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  1. #341
    Quote Originally Posted by justandulas View Post
    I personally enjoy the slower paced, more old school MMO style of classic WoW. I understand why people like current though, and promote it. I feel like there's room to co-exist.

    It's just personal preference. There isn't a right or wrong here, imo.

    My only narrative is that i enjoy the older style more, but i encourage those who enjoy the current style to keep on loving it. We can agree to disagree, and that's ok. I'm off now though, so, i hope you have a good night.
    i am interested in what EXACTLY you enjoyed about the weapon skill? When you swapped weapons, did you enjoy standing still auto attacking the same mob until it was max level? Did you feel that added to your game experience?

  2. #342
    Quote Originally Posted by Flutterguy View Post
    The structure, however, became a giant mess in BC because they had issues with guild poaching due to needing to do old content to gear for current content.
    You talking about 1% of playera wht actualy guild hop and were accepted by new guild. In most casea if you quit your guild and try to hop into another it would ruin your reputation on realm. Also this is absolutly ok and healthy aspect of mmo game becouse it creates social dynamic between players.

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    Quote Originally Posted by arkanon View Post
    i am interested in what EXACTLY you enjoyed about the weapon skill? When you swapped weapons, did you enjoy standing still auto attacking the same mob until it was max level? Did you feel that added to your game experience?
    It added to immersion and rpg aspect of the game. You k ow not everything in the game supostu be enjoyable. Some aspects has to be annoying, tedius, grindy, boring or challenging. Becouse in grand scheme of things it is exactly those aspects what add and create things you will end up enjoying. Traveling to dungeon on foot is time consuming you actuly dont enjoy it but what if during that time happens something wht you will end up enjoying. Maybe you will find new friend/guild. Etc. Thats why so many players have absolutly no clue how different aspecta even those annoying are so immportant for the game. And it kinda make sense that your char will be less experienced with new type of weapon just like you would in rl.

  3. #343
    Quote Originally Posted by Muajin76 View Post
    I am curious why he doesn't post on here himself?
    Probably because the thread will have two basic camps.

    Camp 1: Give me your dick you are right about everything.
    Camp 2: Just in case you were confused, I am a giant dick and will try to get e-fame here and now.

  4. #344
    Quote Originally Posted by Elias01 View Post
    You talking about 1% of playera wht actualy guild hop and were accepted by new guild. In most casea if you quit your guild and try to hop into another it would ruin your reputation on realm. Also this is absolutly ok and healthy aspect of mmo game becouse it creates social dynamic between players.

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    It added to immersion and rpg aspect of the game. You k ow not everything in the game supostu be enjoyable. Some aspects has to be annoying, tedius, grindy, boring or challenging. Becouse in grand scheme of things it is exactly those aspects what add and create things you will end up enjoying. Traveling to dungeon on foot is time consuming you actuly dont enjoy it but what if during that time happens something wht you will end up enjoying. Maybe you will find new friend/guild. Etc. Thats why so many players have absolutly no clue how different aspecta even those annoying are so immportant for the game. And it kinda make sense that your char will be less experienced with new type of weapon just like you would in rl.
    So just to be clear, one more time, you found weapon skills "immersive" because you have you right click a mob once, and then afk while it auto attacked for an hour, while you watched tv in the other room. This is immersion to you?

    So far from reality it is obvious how thick those roses tinted glasses are.

  5. #345
    Well, Blizzard has raised hand in favor of more RNG-based, less deterministic loot where you are showered with loot but 99% of them are junk.

    So might say that gearing is easier than ever, but at the same time also harder than ever because your drops become meaningless due to the presence of titanforging and other RNG mechanism.
    Quote Originally Posted by RedGamer030 View Post
    I do not need to be constructive in this thread, nor provide an argument. There is nothing here to actually debate. Your reasoning is flawed and thusly you have no argument.
    ↑ Epitome of Internet Logic

  6. #346
    Does Preach do mythic raiding?

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    Quote Originally Posted by Low Hanging Fruit View Post
    Probably because the thread will have two basic camps.

    Camp 1: Give me your dick you are right about everything.
    Camp 2: Just in case you were confused, I am a giant dick and will try to get e-fame here and now.
    So dick either way?
    The hunter hoe with the least beloe.

  7. #347
    Quote Originally Posted by Mightytasty View Post
    Titanforge bruh. Not hard to get a x3 proc. Math is hard.
    So does this magically only apply to one side of the equation? I mean, you know previous tier mythic can forge right? Derp!

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    Quote Originally Posted by Elias01 View Post
    And it was time and time again proven to be wrong. Yes ofc you will havr players loving current gearing but we talking about bittom 5% of casual audience. Players what log in for 30 minutes and quit and actualy dont even like playing mmo game. Than ofc you have 1% of hardcore players what also enjoys this type of system. Buuuut rest of core playerbase. This is what happens when you cutter game to lowest common dominator. You end up allienating your core audience. How can anyone like this system? Have you guys even played past 2 or 3 months? Game is absolute ghost town. Go and try play on 2k vannila server. Game feels far more populated and alive than any of high populated realm on retail.
    Proof. I don't think that word means what you think it means.

    I have a 120 of every class and I enjoy it. I raid heroic on one toon and do M+ on another, but the bulk of my play time I spend on alts. Because I find it fun to fish for forges and try different playstyles and builds of other classes across all roles. I do immensely enjoy the tryhards crying about loot nowadays though. It's almost as entertaining as the game.

  8. #348
    Quote Originally Posted by arkanon View Post
    So just to be clear, one more time, you found weapon skills "immersive" because you have you right click a mob once, and then afk while it auto attacked for an hour, while you watched tv in the other room. This is immersion to you?

    So far from reality it is obvious how thick those roses tinted glasses are.
    Firstly people were not afking. Secondly yes. It makes sense when you pick up new type of weapon you wont be hitting mobs just like you woulnt kill rabbit when you shoot for the first time with bow. Immersion for you to know is created when you play in beliavable world which works and use same incoviniences what we have in real life.

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    Quote Originally Posted by niil945 View Post
    So does this magically only apply to one side of the equation? I mean, you know previous tier mythic can forge right? Derp!

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    Proof. I don't think that word means what you think it means.

    I have a 120 of every class and I enjoy it. I raid heroic on one toon and do M+ on another, but the bulk of my play time I spend on alts. Because I find it fun to fish for forges and try different playstyles and builds of other classes across all roles. I do immensely enjoy the tryhards crying about loot nowadays though. It's almost as entertaining as the game.
    You are minority. Sure enyoj and have fun but we talking about here about ll those millions of players what actualy quit game.

  9. #349
    Quote Originally Posted by Elias01 View Post
    You are minority. Sure enyoj and have fun but we talking about here about ll those millions of players what actualy quit game.
    Citation needed. On both the numbers that quit and why they quit. Thanks!

  10. #350
    Quote Originally Posted by Elias01 View Post
    And it was time and time again proven to be wrong. Yes ofc you will havr players loving current gearing but we talking about bittom 5% of casual audience. Players what log in for 30 minutes and quit and actualy dont even like playing mmo game. Than ofc you have 1% of hardcore players what also enjoys this type of system. Buuuut rest of core playerbase. This is what happens when you cutter game to lowest common dominator. You end up allienating your core audience. How can anyone like this system? Have you guys even played past 2 or 3 months? Game is absolute ghost town. Go and try play on 2k vannila server. Game feels far more populated and alive than any of high populated realm on retail.
    by whom ?

    5 youtubers/twitch streamers which do the same shit as all other streamers meaning are as controversial as fuck to make $$$$$$$$$ ?

    or by mythic raiders who are realising nobody ever cared about their gear or progress they had?

    because for sure you dont see here people who are solely doin normal/hc and low level mythic + keys complaining about gear.

    the only ones complaing about current system are mythic raiders nobody else.

    and few people who no longer play game and will speak any shit possible to justify themselves getting burned from raiding and loosing fun in playing.

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    Quote Originally Posted by Elias01 View Post
    You are minority. Sure enyoj and have fun but we talking about here about ll those millions of players what actualy quit game.
    gotta show proofs of this

    because so far blizzard is making more $$$$ then ever in wow history .

    show us the proof of this doom and gloom.

    because no whining on mmochamp is not proof.

  11. #351
    The Patient Vrinara's Avatar
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    I didn't bother to read this since I am currently tired at the moment.. but that thumbnail for the video.. I am dying of laughter!

  12. #352
    Quote Originally Posted by Muajin76 View Post
    Does Preach do mythic raiding?
    on bench - they recruited him to get nice exposition on twitch and he fucked them over , this raid by choosing $$$$ from streaning world first progress

    so he has plenty of time to do youtube videos now

    but hey $$$ is $$$

  13. #353
    Quote Originally Posted by kamuimac View Post
    on bench - they recruited him to get nice exposition on twitch and he fucked them over , this raid by choosing $$$$ from streaning world first progress

    so he has plenty of time to do youtube videos now

    but hey $$$ is $$$
    What a childish view.. he is a youtuber/streamer and he got a chance to broaden his job oportunities into casting esport type like events. This is a business opportunity that an adult can't pass up just to kill a boss 2 weeks earlier. Since they are neither in the world first race nor does this (other fat) brit stream his progression raiding in the first place, this also didn't fuck up anyone other than his private raiding progression.

    As for the contents of the video and topic, some parts are obviously true to some extend. I'm not sure I can agree with all the conclusions though. Some of it still reeks of the ivory tower mentality of someone who puts more than 20 hours a week into a game, which is hardly a viable standard. That doesn't mean that the loot in WoW doesn't have issues, oh damn it does and the inflationary iLvl is definitely among it. I'm personally also a proponent of 5 iLvl differences between difficulties per raid tier and I also agree with the overall goal of making gear longer usefull, but I also don't think that giving no gear to casuals is the right solution here either.

  14. #354
    So mythic+ dungeons , and tf/wf are killing off mythic raiding?

    we might eventually just have LFR/Normal/Heroic?


    Good.

    And not a moment too soon. An end to e-peening in video games.
    "Independence forever!" --- President John Adams
    "America is the well-wisher to the freedom and independence of all. She is the champion and vindicator only of her own." --- President John Quincy Adams
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  15. #355
    High Overlord Mightytasty's Avatar
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    Quote Originally Posted by niil945 View Post
    So does this magically only apply to one side of the equation? I mean, you know previous tier mythic can forge right? Derp!
    Mythic can’t titanforge nearly as much. 2x forge then it caps for mythic for some reason.

  16. #356
    If they really want to keep the concept of titanforging, why not move titanforging to a different spot in the process? Make a consumable item that "titanforges" a piece of gear. Let all gear drop without titanforging.

    This way, Blizzard can control how quickly people get titanforging (set a higher price or make the items to craft it rarer) AND players can choose their best pieces to upgrade with the titanforging.

    You could even give back conquest/valor points and have the titanforge items require them (or make that one path to acquire).

    Or maybe the boss drop seals, instead of rolling an extra time for loot, you roll it to titanforge your drop. When titanforge doesn't proc, it gives you some consolation affix like +speed, and increases your odds of titanforging your next coin.

  17. #357
    Quote Originally Posted by MoanaLisa View Post
    Designing to keep people signed up for 12 months by lowering the slope of ilevel progression would not be well received.
    I don't think that's a good idea either, at least not when your entire game is built around raiding. In the early days you could get away with it because raiding was just a part of it. Catch-up mechanics are necessary so that people can at least gear up fairly quick and do normal mode raiding. Normal mode gear was 355 iLvl in Uldir but when the new "season" hit they started handing out 385 gear like it was candy, which was the mythic iLvl in Uldir.

    In no world does it make sense to have everyone catch up completely (or even surpass with the new azerite rings and free 400 gear) to those that spent months doing the hardest possible content. I'm not a mythic raider myself but I can say that the work I did on my character in heroic during Uldir felt like it was all for nothing when I logged in and found out that they were now handing out better gear than I was wearing for almost no effort at all.

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    Quote Originally Posted by TrickNasty View Post
    Regardless of anyone’s opinion of Preach, he makes a valid point. Higher end gear is entirely too easy to get. Long gone are the days when you see a Prot warrior or a Prot Paladin with the Bulwark of Azzinoth. I think it’s that feeling of stature, even if it at some points became a bit of a “member” measuring contest that people yearn for. Something, anything, to strive for.
    I think all people are asking for is for the effort to match the reward. Do difficult and/or time consuming content and get good gear, do easy and/or fast content and get bad gear. I believe that players at all difficulty levels feel like this, they just want to feel like they're working towards something worthwhile instead of just going in blind and reacting to whatever happens to happen.

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    Quote Originally Posted by arkanon View Post
    i am interested in what EXACTLY you enjoyed about the weapon skill? When you swapped weapons, did you enjoy standing still auto attacking the same mob until it was max level? Did you feel that added to your game experience?
    It added value to your character. Every second spent progressing even if it was something braindead like weapon skill made your character feel more valuable to you because of the time and care you spent essentially checking off boxes.

  18. #358
    High Overlord Mightytasty's Avatar
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    Quote Originally Posted by luciano View Post
    If they really want to keep the concept of titanforging, why not move titanforging to a different spot in the process? Make a consumable item that "titanforges" a piece of gear. Let all gear drop without titanforging.

    This way, Blizzard can control how quickly people get titanforging (set a higher price or make the items to craft it rarer) AND players can choose their best pieces to upgrade with the titanforging.

    You could even give back conquest/valor points and have the titanforge items require them (or make that one path to acquire).

    Or maybe the boss drop seals, instead of rolling an extra time for loot, you roll it to titanforge your drop. When titanforge doesn't proc, it gives you some consolation affix like +speed, and increases your odds of titanforging your next coin.
    This is a good suggestion that addresses the current lack of player agency and I think it’s a fair compromise.

  19. #359
    Quote Originally Posted by kamuimac View Post
    on bench - they recruited him to get nice exposition on twitch and he fucked them over , this raid by choosing $$$$ from streaning world first progress

    so he has plenty of time to do youtube videos now

    but hey $$$ is $$$
    haha dam.
    but yea...cash be cash.
    The hunter hoe with the least beloe.

  20. #360
    High Overlord Mightytasty's Avatar
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    Quote Originally Posted by kamuimac View Post
    on bench - they recruited him to get nice exposition on twitch and he fucked them over , this raid by choosing $$$$ from streaning world first progress

    so he has plenty of time to do youtube videos now

    but hey $$$ is $$$
    Shaming a guy for making money over playing a video game.

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