for days and be fine, but i want to exalt my rep asap due to the various rewards, mainly mounts and recipes. Pandaria reps are still a pain this day.

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