https://s1.imagebanana.com/file/210211/rNiYLIT5.JPG
^ Quenching 1.2 info.
Gonna be released soon in English, once translated
Full changelog
Client updates
To avoid too many bugs, we disabled the following features
Now quenching with W3Champion has a compatible button
Anti-harmony function switch(on by default)
Quenching campaign switch(on by default,the original campaign is pre-installed in a custom campaign)
Unit change switch(on by default)
Automatic file update off, the first time you open automatic update on
File version detection,if there is an update on the official website will prompt
Added complete delete function, button is located in the upper left corner
What’s new
Added map editor finished (battle platform) fix button
Custom campaign module, instructions for use are located in the “campaign” tab
Added as many hero skins as possible
Fixed a Bug where some fog lens adjustments could cause dropped calls
Campaign update
Added 3 levels of the orc great escape
Added acknowledgements:Stan som picture effect display
Made a background video of the Great Escape of the orcs using Unreal 4
Added map built-in achievement display
Redo the gameplay to solve a series of bugs before
Added custom campaign - ghost painting peach character [ Scarlet mission ] not fully adapted
Graphic updates
Optimized shadow performance of SD models in HD
Modified Vertex algorithm for HD model
Redo terrain normals and reflection algorithms
Solved the black block problem.
Modified masking and reflection algorithms for HD models
Added an HDR-like algorithm
Modified the Bloom effect to make it more visible
Modified the edge Blur algorithm, now the range is more accurate
Made a tone mapping closer to the natural color gamut
Art updates
Redone a lot of ground textures
Redone the tree model.
Added experimental texture Badlands
Modified the normals of the trees.
Added city-state terrain exclusive tree material
The mini map of the carnival UI is now bigger
Movie UI changes are limited to quenching battle,normal battle unchanged
Redrawn the Ramp diagram
Redrawn the IBL map
Modified the DNC lighting model according to the new shader
Recreated a large number of terrain vegetation
Source:
http://www.warchasersreforged.com/1.txt