View Poll Results: Do you hate the graphics of reforged?

Voters
447. You may not vote on this poll
  • Love it!

    171 38.26%
  • Hate it!

    276 61.74%
  1. #3901
    Pit Lord Ardenaso's Avatar
    Join Date
    Jan 2020
    Location
    Philippines
    Posts
    2,284
    Quote Originally Posted by Xilurm View Post
    Should've been Blizzard in the first place though.
    Yeah it also hurts us. I really hope there's something for us tomorrow

    Regarding the cinematics, you can join the Re-Reforged community! They're working on the Scourge of Lordaeron now
    Last edited by Ardenaso; 2021-02-20 at 10:42 AM.
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    (Alteraci Human thread in construction)

  2. #3902
    Quote Originally Posted by The Stormbringer View Post
    Those motherfuckers. This is the 30th Anniversary of Blizzard Entertainment, and they didn't even have the GUTS to apologize to us for the absolute shitshow that is Warcraft 3 Reforged. No sign of allowing us to download and play on the old client and old Battle.Net servers, no sign of any sort of team to fix bugs and implement promised features, no sign of ANYTHING remotely even mentioning it during their entire god damn presentation! Diablo 2's remaster had references to the STARCRAFT remaster in comparison!

    This is it. I am officially no longer a Blizzard fan. I might buy and play some of their games if they interest me in the future, but I'm not doing pre-orders, I'm not doing Collector's Editions, and I'm not gonna let myself get hyped anymore. It's been a good run, but the old Blizzard is dead. They would have never allowed this travesty to happen.
    They got your money from a cheap outsourced flip and people are already clapping and ready to consume product with diablo 2. Paypigs never learn and will buy anything with a brand on. Thats who these are for. The goldfish memory consumer who will go "but this time its really going to be like the good old days!" and prepurchase day one. They don't need to apologise to them because they got exactly what they wanted.
    http://theeorzeanfrontier.blogspot.co.uk/ Neckbeard rambling about this weeaboo trash

  3. #3903
    Pit Lord Ardenaso's Avatar
    Join Date
    Jan 2020
    Location
    Philippines
    Posts
    2,284


    oh...
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    (Alteraci Human thread in construction)

  4. #3904
    yeah, my first thougth after seeing D2R: this time i'll wait and not be dumb again like I was with WC3R

  5. #3905
    Blizzard really just wants to pretend this game doesn't even exist. As of now its not even clear if anyone is working on this, and that while some features are still missing despite being promised to come. They don't even want to roll back to the original game because they have too much pride to admit that they royally fucked up. The best case scenario they have VV working on the game and at least add back these missing features like custom campaigns and clans.

  6. #3906
    is anyone really shocked?
    the report systems sucks and the mods are bias.

  7. #3907
    Pit Lord Ardenaso's Avatar
    Join Date
    Jan 2020
    Location
    Philippines
    Posts
    2,284
    https://venturebeat.com/2021/02/22/b...bile-and-more/

    GamesBeat: Are you happy with where Reforged is now, or are there going to be more updates to that title in the future?

    Brack: There’s going to be more updates. We’ve talked about how the various tournament systems are not where we want them to be, and there are additional features we want to continue to think about and add. We have a team that’s continuing to work on Reforged.
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    (Alteraci Human thread in construction)

  8. #3908
    Pit Lord Ardenaso's Avatar
    Join Date
    Jan 2020
    Location
    Philippines
    Posts
    2,284


    Quenching Mod got a new update with better reshading and stuff; in collaboration with the Chronicles of the Second War and Re-Reforged teams
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    (Alteraci Human thread in construction)

  9. #3909
    WC3 Megathreader Lilithvia's Avatar
    Join Date
    Sep 2017
    Location
    No matter the topic, someone will find a way to redirect it to complain about their current aggro.
    Posts
    3,453
    Yep, knew the moment I opened beta WC3R that this was going to be a shitshow. Wasn't wrong.

  10. #3910
    Quote Originally Posted by Lilithvia View Post
    Yep, knew the moment I opened beta WC3R that this was going to be a shitshow. Wasn't wrong.
    Since 1 guy - after he is done with his own RL-work - made a better ladder/matchmaking/profile system than what Blizzard came up with let alone implemented, you can pretty much be certain that there is not even one guy working on this game on a regular basis.

    It's a sad joke, seriously.

    Even if he doesn't do the whole thing alone anymore, it's still seriously pathetic from Blizzard to not even invest into any kind of dev team after ripping off who knows how many fans of their games.

    They aren't worth a penny anymore.
    No better than any other shitty publisher or gaming company.

    D2:R will be the same, don't bother with it.
    As you can see, they have no interest in fixxing what is broken or unfinished. Which means once D2:R turns out to be shit just like WC3:R, which is obviously very likely, you won't get patches or a fix.

    Just stay with WoW, that's their milking cow and that's where you can at least expect updates on a somewhat regular basis and new content.
    Last edited by KrayZ33; 2021-02-25 at 08:29 AM.

  11. #3911
    Pit Lord Ardenaso's Avatar
    Join Date
    Jan 2020
    Location
    Philippines
    Posts
    2,284
    don't give up yet guys, the community is doing what they can to bring Reforged to life when Blizzard failed
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    (Alteraci Human thread in construction)

  12. #3912
    The Patient Hastis's Avatar
    Join Date
    Oct 2017
    Location
    by fire be purged
    Posts
    244
    I loved w3 i understand that reforge can be bugged but i cant stand that they havent done anything with that fact

  13. #3913
    Quote Originally Posted by KrayZ33 View Post
    As you can see, they have no interest in fixxing what is broken or unfinished. Which means once D2:R turns out to be shit just like WC3:R, which is obviously very likely, you won't get patches or a fix.
    Arguably, trying to fix what was broken helped contribute to WC3R's mess.

    They tried to balance the game further, and it ended up going nowhere, to the point where they had to roll back on some of the latest changes as well. And that is all resources, time and effort, that could have been spent polishing up any number of other aspects of the game that would not have left it such a broken mess as it is today. They split their resources thin and got nothing substantial completed as a result.

    I'd say D2R is already in the right direction by keeping it a remaster with no major changes to the gameplay.
    Quote Originally Posted by Teriz View Post
    Since Arthas used Frostmourne, which is a Runeblade, and Frostmourne's power eminates from those runes, that made him a Runemaster by default.

  14. #3914
    iirc d2:r is done by another company/team and not blizzard, maybe that will save d2r from the same fate as wc3r

  15. #3915
    Quote Originally Posted by rarhyx View Post
    iirc d2:r is done by another company/team and not blizzard, maybe that will save d2r from the same fate as wc3r
    didnt blizzard out source WC3:R?
    the report systems sucks and the mods are bias.

  16. #3916
    Quote Originally Posted by The Council View Post
    didnt blizzard out source WC3:R?
    No.

    Only the art was outsourced, but that could be said about most games they're working on now. Overwatch skins are outsourced, SC:R, Reforged and Diablo 2 Remaster's artwork is all outsourced. I'm sure even their main projects, there would be a certain level of outsourcing for procedural art (environments, miscellaneous NPCs). Outsourcing art is a standard practice.

    The actual coding and implementation is all done inhouse (even VV is now officially Blizzard). It's a different team from the Classics team, that's the only real difference.
    Last edited by Triceron; 2021-02-26 at 07:50 PM.
    Quote Originally Posted by Teriz View Post
    Since Arthas used Frostmourne, which is a Runeblade, and Frostmourne's power eminates from those runes, that made him a Runemaster by default.

  17. #3917
    Pit Lord Ardenaso's Avatar
    Join Date
    Jan 2020
    Location
    Philippines
    Posts
    2,284
    apparently, "aggressive patching" means a gap of October to March...

    Warcraft III Reforged
    Version 1.32.10 PTR Patch Notes

    Lok’Tar everyone!

    First, we’d like to give you a quick update on where we are on ranked play, leaderboards, and player profiles. The Warcraft team is committed to delivering you these features, however, due to the nature of the world today, it’s taking longer than we planned. We thank you, our passionate community, for your understanding and continuing to support Warcraft III.

    Today we’ve begun publicly testing patch 1.32.10, which addresses a critical bugfix that allowed players to exploit information from the opposing players by using rally points in the fog of war. Thank you to all of the players who reached out to inform us about this issue. Additionally, with the ESL Pro League wrapping up for 2020, we’ve decided to make some balance updates to address some key community feedback about item balance, item pricing, and some pain points for both Human and Undead. We also revisited previous changes.

    Once again, thank you to all of the community contributors who continue to put out content and send us great feedback. Please test these changes via the PTR, as we will be monitoring it and calibrating throughout the PTR phase. Please remember these changes are a work in progress and subject to change, so please continue to provide feedback. We hope to release this patch sometime in mid-April, depending on how feedback and testing goes.

    -- The Warcraft III Team

    Balance

    Human

    Improved Lumber tech requirement removed.

    Advanced Lumber tech requirement changed from Castle to Keep.

    Developers’ notes: In a Human vs Undead matchup, the Human player is generally expected to lose some peasants throughout the early- to mid-game. The Human player also must invest in a lot of wood for early defense, and use militia quite frequently to defend, which causes them to have gold to wood ration imbalances. This change should help Human players balance their economy and make it slightly easier to transition into the later part of the game and unlock key units against Undead.

    Knights now have Sundering Blades by default.

    Developers’ notes: With the addition of the Sundering Blade passive, we’ve really seen a lot more Knight usage and we like that a lot. However, it takes a long time for Knights to come online with their multiple upgrades. We feel that allowing Sundering Blades to be on Knights by default allows them to have an immediate impact when built, while giving them some uniqueness as a heavy late game unit.

    Priest dispel range increased from 600 to 700.

    Developers’ notes: Changes to the overall meta have moved players toward favoring range units in certain matchups. We noticed that whenever a priest would try to cast dispel, they would immediately get focused down by piercing damage and be killed immediately. This slight increase in range should improve the usability and quality life for the priest.

    Scout Tower / Guard Tower / Cannon Tower / Arcane Tower repair rate is now 5 seconds faster.

    Developers’ notes: This was a change we tested in a previous PTR, but pulled away from to see how the previous patch performed. Since then, we’ve seen players shift to more ranged units, and we feel this change is needed to help Humans defend against certain pushes. Currently, even if a Human reacts immediately to a threat with a handful of peasants, it is still not enough to prevent their towers from going down.

    Siege Engine tank experience bounty reduced from 85 to 60.

    Developers’ notes: While we wanted to reduce the overall effectiveness of certain siege engine strategies, we realized that due to the inflexibility of our experience leveling system, setting the bounty at 85 was too high. There has been some ongoing community sentiment that tanks were in a good place previously, so we’ve reduced the experience bounty. We will continue to monitor this and may test additional changes in lieu of this one.
    Night Elf

    Druid of the Claw starting mana increased from 100 to 125.

    Developers’ notes: A small quality of life change that was requested by the community, which also helps master bears have slightly more utility right away.
    Undead

    Acolyte hit point Regeneration while on Blight reduced from 4 to 3 HP per second.

    Developers’ notes: In a previous patch we saw the regen rate on Blight double. This was to address the vulnerability of the unit being exposed and stationary while mining gold. As the overall spirit of the change was heading in the right direction, we’re reducing the number slightly to allow for more harassment opportunities from the opposing player.
    Rod of Necromancy cooldown reduced from 26 to 24 seconds.

    Developers’ notes: Slight calibration of the previous change. We’ve noticed that this change has more effect on UD creeping than intended, so we’re reducing this number slightly.
    Ritual Dagger gold cost reduced from 125 to 100.

    Developers’ notes: We’re reducing the cost of the Ritual Dagger to promote its use more and to bring its cost in line with its healing performance.

    Cryptlord impale Stun Hero duration reduced from 1/2/3 to 1/1.5/2, and Cryptlord damage reduced from 75/120/165 to 60/110/150.

    Developers’ notes: We’re bringing the overall hero stun duration in line with other hero stun abilities. Please note- its overall stun duration against units remains unchanged. While looking at impale and potentially changing other units in other factions, we noticed that the threat of impale damage is the main reason that certain strategies are not viable against an Undead player that goes Cryptlord first and levels fast.

    Frost Armor duration is now scaled per level.
    Level 1: Frost duration 2 seconds.
    Level 2: Frost duration 4 seconds.
    Level 3: Frost duration 6 seconds.

    Developers’ notes: This was something that the community has been requesting for some time, and it addresses the early power spike against melee units, while still allowing the ability to scale up as the Lich levels up. This tuning makes the ability slightly worse at level 1, the same as it is currently at level 2, and better at level 3.

    Boneyard no longer requires sacrificial pit.

    Developers’ notes: We currently believe it takes too long for Frost Worms to see play. This change should allow players to find strategies to use frost worms and should also help in conjunction to the knight change in this patch.

    Items

    Alleria’s Flute of Accuracy bonus reduced from 0.1 to 0.075.
    Ancient Janggo of Endurance bonuses reduced from 0.05/0.1 to 0.03/0.075.
    Khadgar’s Pipe of Insight bonus reduced from 0.75 to 0.5.
    Legion Doom-Horn bonuses reduced from 0.5/1.0 to 0.3/0.75.
    Scourge Bone Chimes bonus reduced from 0.2 to 0.15.
    Warsong Battle Drums bonus reduced from 0.1 to 0.075.
    The Lion Horn of Stormwind bonus reduced from 2 to 1.5.
    All items’ re-sell percentage increased from 50% to 75% of the item’s original cost.

    Developers’ notes: These are probably the biggest changes in this patch. We’re making some changes to all the Aura items to reduce their effectiveness. We believe that these aura items do have a place in the game but should not have parity in power to the actual hero ability. Also, due to the nature of some items being more impactful than others, we’re increasing the sell rate of items to help mitigate some potential “bad item luck” that players may experience, which can ultimately determine the outcome of some games.

    Bugfix

    Fixed an issue of inconsistent rally flag behavior on Goldmines which could reveal player locations in the Fog of War.
    Last edited by Ardenaso; 2021-03-18 at 02:46 PM.
    The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!

    (Alteraci Human thread in construction)

  18. #3918
    And still no custom campaigns. Instead of only focusing on the RTS aspect that hardly anyone cares about they should do more for the modding/custom map community, since it's thanks to them that WC3 got so big in the first place.
    Quote Originally Posted by Nnyco View Post
    when i learned anythin from mmo-c then it is that shit is only bad when the horde does it
    Quote Originally Posted by Arrashi View Post
    Baine is like the most unlikeable character you are supposed to like.

  19. #3919
    Titan HighlordJohnstone's Avatar
    Join Date
    Dec 2014
    Location
    I live at a location, somewhere, ya know? :D
    Posts
    11,619
    Graphics in reforged suck dick. Only good thing are the Models, and they weren't even done by Blizzard themselves.

    - - - Updated - - -

    "The Warcraft team is committed to delivering you these features, however, due to the nature of the world today, it’s taking longer than we planned. We thank you, our passionate community, for your understanding and continuing to support Warcraft III."

    Oh fuck off, Blizzard. Quit saying "we're committed to adding more and more stuff to WC3 reforged". Like, fuck you. Wtf happened to the shit you promised at LAUNCH? Why is reforged worse than WC3 in regards to arena making? WHY TF IS SHIT REMOVED IN REFORGED? AND WHY TF IS THE ORIGINAL GAME GONE? Wtf

    Ya know what, I could legit forgive all of it, legit I fucking could (Since WC3 is old shit anyway, and I haven't played it for years) had you, and I say this with total honesty here:

    NOT FUCKING MADE US PAY 30-40 FUCKING DOLLARS FOR THIS SHIT!!!!!!!!

    That's the worst of it, Blizz. You robbed us of our fucking money, and didn't accept refunds until MONTHS after its release. Fuck. You. Now, Bobby's getting paid $200 Mil after firing some poor ass workers, Acti-Blizzard and China are sucking eachother off while ruining the players and their experiences, TBC: Classic is getting boost services, the WoW Cash shop is total cancer and is the reason why half of the playerbase is full of carried mf's/carriers using gold and IRL currency/and bots, Diablo has a fuckin mobile game (Never thought I'd say that shit. Fuck you Blizz), Starcraft 2 is dead (Fuck Kerrigan tho), Overwatch just plain sucks, and Hearthstone is full of weirdos and is completely fucked by China, and other economic BS, and...AND...ANNNNNDDDDD

    You do all of this shit to my Blizzard, Activision, and you aren't even giving me an open world Skylanders game (That...sounds hypocritical, since that shit is the biggest gaming scam on the market, but it's also fun, and I hate it yet love it as a result).

  20. #3920
    Quote Originally Posted by HighlordJohnstone View Post
    You do all of this shit to my Blizzard, Activision
    Blizzard did it themselves. Activision had to send them another studio because they saw that Blizzard is that incompetent that they cant even remaster an old RTS.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •