Thread: Tracking

  1. #1

    Tracking

    How would you guys feel about a tracking feature that would allow you to identify the cause of death of a npc, mob or player, where if it's a player, it would allow you to roughly track down its direction for a limited time or as long as you can catch the tracks?

  2. #2
    Quote Originally Posted by Still Rampant Rabbit View Post
    How would you guys feel about a tracking feature that would allow you to identify the cause of death of a npc, mob or player, where if it's a player, it would allow you to roughly track down its direction for a limited time or as long as you can catch the tracks?
    How do you mean direction? do you mean positional information? or do you mean tracking the incoming damage to that target before death?

  3. #3
    Quote Originally Posted by ilik2345 View Post
    How do you mean direction? do you mean positional information? or do you mean tracking the incoming damage to that target before death?
    Cause of death and positional information. So, you'd walk up to a crime scene, inspecting the cause of death, and following any trails that could lead to the killer.

    It's probably a concept that would not be used intensively, but would add some much needed flavour to this game. In my opinion.

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