Page 39 of 47 FirstFirst ...
29
37
38
39
40
41
... LastLast
  1. #761
    Quote Originally Posted by Lurker1 View Post
    I think it's very funny that i have all my toons at ilvl390s without steping into instances lol feels good man!being badass ftw!

    - - - Updated - - -

    Lies i gotten 10 mage tower skins before it went away good players still around.
    I got every mage tower skin except for the healing ones primarily because I did the resto sham one and wanted to claw my eyes out with boredom. Doesn't mean I know the classes inside and out just means in many cases I outgeared them. Had nothing to do with being good after the first few.

    - - - Updated - - -

    Quote Originally Posted by Kaesebrezen View Post
    Catchups have to be fast. That's their only requirement.

    If you go back to WoD, recruitment was an abhorrent nightmare. You had the majority of guilds being your catchup farms. They spent several weeks gearing up players, just to have geared players poached the guilds at top which are actually progressing. In the past you started at the bottom and had to work your way up, but such an approach only works if you have a steady stream of new players entering at the button. WoW doesn't have that.

    You also can't have a gear progression that takes several weeks to a few months in a world where a raid tier only last 5-6 months. Even back in BC, going back to Black Temple to gear up new players for Sunwell wasn't a fun task.

    What people in this thread, and also Preach, should be asking is why do we have the system we have now? What problems did the previous system have?
    For whom was the previous system actually a problem?
    Don't claim to have raided bc when you obviously didn't. A fast BT clear was a fun break and we didn't just do it for gearing up new apps or even alts we did it for glaives.

  2. #762
    Quote Originally Posted by Maudib View Post
    Actually the Youtubers provide solid viewpoints and perspectives of the game... their popularity is partially due to the numbe rof people who are looking to validate their own opinions.

    WoW isn't shit because Preach says so... WoW is shit because it is... and Preach simply shares that opinion... which draws in 363,000 subscribers who also think WoW is shit.

    There are plenty who do not agree with it and still play WoW... Doesn't make either "side" unintelligent... it just means some people have a very low expectation of an MMORPG these days.
    How do you know that they agree with Preach that WoW is shit? Or that he even thinks that it does over all? I am subscribed to Preach not because i think WoW is shit, but more because i usually like his "Drama Fridays" where he reads "player stories" from raiding and guild adventures of Wow players. And yes i agree with some of his complaints but he sure as fuck isnt "right" about anything.

  3. #763
    Quote Originally Posted by Nasuuna View Post
    I got insulted for saying I didn't earn 400ilvl on my monk, doing like, 2 +10s and 1 7 boss clear of BoD.
    Yup it's nuts my last character was heroic ilvl within a week without even relying on friends to carry me that's stupid.

    - - - Updated - - -

    Quote Originally Posted by kamuimac View Post
    i do agree with a lot of what you written

    i disagree that its the system what is killing guilds

    what is killing guilds in reality is real life .

    and people choosing to pursue real goals in real life instead fake ones in games.

    all you need in reality to kill any guild is theat key 3-4 people quit and whole guild implodes.

    its unrealistic expectation to desire for the same group of friends to do activity X on set schedule for years. it doesnt happen irl and its unachivable in games.

    yes a lot of people will raid for months - but eventually they will quit .

    very few people will raid for few years - but even they will eventually burn out and quit.

    next to nobody is raiding non stop for 3+ years. it takes special kind of people - for example social outcasts , lonely people with no friends or some other special traits but no normal funtioning member of society will play the same same on high level on set schedule for years. its just not normal behaviour.

    ye ye ye i know everybody on mmochamp who raids has wife kids high payed jobs and 3 cars and 12 inch cock - ofc you have - its internet we are all handome clones of ryan reynolds here duh .

    only reality is a bit different. and this is something that most people are to scared to admit.

    that the reason why they defend the "special place" for mythic raiding is because they have nothing else outside of it.

    It is real life but it's for a different reason than you think. Blizzard has insisted on implementing uncapped grinds and encouraging alting by refusing to implement an account wide loot lockout the first few weeks of a tier. This has led to massive burnout you even see players like Max who streams for a living straight up saying the game sucks now. The whole idea of raid logging is basically dead if you want to play in a decent guild which has drastically decreased the viable raiding population.

    - - - Updated - - -

    Quote Originally Posted by Kallisto View Post
    Me as a casual player like being able to get decent gear while playing at a pace, not being forced into having to spend hours of homework to find a good guild that is 100% linked to my needs or end up pugging with what is list of pug groups where 99.99999999999999999999999999999999999999% would likely fail at putting their shoes on right.

    If that means I somehow get full mythic rated gear through titanforge who cares. It affects no one but me.
    Why do you need "good gear" if you aren't raiding?

    - - - Updated - - -

    Quote Originally Posted by Gaidax View Post
    Forget it, apparently some random Billy getting a decent item once in a blue moon is destroying WoW as we know it.

    I think this whole thing would maybe have a merit from Heroic raider standpoint, where you can easily get directly competing gear from alternative sources, but I just think that Heroic raiding is simply not any more challenging than M+10 anyway and it's the only unlimited source of heroic ilvl gear outside PvP.

    Mythic raiders on the other hand have little to worry about, especially because of weapons being hard capped at +10WF and raid Azerite usually being best and capped at 400 for other sources aside from gamble one. So by definition in BfA best gear comes from Mythic raids, simply because nothing else drops comparable ilvl for key gear pieces anyway.

    Honestly I would not give a damn if Blizz would hard cap WF/TF to 15 or even 10 ilvls max, just as I don't really give a damn for random Joe getting a sweet TF roll on some random item. So if that is what it takes to stop all this bleating, by all means do it, but realistically it won't happen because much more people benefit from the system as opposed to being "harmed" by it.

    - - - Updated - - -

    Alternatively for all those who want to feel extra "speshul" they could increase gap between Heroic and Mythic ilvl to 25. That would do it too. Whether it's actually needed? Meehhh? Don't think so really.
    Yeah definitely has nothing to do with wow feeling like d3 with seasons and a slot machine nope nothing at all /s

  4. #764
    Quote Originally Posted by Deianeira View Post
    How do you know that they agree with Preach that WoW is shit? Or that he even thinks that it does over all? I am subscribed to Preach not because i think WoW is shit, but more because i usually like his "Drama Fridays" where he reads "player stories" from raiding and guild adventures of Wow players. And yes i agree with some of his complaints but he sure as fuck isnt "right" about anything.
    Cool thing about Youtube... them there comments below the videos allow people to agree or disagree. You should read them sometimes. As one might imagine, more people agree than disagree. Because you generally follow people you like/agree with.

    Apparently your mileage varied.

  5. #765
    Quote Originally Posted by ToxicFlame View Post
    you're also not going to be pugging M+10+ unless you get your raider.io up ((or use shortcuts), you're not going to be pugging heroic unless you get your curve, you're not going to be pugging mythic beyond the first 2 bosses give or take if you are really lucky with your group. and everything else is, free the moment you ding.
    You can get a minimum gear for everything you could possibly pug within a weekend, that imo is a broken system.
    That is completely fine, you can get the necessary raider.io to do M+10 reasonably by doing a bit less than that M+, groups for which are much less picky. Same with Heroic, eventually you will find your way through, which is the whole point of progression.

    You need to build some clout and I find it to be fine really.

    - - - Updated - - -

    Quote Originally Posted by Xath View Post
    Yeah definitely has nothing to do with wow feeling like d3 with seasons and a slot machine nope nothing at all /s
    Gear being obsoleted by new raid tier is a thing from late TBC, so again I am not sure how you and some others suddenly make such a big issue out of it. Same with TF boogeyman, which really REALLY is not a thing in BfA to any sort of significant extent.

    Heck, Legion which is now hailed as one of the best WoW expansions had all that, why is it suddenly such an issue in BfA? I think the problem is elsewhere because what you said was WoW for more than 10 years and TF is really not a factor.

    - - - Updated - - -

    Quote Originally Posted by Maudib View Post
    Cool thing about Youtube... them there comments below the videos allow people to agree or disagree. You should read them sometimes. As one might imagine, more people agree than disagree. Because you generally follow people you like/agree with.

    Apparently your mileage varied.
    That's pretty much spoiled statistics there and you know it. These things are like a Church, most people sitting in it agree with preacher and those who don't either shut up or do not even come there.

    It's no coincidence Preach is "Preach" - it is literally same thing, he has his congregation that knows what they are coming for and he gives them just that. I would not be surprised if that's the thing he thought of when he took that handle name.

  6. #766
    Pit Lord Daffan's Avatar
    Join Date
    Jul 2011
    Location
    Computer Chair
    Posts
    2,338
    Quote Originally Posted by Xath View Post
    Lol what? Wow is failing because it reset every 3 to 6 months it gives basically zero long term benefits gear used to not reset when the game was at it's height.
    Exactly. This guy is talking rubbish about micro transactions.

    Who's gonna buy $120 of MTX just to get gear or boosts when it becomes irrelevant in 2 months?
    Content drought is a combination of catchup mechanics and no new content.

  7. #767
    Quote Originally Posted by zantheus1993 View Post
    All of this is the gear problems I see and it hurts new players
    Your assumption here is that WoW is getting new players... What we have now is a more likely a consequence of WoW not getting new players.

    Don't claim to have raided bc when you obviously didn't. A fast BT clear was a fun break and we didn't just do it for gearing up new apps or even alts we did it for glaives.
    At least my Sunwell clear achievement is on the 3.0 pre patch date... So try again?
    Last edited by Kaesebrezen; 2019-03-20 at 02:13 PM.

  8. #768
    Quote Originally Posted by Gaidax View Post
    That is completely fine, you can get the necessary raider.io to do M+10 reasonably by doing a bit less than that M+, groups for which are much less picky. Same with Heroic, eventually you will find your way through, which is the whole point of progression.

    You need to build some clout and I find it to be fine really.

    - - - Updated - - -



    Gear being obsoleted by new raid tier is a thing from late TBC, so again I am not sure how you and some others suddenly make such a big issue out of it. Same with TF boogeyman, which really REALLY is not a thing in BfA to any sort of significant extent.

    Heck, Legion which is now hailed as one of the best WoW expansions had all that, why is it suddenly such an issue in BfA? I think the problem is elsewhere because what you said was WoW for more than 10 years and TF is really not a factor.

    - - - Updated - - -



    That's pretty much spoiled statistics there and you know it. These things are like a Church, most people sitting in it agree with preacher and those who don't either shut up or do not even come there.

    It's no coincidence Preach is "Preach" - it is literally same thing, he has his congregation that knows what they are coming for and he gives them just that. I would not be surprised if that's the thing he thought of when he took that handle name.
    Gear having upgrades in new raids is very different from catchup mechanics like in new wow.

    - - - Updated - - -

    Quote Originally Posted by Kaesebrezen View Post
    Your assumption here is that WoW is getting new players... What we have now is a more likely a consequence of WoW not getting new players.

    Don't make claims if your guild in BC was too bad to just recruit all the glaives it needed.
    Why would I want to recruit glaive players when I already had better players who didn't have glaives? Recruiting glaive players was a last resort.

  9. #769
    Quote Originally Posted by Gaidax View Post
    That's pretty much spoiled statistics there and you know it. These things are like a Church, most people sitting in it agree with preacher and those who don't either shut up or do not even come there.
    Even when presented with real, verifiable data, you dismiss it. It' you that doesn't want to have a discussion.. but simply want to "Preach" your beliefs. See what I did there? ")

  10. #770
    Quote Originally Posted by Daffan View Post
    Exactly. This guy is talking rubbish about micro transactions.

    Who's gonna buy $120 of MTX just to get gear or boosts when it becomes irrelevant in 2 months?
    The same people that bet on eSports, or buy excessive amounts of "gems" in f2p games, they are called whales and gamblers. They have no longterm "efficiency" for their investment, just the quick adrenaline rush when gambling or buying something and have instant satisfaction. Blizz can feast on whales with their system, previously an audience they couldn't access really.

  11. #771
    I didn't post in this thread because i dont see the gearing system as a problem...at all.
    Therefore i didnt see a reason to post here.

    Once someone gets the gear they want they either stop playing or decide to "flex" in random groups on damage meters.
    Obtaining gear was since classic a reason to flex your power to others.

    Gear scaling is a thing now in PvP so you can no longer flex there.
    Thats the only difference

    I dont see the problem...

    Even if gearing was more fun...in the end it wouldnt fix any major thing in the game.

    Same thing for titanforging.
    People talk about that a lot.
    Who cares?
    Removing titanforging would NOT acomplish anything relevant to the game.

    I just dont see the point in this discussions.

  12. #772
    Quote Originally Posted by Togabito View Post
    I didn't post in this thread because i dont see the gearing system as a problem...at all.
    Therefore i didnt see a reason to post here.

    Once someone gets the gear they want they either stop playing or decide to "flex" in random groups on damage meters.
    Obtaining gear was since classic a reason to flex your power to others.

    Gear scaling is a thing now in PvP so you can no longer flex there.
    Thats the only difference

    I dont see the problem...

    Even if gearing was more fun...in the end it wouldnt fix any major thing in the game.

    Same thing for titanforging.
    People talk about that a lot.
    Who cares?
    Removing titanforging would NOT acomplish anything relevant to the game.

    I just dont see the point in this discussions.
    People think the problems with the game stem from RNG and gear. That is only the icing on the cake - the problem is a lack of engaging content. Blizz needs to focus on introducing fun systems outside of just raiding, then focus on the rewards. Too many people on this forum think the game would be "fixed" if titanforging was removed and class design was reverted to MoP, but the problems go much deeper.

  13. #773
    Quote Originally Posted by Togabito View Post
    I didn't post in this thread because i dont see the gearing system as a problem...at all.
    Therefore i didnt see a reason to post here.
    Is that why you posted roughly ten times in this thread during the week it's been active?

  14. #774
    Quote Originally Posted by Embriel View Post
    Is that why you posted roughly ten times in this thread during the week it's been active?
    Really?!?!? I did? What did i say?

    edit: nevermind, i searched it myself. I only posted nonsense and Classic stuff
    Last edited by Togabito; 2019-03-20 at 04:11 PM.

  15. #775
    Quote Originally Posted by justandulas View Post
    Legion is the 3rd-4th most beloved expansion behind WOTLK and TBC. It is held in high regards, especially with mythic raiders and high end gamers. MoP has also aged well because most people feel their particular class played the best during that expac (not for me, but i get the argument)

    WoD was generally considered the worst, by far, until BFA. BFA has taken that crown and ran so far ahead with it, WoD can't ever catch it.

    Even the most positive youtubers like Bellular, who if you cut him his blood will literally spell out blizzard on the floor, has been honest that BFA is pretty FUBAR.

    - - - Updated - - -



    vanilla was 10000x the game BFA is. Classes played better. we had agency. Gear MEANT something. the world felt big and alive. social bonds were real and not just LFR. And, most of all, it was an mmo RPG.

    There's no RPG mechanics left in WoW. if there are, where are they?! Vanilla WoW was inspired by Everquest. Current WoW has more in common with Diablo 3. BFA is an ARPG at this point.
    What the actual fuck. you cannot be serious. Yes i know it was "EPIC" back in the day but not becuase the game played so well but because everything was so new and shiny. You say it played better. Yeah right look at the people that is on the Classic forums if you come in in the BiS thread for Classic and ask, "where is the BiS list for Boomies or Ret?" You will be laughed out of there, with the comment. "Those classes plays healer/buffbot" Also the BiS for holy Pally is filled with clothpieces wich feels so wrong in so many ways and totally removes the immersion and feel for the class. I have no doubt Classic will be popular but lets be real it wont be the massive success some people think it will be.

    Also i read Forums every now and then and sure there are alot of complaints but it is jsut the way it always has been. People that are satisfied dont write on forums, they generally play the game.

  16. #776
    Quote Originally Posted by Gaidax View Post
    That is completely fine, you can get the necessary raider.io to do M+10 reasonably by doing a bit less than that M+, groups for which are much less picky. Same with Heroic, eventually you will find your way through, which is the whole point of progression.
    You need to build some clout and I find it to be fine really.
    we're talking about gear though and how that extra "clout" is there because gear is worthless.
    Quote Originally Posted by Gaidax View Post
    Gear being obsoleted by new raid tier is a thing from late TBC, so again I am not sure how you and some others suddenly make such a big issue out of it. Same with TF boogeyman, which really REALLY is not a thing in BfA to any sort of significant extent.
    never within a week, that's a flat out lie, it would usually take at least a month or two.

    Quote Originally Posted by Gaidax View Post
    Heck, Legion which is now hailed as one of the best WoW expansions had all that, why is it suddenly such an issue in BfA? I think the problem is elsewhere because what you said was WoW for more than 10 years and TF is really not a factor.
    it definitely started way before legion and was definitely a thing a problem in legion, which has been amplified in bfa with the addition of warfronts
    Last edited by ToxicFlame; 2019-03-20 at 05:37 PM.

  17. #777
    Quote Originally Posted by Kaesebrezen View Post
    Your assumption here is that WoW is getting new players... What we have now is a more likely a consequence of WoW not getting new players.

    At least my Sunwell clear achievement is on the 3.0 pre patch date... So try again?
    Let's assume that wow isn't getting new players and it's all just current players

    My mage represents Jimmy who let's say has played BfA since launch

    Does anything change?
    The systems remain broken
    I still have no reason to do anything outside of daily emissary and invasion

    The world bosses outside of darkshore are dead gear wise
    I can get better gear from a world quest than the last raid tier

    The only reason to repeat content is RNG
    I have to do content I don't enjoy to stay caught up

  18. #778
    Quote Originally Posted by ToxicFlame View Post
    never within a week, that's a flat out lie, it would usually take at least a month or two.
    More importantly you had to do an activity similar to what you were currently doing in order to replace your gear, like replacing your raid gear with gear from the new raid. In BfA the most trivial content in the game gave you mythic Uldir quality gear OR BETTER.

  19. #779
    Quote Originally Posted by Whiskra View Post
    Doesn't this apply to, I don't know, pretty much everyone who has written a single comment in this thread? That would mean you would hate every single person in this thread, and probably a lot more people who have yet to comment. Or no, I guess your hatred actually stems from him NOT being just one voice in the crowd on a fanboy forum that you can just ignore. It's because he puts a lot of effort into making his voice heard and because people willingly give their money to support it that you dislike him.
    He puts a lot of effort into making his voice heard yes, doesn't make it a good voice though. And yeah, I have an opinion, and so does everybody else. My main issue with Preach is that he seems to think that his opinion carries more weight, and he's just very negative in general. He lacks nuance and goes for hyperboles because he knows it will get him more views. I hate people who are like that.

  20. #780
    Quote Originally Posted by Embriel View Post
    More importantly you had to do an activity similar to what you were currently doing in order to replace your gear, like replacing your raid gear with gear from the new raid. In BfA the most trivial content in the game gave you mythic Uldir quality gear OR BETTER.
    Normal of a new raid tier has to reward higher itemlvl then heroic of the previous tier.

    Any guild that raids normal will sooner or later clear it, and even if they don't clear heroic, will progress a decent junk through it. As there's generally a piece for most slots on the early bosses (you need variety in loot, as in more then one option per slot), they'll get heroic itemlvl by the end of a raid tier - even if you remove all of the other heroic itemlvl sources (i.e. m+ or worldbosses).

    The casual raid of my guild is now at ~403 average itemlvl 12 weeks in. They very rarely do their weekly mythic+, and they spent a lot of time on normal, they killed 6 heroic bosses by now. Yet they're still on 403 itemlvl - with mostly a single source of gear (= raids) - and we're half way through the raid tier duration.

    If you look back to WoD - you had normal hellfire (at the early bosses) award 690, while foundry heroic was 685. That was also the case for MoP (normal SoO was +5 itemlvl from heroic ToT), and also the case for Cataclysm. (it wasn't in WotLk as 10/25 was different then)

    There's only a 10 itemlvl room to move down from the current system, as normal of a new tier always has to be higher then heroic of the previous tier. It's been that way since the probably the creation of normal (but we look

    Frequency at which you get gear is a totally different topic, yet it's equally difficult, especially with Mythic+.

    Mythic+ is it's own progression path. It is also it's own competition. You can't have mythic raiders with their superior itemlvl dominate mythic+ rankings. That's not a competition. To keep the mythic+ competition as a competition, mythic+ has to award an equal itemlvl to mythic+ at an appropriate level of difficulty (you can argue that this is currently not the case) in an appropriate amount of time. The randomness and frequency of the weekly chest hardly fits that requirement, the randomness and titanforging of doing many, many runs, will eventually reach it.

    -- but at the end of the day... i fail to see how the system is suddenly so broken in BfA when it existed since forever.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •