Originally Posted by
lyphe
Removing gear advantages hurts in more than one way.
Use me as an example. In the old days, if I took a break from the game, I'd come back and then get destroyed in a BG by players with much better gear. Because I'm competitive, it drove me to work on better gear so I could compete at a higher level again. I'm not saying I'm the norm, but I'm sure there are many others out there like me. My lack of relevant gear became a driver for me to invest time in the game, and I enjoyed the process.
Compare this to the game today ...
I took almost 3 months off, logged in and did some BGs. Even after an extended break, I remained one of the top players in every BG. I never felt undergeared and I never felt like gear was relevant at all. The result? I got bored after a few BGs and haven't logged in since. And sure, I know some people will say, 'hey just play for fun', but for vets like me ... wow does not mix up their pvp enough to keep it fresh enough to 'play just for fun' ... so additional incentives are needed to help create a desire to play. It's an ugly truth but one all the same.
In short - gear rewards are indeed important for many of us.