....so lock profession stuff behind a raid? One of the things that makes professions irrelevant
and what on earth do we do to make it harder...Timed hits ALA Super Mario RPG...a profession rotation? I mean people bitched about Legion actually requiring you to do shit just to GET a recipe...all that would happen is either people will bitch about professions being either impossible or too hard..or an addon makes it trivial,Requiring Skill/Gear to improve crafted items or even make the high end stuff in the first place. The press one button and watch a bar fill up thing is tired as fuck.
They did that before...they are doing it now...no one really liked it then and no likes it now. Remember elemental stuff for like 4 expansions and motes of harmony in Mists...then we had world quests in Legion that give rare materials to the people who actually farm them....Putting rare crafting ingredients behind reputation grinds, rare mob drops, daily quests, etc.
This is a maybe...but seems really annoying to try to implementCrafters only currency. Earn this for turn ins Ala warfront. Instead of getting asserite you get that season's currency or special material.