Feedback: Island Expeditions
There were a number of changes to Island Expeditions in the Tides of Vengeance content update. Now that they have been live for several weeks, we wanted to take a moment and get your thoughts on them. It can be about anything you have experienced but here are some questions to open things up: How have the changes felt? Have things improved? Has anything gotten worse? What rewards have you been getting?
If you haven’t tried Islands out at all since the latest content update, before commenting please go ahead and try out a few and let us know what you experienced. Thanks for taking the time to share your thoughts and Happy New Year! (
Blue Tracker /
Official Forums)
Holy Paladin Gameplay
Cleave healing. A lot of people still think we’re “tank healers” but we actually aren’t. At least not directly. If you directly heal the tanks you’re going to lose a lot of healing. This is due to how beacons work. Our niche is cleave healing and triage healing. We always heal 3 targets for the price of 1 with beacons and even up to 7 targets with LoD if you don’t directly hit your beacons. This helps smooth out tank damage quite a bit while allowing you to heal other people rather than focus solely on the tanks. The only time you’d directly heal tanks is if they’re getting destroyed and they really need extra focus but tank healing is better done from a mistweaver now. Our cleave healing is fairly good
A huge misconception is that pallies are "just" tank healers. I was still going of this old mentality for awhile as well but now more than ever our niche is pretty well defined in a raid. If you’re doing it right we’re keeping tanks stable and spot healing the rest of the raid allowing us to pick up spots where AoE healing isn’t cutting it from the rest of the classes. (
Blue Tracker /
Official Forums)
Heart of Azeroth necklace not account wide?
What weekly reduction? Oh that thing you paused a while back to increase time played metrics so people have to regrind stuff they already had when the raid launches.
Ion already spoke at length about this in the last Q&A but we admit it doesn’t feel good. The lack of reduction really only negatively affects very high end players pushing for absurdly high Azerite levels, we’re talking 40-44 (looking at you Myppoo you insane person you). For anything under that the levels are still within reasonable amounts to gain another level, plus 37-38 is all that you need to get ring 3 on even Mythic Dazar’alor gear.
We know it doesn’t feel good to put in more work to unlock the exact same traits you just had, and we said in the last Q&A that we’re working on that. (
Blue Tracker /
Official Forums)