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    Patch 8.1.5 PTR - Build 29220, New In-Game Shop Mount: Hogrus, Swine of Good Fortune

    Patch 8.1.5 PTR - Build 29220, New In-Game Shop Mount: Hogrus, Swine of Good Fortune
    A new build is on the way!

    • Hogrus, Swine of Good Fortune - Hogrus was first seen by Emperor Shaohao on the third day of his meditation, and is considered by the Pandaren to be a sign of good fortune to come to those who take action.


    Achievement Changes
    Originally Posted by MMO-Champion
    Battle for Azeroth
    Quests

    Battle Raid
    Dungeons & Raids
    • A Good Eye-dea (New) Defeat Uu'nat, Harbinger of the Void in Crucible of Storms without allowing N'Zoth to see your movement in Normal Difficulty or higher. 10 points.
    • Empire's Fall Defeat the following bosses in the Battle of Dazar'alor.10 points.

    Reputation



    Spell Changes
    Originally Posted by MMO-Champion
    Mounts
    • Hogrus, Swine of Good Fortune (New) Summons and dismisses this mount. This mount changes depending on your riding skill and location. Account wide. Account wide. 1.5 sec cast.

    Companions
    • Argi Right Click to summon and dismiss this companion Battle Pet. Battle Pet. Instant.

    Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Unholy
    • Death Coil Fires a blast of unholy energy at the target, causing [ 36.46% [ 43.75% of Attack Power ] Shadow damage to an enemy. Reduces the cooldown of Dark Transformation by 1 sec. Death Knight - Unholy Spec. Death Knight - Unholy Spec. 40 Runic Power. 30 yd range. Instant.

    Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Dreamwalk Teleports the caster to the Emerald Dreamway. Casting Dreamwalk again while in the Emerald Dreamway will return you back to near your departure point. 0.1% of Base Mana. 10 sec cast. 60 sec cooldown.
    • Efflorescence Restores [ 14.11% Restores [ 16.2% of Spell Power ] health to three injured allies within 10 yards of the initial target every 2 sec for 30 sec. 100 yd range. Instant.

    Balance
    • Celestial Alignment Celestial bodies align, increasing the damage of all your spells by 15% and granting you 15% Haste granting 40 Astral Power, and increasing spell damage by 15% and Haste by 15% for 20 sec. Can't be cast in Travel Form, Aquatic Form, Flight Form. Druid - Balance Spec. Druid - Balance Spec. Instant. 3 min cooldown.

    Feral
    • Leader of the Pack While in Cat Form, you increase the melee and ranged critical chance of all allies raid members within 40 yards by 5%. Leader of the Pack also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec. PvP Talent. PvP Talent. Requires Druid. Requires level 40+.

    Restoration
    • Efflorescence Grows a healing blossom at the target location, restoring [ 14.11% [ 16.2% of Spell Power ] health to three injured allies within 10 yards every 2 sec for 30 sec. Limit 1. Can't be cast in Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 21.6% of Base Mana. 40 yd range. Instant.
    • Focused Growth Reduces the mana cost of your Lifebloom by 25% 20%, and your Lifebloom also applies Focused Growth to the target, increasing Lifebloom's healing by 25% 20%. Stacks up to 3 times. PvP Talent. PvP Talent. Requires Druid. Requires level 40+.
    • Lifebloom Heals the target for [ 135% of Spell Power ] over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for [ 80% of Spell Power ]. Limit 1. Can be cast in Tree of Life Form. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Limited to 1 target. Druid - Restoration Spec. Druid - Restoration Spec. 12% 11.2% of Base Mana. 40 yd range. Instant.
    • Wild Growth Heals up to 6 injured allies within 30 yards of the target for [ 69.3% of Spell Power ] over 7 sec. Healing starts high and declines over the duration. Tree of Life: Affects an additional 2 targets. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 30% 28% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.

    Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Binding Shot Breaking the tether of Binding Shot will root the target in place for 5 8 sec (3 sec PvP). 100 yd range. Instant.
    • Binding Shot Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, rooting them in place for 5 8 sec if they move more than 5 yards from the arrow. Hunter - Level 75 Talent. Hunter - Level 75 Talent. 30 yd range. Instant. 45 sec cooldown.

    Survival
    • Butchery Strike Attack all nearby enemies in a flurry of strikes, inflicting [ 80% of Attack Power ] Physical damage to each. Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit, up to 5. Requires Two-Handed Melee Weapon. 3 charges. Survival Hunter - Level 30 Talent. Survival Hunter - Level 30 Talent. 30 Focus. 8 yd range. Instant. 9 sec recharge. 3 charges.
    • Carve (New) Carve reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit, up to 5. Hunter - Survival Spec. Hunter - Survival Spec.

    Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Windwalker
    • Energizing Elixir Chug an Energizing Elixir, refilling all your Energy and instantly generate 2 Chi granting 2 Chi and generating 75 Energy over 5 sec. Windwalker Monk - Level 45 Talent. Windwalker Monk - Level 45 Talent. Instant. 60 sec cooldown. 1 sec global cooldown.

    Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Avenging Wrath Holy: Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec. Instant. 2 min cooldown. Your first Holy Shock will critically strike. Protection: Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec. Your first Judgment will critically strike. Retribution: Call upon the Light to become an avatar of retribution, increasing your damage, healing, and critical strike chance by 20% for 20 sec. Your first Templar's Verdict or Divine Storm will critically strike. Instant. 2 min cooldown.

    Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Outlaw
    • Adrenaline Rush Increases your Energy regeneration rate by [ 60 + 25% of Spell Power ]%, your maximum Energy by 200 and your attack speed by 20% for 20 sec. Rogue - Outlaw Spec. Rogue - Outlaw Spec. Instant. 3 min cooldown. 0.8 sec global cooldown.

    Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Elemental
    • Lightning Lasso Grips the target in lightning, stunning the target and dealing O2% of the target's maximum health in Nature damage over 5 sec. Can move while channeling. PvP Talent. PvP Talent. 20 yd range. 5 sec cast (Channeled). 30 sec cooldown. Requires Shaman. Requires level 40+.

    Restoration
    • Ascendance Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and immediately healing for [ 600% of Spell Power ] and duplicating all healing you deal distributed evenly among nearby allies. Restoration Shaman - Level 100 Talent. Restoration Shaman - Level 100 Talent. Instant. 3 min cooldown.
    • Restoration Shaman Restoration Shaman core passive Increases damage/healing by 46%: Ascendance: Chain Heal, Downpour, Earth Shield, Healing Rain, Healing Stream Totem, Healing Surge, Healing Wave, Restorative Mists, Riptide, Tidebringer, Unleash Life, Wellspring Increases periodic damage/healing by 46%: Ascendance: Chain Heal, Downpour, Earth Shield, Healing Rain, Healing Stream Totem, Healing Surge, Healing Wave, Restorative Mists, Riptide, Tidebringer, Unleash Life, Wellspring Increases damage/healing by 55%: Chain Lightning, Earthquake, Flame Shock, Flametongue Attack, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 55%: Chain Lightning, Earthquake, Flame Shock, Flametongue Attack, Lava Burst, Lightning Bolt, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 14%: Lava Burst Shaman - Restoration Spec. Shaman - Restoration Spec.

    Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Arms
    • Execute Attempts to finish off a foe, causing up to [ 161.2% [ 174% of Attack Power ] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health. If your foe survives, 20% of the Rage spent is refunded. Requires Melee Weapon. Warrior - Arms Spec. Warrior - Arms Spec. 20 Rage. Melee range. Instant.
    • Mortal Strike A vicious strike that deals [ 110% [ 119% of Attack Power ] Physical damage and reduces the effectiveness of healing on the target by 25% for 10 sec. Requires Two-Handed Melee Weapon. Warrior - Arms Spec. Warrior - Arms Spec. 30 Rage. Melee range. Instant. 6 sec cooldown.
    • Overpower Overpower the enemy, dealing [ 70% [ 75.6% of Attack Power ] Physical damage. Cannot be blocked, dodged, or parried. Increases the damage of your next Mortal Strike by 20%, stacking up to 2 times. Requires Melee Weapon. 1 charge. Warrior - Arms Spec. Warrior - Arms Spec. Melee range. Instant. 12 sec recharge. 1 charge.
    • Rend Wounds the target, causing [ 23.21% [ 25% of Attack Power ] Physical damage instantly and an additional [ 81.12% [ 87.6% of Attack Power ] Bleed damage over 12 sec. Requires Melee Weapon. Arms Warrior - Level 45 Talent. Arms Warrior - Level 45 Talent. 30 Rage. Melee range. Instant.
    • Slam Slams an opponent, causing [ 55.61% [ 60% of Attack Power ] Physical damage. Requires Two-Handed Melee Weapon. Warrior - Arms Spec. Warrior - Arms Spec. 20 Rage. Melee range. Instant.

    Protection
    • Morale Killer Reduces the cooldown of Demoralizing Shout by 30 15 sec, and Demoralizing Shout now reduces the damage enemies deal to all targets, not just you. PvP Talent. PvP Talent. Requires Warrior. Requires level 40+.

    Azerite Traits
    • Dagger in the Back Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 112 100 Physical damage over 12 sec, stacking up to 4 times. Stabbing them in the back applies 2 stacks.
    • Treacherous Covenant Your primary stat is increased by 166 150 while you are above 50% health. You take 15% increased damage while below 20% health.

    Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Bloody Runeblade When Crimson Scourge activates, you gain 37 0 Haste for 5 sec, and immediately gain 5 Runic Power.

    Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Streaking Stars While Celestial Alignment is active, your damaging spells call a Streaking Star, dealing an additional 156 180 damage when they are not a repeat of the previous ability.

    Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Dance of Death Barbed Shot has a chance equal to your critical strike chance to grant you 328 Agility for 8 sec. 393 Agility for 8 sec.
    • Feeding Frenzy Barbed Shot deals 1,492 276 additional damage over its duration, and Frenzy's duration is increased to 9.0 sec.
    • Rapid Reload Multi-Shots that damage more than 2 targets fire an additional wave of bullets, dealing 42 84 damage and reducing the cooldown of your Aspects by 1 sec.
    • Focused Fire Rapid Fire deals an additional 272 313 damage over its duration, and each shot has a 30% chance to generate 2 additional Focus.
    • Blur of Talons During Coordinated Assault, Mongoose Bite increases your Agility by 94 63 and your Speed by 52 for 6 sec. Stacks up to 5 times.

    Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Arcane Pummeling Clearcasting procs 10% more often, and each wave of a Clearcast Arcane Missiles deals 122 26 more damage than the previous.
    • Wildfire Pyroblast deals 63 44 additional damage. When you activate Combustion, you gain 768 Critical Strike, and up to 4 nearby allies gain 96 Critical Strike for 10 sec.

    Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Fury of Xuen Your Combo Strikes grant a stacking 2% 1.0% chance for your next Fists of Fury to grant 0 Haste and invoke Xuen, The White Tiger for 8 sec.

    Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Light's Decree Spending Holy Power during Avenging Wrath causes you to explode with Holy light for 80 56 damage per Holy Power spent to nearby enemies. Avenging Wrath's duration is increased by 5 sec.

    Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Searing Dialogue Mind Sear deals an additional 67 44 damage to enemies suffering from your Shadow Word: Pain and snares all enemies hit by 30%.

    Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Igneous Potential (Elemental) Your Lava Burst deals 34 84 additional damage, and your Lava Surge chance is increased to 18%.
    • Igneous Potential (Restoration) Your Lava Burst deals 34 84 additional damage, and your Lava Surge chance is increased to 23%.
    • Igneous Potential Restoration: Your Lava Burst deals 34 84 additional damage, and your Lava Surge chance is increased to 23%.
    • Primal Primer Melee attacks with Flametongue active increase the damage the target takes from your next Lava Lash by 14 10, stacking up to 10 times.
    • Strength of Earth Rockbiter causes your next melee ability, other than Rockbiter, to deal an additional 123 Nature damage. 86 Nature damage.

    Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Pandemic Invocation Refreshing Corruption, Agony, or Siphon Life with less than 5 seconds remaining will deal 68 79 Shadow damage and has a 6.66% chance to grant you a Soul Shard.
    • Umbral Blaze Your Hand of Guldan has a 15% chance to burn its target for 172 258 additional Shadowflame damage every 2 sec for 6 sec.

    Item Effects
    • Absorbing Absorb Hati's essence into the Thunderspark. 10 20 yd range. 10 sec cast (Channeled). 10 sec cooldown.
    • Absorbing Absorb Hati's essence into the Thunderspark. 10 20 yd range. 10 sec cast (Channeled). 10 sec cooldown.
    • Alliance Glider (New) Reduces your falling speed for 2 min. Instant. 3 min cooldown.
    • Charged Sparkstone (New) Bring out the latent power in Hati's lightning, visually enhancing Hati's abilities. Instant.
    • Create Belt (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Belt.
    • Create Boot (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Boots.
    • Create Bracer (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Bracers.
    • Create Chest (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Chestpiece.
    • Create Cloak (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Cloak.
    • Create Glove (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Gloves.
    • Create Helm (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Headgear.
    • Create Legs (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Leggings.
    • Create Neck (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Necklace.
    • Create Ring (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Ring.
    • Create Shoulder (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Shoulderpads.
    • Create Trinket (New) Create a soulbound item appropriate for your loot specialization. 3 sec cast. Reagents: Plundered Trinket.
    • Damaged Diving Helmet (New) Increases swimming speed by 100%. Instant.
    • Disguised (New) Disguises the user as one of a variety of creatures from across the world. Instant.
    • Gladiator's Emblem Increases maximum health by 15,998 19,182 for 20 sec. Instant. 1.5 min cooldown.
    • Gladiator's Maledict After 1.5 sec, launch void energy at the target, dealing 1,817 1,199 Shadow damage and absorbing up to 3,661 healing for 6 sec. 50 yd range. Instant. 100 yd range. Instant.
    • Gladiator's Maledict After 1.5 sec, launch void energy at the target, dealing 1,817 1,199 Shadow damage and absorbing up to 3,661 healing for 6 sec. 50 40 yd range. Instant. 2 min cooldown.
    • Gladiator's Safeguard Falling below 3,500% 25% health grants you a shield that absorbs 0 2,299 damage for 6 sec. This effect may occur once every two minutes.
    • Horde Glider (New) Reduces your falling speed for 2 min. Instant. 3 min cooldown.
    • Ink Siphon Siphons the blood of the dead around you, restoring your own health in the process. 2 sec cast. 20 yd range. 2 sec cast.
    • Ironspine Protocol (New) Enhance Hati's size and constitution, allowing mounting. Instant.
    • Jolt Jerky (New) Feed Hati a special treat, healing a small amount of damage. Sometimes, Hati may become too excited and viciously lick your face, dealing Nature damage. Instant.
    • Mallet of Thunderous Skins Increases Haste by 25% for all party and raid members. Lasts 40 sec. Allies receiving this effect Increases your Haste by 25%. Lasts 40 sec. You will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min. Instant. 5 min cooldown.
    • Mallet of Thunderous Skins Allows you to interact with Drums of Primal Might, empowering you in some way.
    • Rubber Ball (New) Throw the ball for Hati. Instant.
    • Silas' Potion of Prosperity (New) Increases your chance to create extra items from your Zandalari Alchemy recipe list. Instant.
    • Silas' Potion of Prosperity (New) Increases your chance to create extra items from your Kul Tiran Alchemy recipe list. Instant.
    • Voltweave Fez (New) Give the fez to Hati. Instant.

    Professions
    Engineering
    • Ub3r-Module: Boom Bots Instant. Reagents: Monelite Ore. Create an Ub3r Module: Short-Fused Boom Bot. Engineering. Engineering. Instant. Reagents: Monelite Ore.
    • Ub3r-Module: S3ntry MK X8.0 Instant. Reagents: Monelite Ore. Create an Ub3r Module: Ub3r S3ntry MK X8.0. Engineering. Engineering. Instant. Reagents: Monelite Ore.
    • Ub3r-Module: Ub3r-Improved Target Dummy Instant. Reagents: Monelite Ore. Create an Ub3r Construct: Ub3r-Improved Target Dummy. Engineering. Engineering. Instant. Reagents: Monelite Ore.

    Leatherworking
    • Drum of Primal Might Name changed from "Drums of Primal Might" to "Drum of Primal Might". Create a Drum of Primal Might. Leatherworking. Leatherworking. 3.5 2.5 sec cast. Reagents: Supple Hides x 2, Etched Bones x 3, Cleaned Brilliant Scales.
    • Mallet of Thunderous Skins Create the Create a Mallet of Thunderous Skins. Leatherworking. Leatherworking. 2 3 sec cast. Reagents: Coarse Leather x 5.

    Raid & Dungeon Abilities
    • Grievous Axe Throws an axe at a random enemy, inflicting 50 40 Physical damage initially and then inflicting 20 Physical damage every 1.5 sec until healed past 90% of maximum health. 50 yd range. 0.5 sec cast.
    • Liquid Gold Covers a player in Liquid Gold, inflicting 25 Fire damage every 3 sec. for 12 sec. When removed, creates a pile of Molten Gold at the player's location. Limited to 3 targets. Unlimited range. Instant. 2 targets. Unlimited range. Instant.
    • Necrotic Core Picks up Necrotic Shadow Core, inflicting 10 Shadow damage every 1 sec for 20 sec. While carrying Necrotic Shadow Core the player can cast Discharge Necrotic Core. Instant.
    • Plague of Toads King Rastakhan unleashes a swarm of giant toads that hop forward leaving puddles of Poison Toad Slime behind them. If the toads collide with anyone they explode, inflicting 15 every 1.5 sec for 12 sec to everyone within 5 yds. This effect stacks. 100 yd range. 3 sec cast.
    • Plague of Toads King Rastakhan unleashes a swarm of giant toads that hop forward leaving puddles of Poison Toad Slime behind them. If the toads collide with anyone they explode, inflicting 15 every 1.5 sec for 12 sec to everyone within 5 yds. This effect stacks. 10 yd range. Instant.
    • Seal of Bwonsamdi The Phantom of Retribution unleashes deathly missiles, inflicting 50 40 Shadow damage to players within 4 yards. Impacts that are not absorbed trigger Bwonsamdi's Wrath. Unlimited range. Instant.
    • Tempting Song Unlimited range. Instant. Tempts a nearby player, causing them to walk towards the caster. If the target reaches their destination, they jump off the ship. Tempting Song also inflicts 4 Nature damage every 1 sec. Unlimited range. Instant.
    • Toad Toxin King Rastakhan unleashes a swarm of giant toads that hop forward leaving puddles of Poison Toad Slime behind them. If the toads collide with anyone they explode, inflicting 15 every 1.5 sec for 12 sec to everyone within 5 yds. This effect stacks. Instant.



    String Changes
    Originally Posted by MMO-Champion
    • SPELL_FAILED_CUSTOM_ERROR_390 (New) - You already have a Silas' Sphere of Transmuation.
    • SPELL_FAILED_CUSTOM_ERROR_391 (New) - You do not have the Mallet of Thunderous Skins.



    Misc Changes
    Originally Posted by MMO-Champion
    Battle Masters
    • Arathi Basin - Brawl. Level: 110-120. Players: 4-6. Rated players: 6. Map: Arathi Basin. Classic Arathi Basin.
    • Arathi Basin - Brawl. Level: 120. Players: 8-15. Rated players: 10. Map: Arathi Basin AI Test. Comp Stomp.
    • Arathi Basin Comp Stomp - Name changed from "Arathi Basin AI Test" to "Arathi Basin Comp Stomp". Players: 1-15. Rated players: 10. Map: Arathi Basin AI Test. Comp Stomp.
    • Brawl 11 - Brawl. Level: 110-120. Players: 4-6. Rated players: 6. Maps: Classic Warsong Gulch, Seething Shore, Silvershard Mines, Temple of Kotmogu, Warsong Gulch.
    • Classic Arathi Basin - Name changed from "Arathi Basin" to "Classic Arathi Basin". Domination. Level: 10-120. Players: 8-15. Rated players: 10. Map: Arathi Basin. Classic Arathi Basin.
    • Classic Warsong Gulch - Name changed from "Warsong Gulch" to "Classic Warsong Gulch". Capture the Flag. Level: 10-120. Players: 5-10. Rated players: 10. Map: Warsong Gulch. Classic Warsong Gulch.
    • Random Epic Battleground - Level: 20-120. Players: 5-40. Maps: Alterac Valley, Isle of Conquest. Battle for Wintergrasp, Isle of Conquest.
    • Rated Battleground - Level: 120. Players: 5-10. Rated players: 10. Maps: Arathi Basin, Deepwind Gorge, Rated Eye of the Storm, Seething Shore, Silvershard Mines, Temple of Kotmogu, The Battle for Gilneas, Twin Peaks, Warsong Gulch.
    • Warsong Gulch - Brawl. Level: 110-120. Players: 4-6. Rated players: 6. Map: Warsong Gulch. Classic Warsong Gulch.

    Currency Types
    Hidden
    • BFA Season Rated Participation Currency - Max Quantity: 20000. 30000.

    Keystone Affixes
    • Bursting - When slain, non-boss enemies explode, causing all players to suffer 5% 14% of their max health in damage over 4 sec. This effect stacks.

    LFG Dungeons
    Dungeons
    • Arathi Basin Comp Stomp - - Capture objectives
      - Slay enemies
      - Win. Map: Arathi Basin AI Test Comp Stomp. Level 100+. Suggested level: 100. Roles: 15 damage.

    Raids
    • 10v10 Rated Battleground - Map Map: Classic: Warsong Gulch. Level 100. Suggested level: 85. Roles: .

    Map Areas
    Kul Tiras
    • Stormsong Valley > Tiffin's Melody - Name changed from "Stormsong Valley > Kul Tiran Flagship" to "Stormsong Valley > Tiffin's Melody".

    Northrend
    • Wintergrasp > Uncharted Territory (New)
    • Wintergrasp > Wintergrasp River - Name changed from "Sholazar Basin > Wintergrasp River" to "Wintergrasp > Wintergrasp River".

    Unknown
    • Stormwind City > Tiffin's Melody - Name changed from "Stormwind City > Kul Tiran Flagship" to "Stormwind City > Tiffin's Melody".

    Map Difficulties
    • Arathi Basin Comp Stomp - Name changed from "Arathi Basin AI Test" to "Arathi Basin Comp Stomp".
    • Classic Arathi Basin - Name changed from "Arathi Basin" to "Classic Arathi Basin".
    • Classic Warsong Gulch - Name changed from "Warsong Gulch" to "Classic Warsong Gulch".

    Maps
    Battle for Azeroth
    • Arathi Basin Comp Stomp - Name changed from "Arathi Basin AI Test" to "Arathi Basin Comp Stomp".
    • Battle for Wintergrasp - Directory: WintergraspEpic. Type: Battleground.Horde Description: "An ancient Titan stronghold built to protect the Vault of Archavon. Horde and Alliance forces battle furiously for control of the place, eager to seize the artifacts and relics held within the vault for their battle against the Lich King. An ancient Titan stronghold built to protect the Vault of Archavon. Horde and Alliance forces battle furiously for control of the place, eager to seize the artifacts and relics held within the vault for their battle against the Lich King.". Alliance Description: "An ancient Titan stronghold built to protect the Vault of Archavon. Horde and Alliance forces battle furiously for control of the place, eager to seize the artifacts and relics held within the vault for their battle against the Lich King.". PvP Objective: "Defend or Assault Wintergrasp". PvP Description: "- Defenders win by keeping Wintergrasp Fortress until the end of match - Assaulting faction wins by destroying the final wall of the Wintergrasp Fortress, and capturing the Titan Artifact".

    Vanilla
    • Classic Arathi Basin - Name changed from "Arathi Basin" to "Classic Arathi Basin".
    • Classic Warsong Gulch - Name changed from "Warsong Gulch" to "Classic Warsong Gulch".

    Mounts
    Flying Mounts
    • G.M.O.D. - Ground Flying Mount. G.M.O.D.. "Garishly sporting extreme amounts of goblin flair, Gallywix commissioned his Mech of Death to one up Mekkatorque in combat and more importantly in style." Source: Drop: High Tinker Mekkatorque Zone: Battle of Dazar'alor
    • Hogrus, Swine of Good Fortune (New) - Flying Mount. Hogrus, Swine of Good Fortune. "Hogrus was first seen by Emperor Shaohao on the third day of his meditation, and is considered by the Pandaren to be a sign of good fortune to come to those who take action." Source: In-Game Shop
    • Spirit of Eche'ro - Ground Flying Mount. Spirit of Eche'ro. "The spirit of Huln Highmountain's pet moose." Source: Profession: Archaeology

    World Safe Locations
    Zandalar
    • Raal DC location (New)
    Last edited by chaud; 2019-01-30 at 12:58 AM.

  2. #2
    Holy store mounts Batman.

    Used to be like 2 or 3 in an entire xpac. We're already gonna be at 3 and the expansion not even through its first major patch.

  3. #3
    Cue all the asshurt screechers complaining about "all them store mounts!!" whilst entirely ignoring all them in-game mounts!

    That being said, this mount is one I'll wait to obtain as a gift rather than spend gold.

  4. #4
    Quote Originally Posted by Queen of Hamsters View Post
    Cue all the asshurt screechers complaining about "all them store mounts!!" whilst entirely ignoring all them in-game mounts!

    That being said, this mount is one I'll wait to obtain as a gift rather than spend gold.
    Labeling criticism as "asshurt screeching" while proving their point by gesturing vaguely at the in-game re-skin fest.

    Good work sonny, you really got us.

    Been 5 expansions now since a truly special mount was added to the game (Invincible).

  5. #5
    Quote Originally Posted by Queen of Hamsters View Post
    Cue all the asshurt screechers complaining about "all them store mounts!!" whilst entirely ignoring all them in-game mounts!

    That being said, this mount is one I'll wait to obtain as a gift rather than spend gold.

    Almost at 400 mounts and I think store mounts are a problem.

  6. #6
    Quote Originally Posted by korijenkins View Post
    Labeling criticism as "asshurt screeching" while proving their point by gesturing vaguely at the in-game re-skin fest.

    Good work sonny, you really got us.

    Been 5 expansions now since a truly special mount was added to the game (Invincible).
    I'll take, your personal feels for 600, Alex!

    Invincible is a badly animated horse based on the same skeleton as Hippogryphs. If you truly don't believe there's been special, unique mounts added since then, that's too bad. As a collector, I've only had issues during WoD. And even then they still added the Voidtalon, the Blackhand mount, the Solar Spirehawk and the Infinite Timereaver. All mounts I've coveted so SO much more than any store iteration.

    And yes, I label it for what it tends to be in 9 out of 10 cases.

    - - - Updated - - -

    Quote Originally Posted by Shaqthefat View Post
    Almost at 400 mounts and I think store mounts are a problem.
    Thanks for sharing?

    I've got 424 mounts and I don't think store ones are a problem since the WoW token entered the picture and WoD ended.
    Last edited by Queen of Hamsters; 2019-01-30 at 02:03 AM.

  7. #7
    I can't be mad at store mounts anymore. Since I can buy them with gold and I'm not a mythic raider, I have more chance of getting them than that stupid Jaina's Elemental from BoD.

  8. #8
    Quote Originally Posted by Queen of Hamsters View Post
    Cue all the asshurt screechers complaining about "all them store mounts!!" whilst entirely ignoring all them in-game mounts!

    That being said, this mount is one I'll wait to obtain as a gift rather than spend gold.
    It's almost like it reflects the poor state of the game; and people getting angry over the developer focusing on spending time and money to
    make things for the whales that will buy everything; rather than use said resources to work on the game itself, or add the mount to the game;
    when we allready pay 25$ a month to play and buy the expansions/basegame, this isnt a FREE-2-PLAY game.

    Quote Originally Posted by The7 View Post
    I can't be mad at store mounts anymore. Since I can buy them with gold and I'm not a mythic raider, I have more chance of getting them than that stupid Jaina's Elemental from BoD.
    You still end up giving blizzard MONEY, since you buy gametokens that someone put out on AH for real-money.
    Last edited by Filipse; 2019-01-30 at 02:11 AM.

  9. #9
    The Lightbringer starkey's Avatar
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    Quote Originally Posted by Shaqthefat View Post
    Almost at 400 mounts and I think store mounts are a problem.
    Whats the problem?
    I'm gonna let 'em know that Dolemite is back on the scene! I'm gonna let 'em know that Dolemite is my name, and fuckin' up motherfuckers is my game!

  10. #10
    Quote Originally Posted by Filipse View Post
    It's almost like it reflects the poor state of the game; and people getting angry over the developer focusing on spending time and money to
    make things for the whales that will buy everything; rather than use said resources to work on the game itself, or add the mount to the game;
    when we allready pay 25$ a month to play and buy the expansions/basegame, this isnt a FREE-2-PLAY game.


    You still end up giving blizzard MONEY, since you buy gametokens that someone put out on AH for real-money.
    If that's true then the game was never in anything but a "poor state".

    Your and the others' crying is not new or original as of BfA, it was done during every.single.expansion and will continue to be. The only time that it was universal enough to lead to drastic actions and damage control, was during WoD. For obvious reasons.

    It's just that every expansion has X crowd realize they don't like Y strongly enough to be angered, yet as is common with human arrogance they then believe themselves to be the first in the history of the game to feel that way and connect that to the current expansion being "in a poor state".

    Meanwhile, where's the damage control that would inevitably follow a universal backlash? Where's the fevered attempts at throwing content at us to keep subs from bleeding (latest official word on that was that it ain't happening to begin with) and so on...?

    Yeah, just another case where the negativity on forums/the online sphere don't often reflect reality and feelings of the masses. In regards to the game or anything else, really. I'm sure the pig will sell for tons of cash, and the release schedules etc will carry on as originally planned out.
    Last edited by Queen of Hamsters; 2019-01-30 at 02:20 AM.

  11. #11
    Who cares about store mounts when we get Hati mount!
    Ironspine Protocol (New) Enhance Hati's size and constitution, allowing mounting. Instant.

  12. #12
    Glad I stopped playing this crappy game. I play this game when pigs fly.

  13. #13
    This is one of coolest looking mounts ever.

  14. #14
    Herald of the Titans
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    Oh look, more complaining about a mount that does nothing the mounts we already have don't do. By the time they add something that is P2W no one will notice because they will tired of the complaining.

  15. #15
    Here come the white-knighters to defend yet another store mount. Gotta milk those MTX! Any bet they're subscribed to Taliesin & Evitel

  16. #16
    The Lightbringer MrPaladinGuy's Avatar
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    There's a "when pigs fly" joke in there somewhere.

  17. #17
    Quote Originally Posted by Filipse View Post
    You still end up giving blizzard MONEY, since you buy gametokens that someone put out on AH for real-money.
    Gladly.
    I still don't have god damn Ashes of Al'ar, for fucks sake.

  18. #18
    So, to those that believe this kind of monetization is fine and dandy, wouldn't it be much greater, if the mount was, you know, free? And maybe tied to an event revolving around the festivities? Adding more variety and at least some temporary fun which the game is in dire need of?

  19. #19
    Quote Originally Posted by starkey View Post
    Whats the problem?

    Putting things into a game, that people already pay monthly for, that requires money to unlock. If this pig mount was obtainable through in game means I would be out spending time in WoW farming whatever I need to get it.

    - - - Updated - - -

    Quote Originally Posted by Queen of Hamsters View Post
    Thanks for sharing?

    I've got 424 mounts and I don't think store ones are a problem since the WoW token entered the picture and WoD ended.

    I was implying your statement about people "complaining" about store mounts while ignoring in game mounts is retarded. These mounts are RMTs in a game that people already pay monthly for. People want content to do, not one item to spend money.

  20. #20
    The Lightbringer starkey's Avatar
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    [QUOTE=Shaqthefat;50792695]Putting things into a game, that people already pay monthly for, that requires money to unlock. If this pig mount was obtainable through in game means I would be out spending time in WoW farming whatever I need to get it.

    Fair enough, only thing i ever got from the store was the Lil'Ragnaros battle pet which was a gift from a streamer that did a giveaway, other than that im a druid i dont even need a mount my cheetah form is perfect i don't even think i got more than 150 mounts collected.
    I'm gonna let 'em know that Dolemite is back on the scene! I'm gonna let 'em know that Dolemite is my name, and fuckin' up motherfuckers is my game!

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