BASIC CAMPFIRE for WARCHIEF UK Prime Minister!
Classic nights were amazing. The weather effects were better too. I always found it odd they went away from these things.
Amazing link, thanks for posting. Now, let's compare the screenshot of Lakeshire there:
To this one I took on BfA (view distance is turned down):
and to this one WITH the Inky Black Potion on (view distance still turned down) to dispel this myth that the potion makes the game as dark as Vanilla was:
Now before arkanon comes in to troll, claiming I'm editing these screenshots; there's a real simple way to check this out yourself. Log into the game and go to Lakeshire.
oh god i forgot all about that! the brawl, it was AMAZING. completely changed how i played the entire BG. I haven't really pvpd at all this expac because i just dont like how the classes have evolved. or devolved. But that Brawl was amazing. It made really boring nodes like GM suddenly really 'scary' to defend. would be all quiet, then you would see a player slip into view, then slip back out. you knew they were there, but just couldn't see them. Really enjoyable!
Should be pretty obvious from behaviour that we're dealing with somebody who outright refuses to acknowledge any evidence that does not fit the pre-existing narrative and makes absurd demands to justify that stance.
Of course we can draw plenty of conclusions from all the evidence around, and the resolution of the video has no actual impact on the brightness. Somebody just doesn't want to deal with the possibility of being wrong even though it would be much less trouble.
First picture is much more contrasting (and vivid, but "soft and warm") and not looking at that it's dark there, but moon presence gives certain direction of light (shadows and lighting). In fact, you can distinguish each of objects. And everything merges into one dull patch - hodgepodge in last two pictures, we don’t talk about any light source here, besides colors themselves aren't contrasting, but rather faded, smeared out, whole picture is covered in glossy/filter (private settings?).Factsbeforefeelings
--- snip ---
ps. I'm not trying to argue that this how it was or how it is, just describing what I see in proposed pictures. You must consider light sources and time of day/night for adequate comparison. Yay, how charming looks water in moon light at first picture. Also it's look like US have some alike thread (with pictures, also revived one; they slipped a little to models discussion, which is inappropriate, since there is nothing to compare there, they completely don't match each other in style or performance, but if we discard this part).
Never said they'rehuth
Besides, what you're mentioning makes the vanilla shot less realistic.
By the way, I have never really touched directly environment in previous discussions, only about fancifully exaggerated cartoony absurdity in appearance and behavior of new models. As for environment, it never tried to look realistic in my opinion, rather much like fairy tale, but this was precisely the essence of balance: fairy tales often kind and cheerful, but never dumb, which is often much more characteristic for a cartoon. And this where I see difference between classic and current art version: environment/models = if old version was exactly centered in both parameters (and therefore didn't cause feeling of discomfort, inconsistency between this and that), then new art already is overly tricky/saturated for first parameter with various processing systems, and stupid to absurdity, being cut off from reality, oversimplified for second one (as if for children (that f@cking toggle $hit again )) clownery (and quite naturally, that they're very badly combined together).
Also this:
Last edited by Alkizon; 2023-05-04 at 08:47 AM.
__---=== PM me WHERE if I'm unnecessarily "notifying" you ===---__
That's kinda beside the point, though. The topic at hand is brightness, not clarity.
Besides, what you're mentioning makes the vanilla shot less realistic. It's too colourful, contrasting and vivid for what's supposed to be night. You can make out colours on things that shouldn't be getting enough light to see anything.
Also, distance fog is present in the newer shots which is the cause of some of that fading and smearing.
The gloss is due to some change to how textures are rendered. Many old textures are far to glossy now. It makes the old "realistic" weapon models look really weird too.
I already linked him a post from MMO Champion reporting the news that they added back darker nights and he went on about settings and shit rather than admit he was wrong, that people aren't editing their screenshots to look like the world gets dark at night now, after he was told that the bright ass picture of Redridge is no longer what the zone looks like at night... good luck.
Sure you do buddy. I really can't believe the extent that someone would go to get the approval of others on the Internet.
Doctored "Screenshots"? Check.
Claiming to remember settings from 15 years ago? Check.
Putting your self worth into the hands of random strangers? Check.
Have we ever gotten an actual explanation why real nights were removed from retail WoW?
Casuals complaining they can't see in the dark? Lol.
Nights are weird right now. It's dark but objects seem to still be lit. May be a bug, may be "old nights" were already gone by 1.12.
- - - Updated - - -
Most likely same reason everything is removed randomly with no explanation. Either it was a bug, or it was broken by fixing something else.
FFXIV - Maduin (Dynamis DC)
Soo now that the beta has begun, are the weather effects in the game? I know dark nights are a thing but I'm still wondering if the weather effects are in.
They are in. https://www.reddit.com/r/classicwow/...aysafe_stream/
Just more rare than on fake servers as it should be.
So much animosity in this thread over such a trivial thing.