Blizzard should have done a better job with the horde's warchiefs and the overall story arc. After Thrall went full green jezus they put garrosh in charge who shouldn't have been in any place of power as he was unable to deal with it or make any rational decisions, and then antagonized him. Vol'jin then gets a turn and is killed as sacrificial lamb just to show that the burning legion is a big dangerous baddy and nobody is safe, with a possible return thanks to loas (though this story still has potential though). Then we have sylvanas, almost instantly antagonized and made insanely evil with almost no character development or rational reasoning, with a good chance of going completely insane or evil. The alliance leaders are not treated any better and almost always reduced to two dimensional characters with almost no character development whatsoever, being almost always inhumanly righteous and good.
World of Warcraft is missing the World, as no other characters except our highest leaders matter. We don't get to see border skirmishes, we don't get to see any battles where common commanders and soldiers face off against one another, or some heroics from a band of warriors in cinematics. I just find it poor writing from Blizz that they couldn't start the story with border skirmishes heating up, soldiers fighting for resources and territory, culminating to both factions being forced to find allies as they are evenly matched as battles end in stalemates or territories constantly switched in dominance. This way blizz can easily avoid faction bias and give some place for actual character development for more characters and heroes to grow.
No, instead, blizz has to over focus on just a small cast of poorly written characters while ignoring the fact that Azeroth is big enough that just about anything can happen and that both factions have massive armies. It also doesn't help that our player characters have been elevated to semi-legendary status instead of (highly) experienced warriors/adventurers/veterans/soldiers. I would have liked if our characters where respected but grounded, sure we have some amazing accolades, but it doesn't make us invulnerable or invincible, we are still mortals and can make mistakes and die.
Blizzard isn't interested in delivering deep and well thought through stories with interesting characters and settings, and this has been going on for a long time. The last time blizz made deep and interesting stories was in MoP, where the continent and it's inhabitants mattered and Blizzard actually but in some thought and care in the development of the stories they tried to tell.
'Something's awry.' -Duhgan 'Bel' beltayn
'A Man choses, a Slave obeys.' -Andrew Rayn
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
I have a gripe with all of this stuff, but SoO was unforgivable. Pretty much all of the problems we face as a faction today started there.
RIP Garrosh.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
Nope, not even close. I hoped it would happen, but instead Tyrande wasn’t turned into a pathetic beggar, instead treating the Horde hero that has saved Azeroth multiple times by now with respect.
- - - Updated - - -
It stayed, but was told to have resulted under the influence of the Nightmare.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
First she appears and demands that we pray that her boyfriend is still alive:
https://wow.gamepedia.com/Love_Lost#Horde
And right next she mentions that the Nightmare clouds her mind:
https://wow.gamepedia.com/Dark_Side_..._(quest)#Horde
“Xavius led Ysera past here, but their destination is unclear. The Nightmare smothers my mind!”
It’s also where she respectfully says that she and the Horde PC have differences, but that saving Malfurion serves a bigger purpose.
Now if she begged for us to save him or she would be lost to despair forever!!! Then the situation would have been similar.
Garrosh and Sylvanas
Everything about the Horde has been humiliating since Thrall left. And he probably left because he didn't want tp deal with this shit anymore.
Some say Vol'jin was good... Yeah we saw how good a crackhead leader proved to be, when his decisions are told "by da spiritz, mon".
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
The quadrumvirate of Thrall, Saurfang, Vol'jin and Baine. Each of them a horseman of bending the Horde over for their human overlords to fuck. Thrall through appeasement, Saurfang through becoming their asset, Vol'jin through wanting to sing kumbaya with them (until Alliance called his bluff and he started to beg) and Baine through doormat level sycophancy.
And it's not that they are presented as Alliance lovers per se. It's that Blizzard constantly tries to hammer the idea that it's people like them that the Horde is "really about" and that they are exactly what the Horde needs. Which they do with preschool moralizing.
In this case it's not just their stupidity. The balance of powers of their fleets prior to BfA, as presented by Saurfang in A Good War, dictates that had it not been for their plot armor the Alliance, stupidity or not, should have been destroyed when attempting to besiege Lordaeron before they even landed on Tirisfal shore. As for Sylvanas' plan, baiting an overzealous Alliance that constantly downplays the Horde's strength (something they tend to be in their conflicts with the Horde) into a Blight hellhole should have worked with no deus ex machinas in play.
Last edited by Mehrunes; 2019-01-23 at 12:45 PM.
Broken Shore with Vol'Jin's death. That was the most pointless death that lead to all this BS that is Horde story in BfA. It should've force devs to actually write morally grey conflict.
When it comes to Siege of Dazar'alor that is more of a trouble for Zandalari than Horde. However at least Zandalari were portrayed as big enough challenge if Alliance couldn't face them head on and had to use sabotage on them and various deus ex-machine like convenient void portals.
Let's not forget various plot holes that were in the way :
- like Pa'ku warning about incoming Alliance invasion (she wanred Rastakhan before about incoming Sethrak)
- like the fact that entire rastari port had activated wards after questing in the area. Horde player put wards back in use after Mogu aggression but they conveniently were not working to spot people sneaking in to plant bombs
- Zandalari not doing any ship maintanence checking for days and letting bombs be attached to ships for many days.
- Bwonsamdi not instant-killing group of people as we saw him during questing experience do.
- Abscence of various Loas, like Gonk who is well known for using ambush tactics.
- abscence of Pterrodax riders
I mean Zuldazar is arguably the most power filled city. It's not just sheer army that they have, but magics, gods, war beasts, protection wards, hellotsa of spy-ing like creatures.
The fact that lots of stuff had to be conveniently forgotten to make it happen makes it somewhat easier to cope.
-------------
Another humilating thing?
I'd say that warcampign that was about wandering cluelessly around graveyards hoping to find some good corpse.
I'd come up with others too.
I miss Mists of Pandaria