1. #1

    How are DKs in the new expansion

    I stopped playin after legion and tel me i wanna know

  2. #2
    Quote Originally Posted by Ellekene View Post
    I stopped playin after legion and tel me i wanna know
    come back and suffer well with the rest of us..

    DKs are not a favored class by the devs who try their best to ruin the fun at every opportunity for a long time now.. on top of this DK players happen to be one of the least whiney playerbase in the game which makes it a lot less likely that we would get noticed and receive a buff.

    If you have a look at general and class forums on the official site and compare how quickly some classes receive "Fixes" or gets buffed to top of the lists, it will directly correspond with the volume of cries..

  3. #3
    Legendary! Raugnaut's Avatar
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    Blood is considered to be one of the better tanks for ALL content. Mostly because of Gorefiends.

    Unholy/Frost were middle of the pack last I checked.

    As for playstyle itself? Eh. Blood is a bit slow now without Artifact, and more squishy without all the bonuses the Artifact had. Talents are a bit of a mess.
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    I think your problem is a lack of intellect.

  4. #4

  5. #5
    If you wanna dps do yourself a favour and play demonhunter or rogue. That are the only favourite children of Blizzard in the melee camp in bfa.

    If you wanna tank dk is okay but got nerfed in 8.1, used to be really strong in 8.0 but less so now.

  6. #6
    DK is doing alright as a tank.

    DPS wise though it's very middle of the pack and probably will remain so until the next tier when they can actually gain significant percentages of secondary stats. Right now there's really no natural boost to one stat or another to push a DK towards a specific track and without that boost all secondary stat scaling is just bad. It seems to take a lot more stat just to reach a percentage point for a DK than it does for either my warrior or monk.

    If you can turn the damage meter off though and just play the playstyle isn't that bad - at least for Blood and Unholy - for Unholy especially there are some specific talents you can take that make you pretty amazing for fights that have just a crap ton of adds. Shame though that if you have a DPS meter and there's a Havoc DH in the group that's not fondling their scrotum all they need are two GCDs to wreck shit that takes you twice as long for less damage.

  7. #7
    Pandaren Monk msdos's Avatar
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    Compared to Legion, basically we lost our ability to be top 3 raid DPS for the ability to not be a broken tank and have a very solid and fun PVP spec.

    The blood talents and azerite traits are laughable. You could pick no talents but Bonestorm and not even see that much of a difference. The traits are just generic "deal some damage, get some haste".
    Unholy's best traits are passive strength gains.
    Frost I have no idea as I'm not trying Frost this expansion because Blizzfart has given up on it completely.

  8. #8
    Play anything else but DK - we hit rock bottom. And when i interpret it right, we will receive even a nerf next patch.

    w"ww.r"eddit.c"om/r/wow/comments/avr5rv/battle_of_dazaralor_simulations_versus_parses/

    remove "

  9. #9
    Quote Originally Posted by Raugnaut View Post
    Blood is considered to be one of the better tanks for ALL content. Mostly because of Gorefiends.

    Unholy/Frost were middle of the pack last I checked.

    As for playstyle itself? Eh. Blood is a bit slow now without Artifact, and more squishy without all the bonuses the Artifact had. Talents are a bit of a mess.
    Blood is kinda dogshit now compared to prot warr and prot pala and monks.
    Blood just gets shit on high keys.

  10. #10
    I find UH fairly fun. At least I have more than 3 buttons to press, unlike many other classes nowdays. I do play casually though, mainly PvP and sometimes M+ (mostly 10ish keys). UH can do quite decent in both fields, if you know what you're doing and have the right traits. The problem is they are not so preferred, so it's hard to find decent teams/groups to play with.

  11. #11
    Blood and UH don't feel too bad to play. Frost on the other hand feels pretty terrible. Breath of Sindragosa build is really the only viable one and it feels horrible to play since it's 20 seconds of burst and then a whole 2 minutes of waiting. It's a slower and less climactic fury warrior, and fury also performs better.
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  12. #12
    Blood and Unholy hold their own well. Frost pumps out some good burst AoE thanks to breath and frostwyrm but can't hold up to unholy's sustain. Blood is the king of M+ utility with two grips but lacks the DPS compared to Prot warriors. DPS specs lack the utility needed in high end keys when building a group composition and often loses out to other melee with similar or equal DPS but greater utility.

  13. #13
    Quote Originally Posted by Th3Scourge View Post
    Blood and Unholy hold their own well. Frost pumps out some good burst AoE thanks to breath and frostwyrm but can't hold up to unholy's sustain. Blood is the king of M+ utility with two grips but lacks the DPS compared to Prot warriors. DPS specs lack the utility needed in high end keys when building a group composition and often loses out to other melee with similar or equal DPS but greater utility.
    You mean blood hold their own well, frost and UH are both close with UH pushing slightly ahead but both are bottom and subpar on dps than most specs.

  14. #14
    Quote Originally Posted by Kendros View Post
    You mean blood hold their own well, frost and UH are both close with UH pushing slightly ahead but both are bottom and subpar on dps than most specs.
    If we deleted the dps meters, I'm pretty sure we wouldn't be here complaining.

  15. #15
    The Patient terminaltrip421's Avatar
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    I used to thoroughly enjoy frost, granted it might have been OP. now it feels like I'm swinging two nerf bats. this is why I chose to level every class though, it's been happening since TBC; just play the ones that are still fun. though it feels like a majority of the dps specs I play are under-powered. I'd swear that there was better balance in WoD (I quit legion after only leveling a DH to 120 so I can't speak to end-game play on anything else for legion.) like death knight demon hunter may remain GM for a few expansions and then get forgotten in favor of the next hero class.

  16. #16
    I played all 3 specs. And as people mentioned already, Blood is effective m+ and raid tank, unholy is Ok.

    But across all the 3 specs, the rotations are boring, and the playstyle is really slow...

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