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  1. #541
    Quote Originally Posted by foofoocuddlypoopz View Post


    Or you can just have fun in a game like people do in real life. You can spend your life having fun or inventing the next big thing but here is the kicker we're dying. So what is winning really?
    I am not discussing winning.

    I am discussing how he tries to give a terrible example of player skill with 2 variables when the variables are multiple.

    You dont want to learn the game? Fine.

    Dont say "A player doing 50% damage of someone is average", thats 1 variable, if i check all the variables that player is doing 50% damage, taking 300% more damage, interrupted 100% less, offhealed 100% less and ton of other things.
    Last edited by potis; 2019-03-15 at 05:55 PM.

  2. #542
    Quote Originally Posted by potis View Post
    I dont care about your previous argument.
    You make a dumb claim.
    You're proven wrong.
    "Well, I don't care about your argument !" *pout*

    Yeah, I guess we can sum up everything you said with that.

  3. #543
    Warchief msdos's Avatar
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    Quote Originally Posted by Tony Slam View Post
    I'm just gonna bury my head in the sand and tell people theyre stupid for agreeing with a youtuber or any twitch streamer.
    I went at least 6 pages into this thread to see if people actually discuss his talking point, but they don't, everyone wants to cry about how the man makes them emotional so they don't wanna listen to his bad words no more.

    All you see in here is people covering their ears and eyes and going "nanananananananana".

  4. #544
    Quote Originally Posted by kamuimac View Post
    watched it this morning . typical whining that "mythic gear isnt special enough" with slight hints/questions whether casual players are ok with current gear model.

    answear is - yes they are because they can now say "screw you elitest a...holes" and just do casual content while being nicely rewarded for it.

    and this hurts people like Preach the most - that the whole concept of "players should aspire to be better" got shattered into milion pieces.
    The reward structures punishes everyone you absolute clown. Doesn't matter if you're a casual or a mythic raider. Any item from any given tier, is replaced instantly on a new season, whether you're a normal mode raider, a hc raider or even a mythic raider.

    Atleast watch the fucking video before replying to it.

  5. #545
    Quote Originally Posted by Soluna View Post
    What a load of bullshit, just like Preach. There is an incentive, many in fact, to raid mythic. First of all, the prestige that comes from getting cutting edge, and famed title. Then the mythic only amazing looking sets, compared to the watered down versions of normal/lfr/hc. The items dropped on mythic are base 415, so it takes much less luck to get 425 pieces on mythic, than spamming m+. I've been doing tons of m+ this season, yet no piece has titanforged above 410. Most of my gear is raid gear that is 415-420 with from BoD mythic.

    The occasional mount, and how early you get it compared to everyone else. There is prestige in that too, and if you say that well, ppl can farm it 2 expansions from now, well so what? I can just get a new amazing mythic boss mount from 10.2 patch raid and I will still be just as cool looking.

    The Azerite pieces you receive from BoD are 415 with potential 420 ilvl once you earn higher levels of azerite power, which should be pretty easy soon with the artifact knowledge gains weekly.

    The feeling of co-operating with 19 other people to do amazing strategies, and beat mythic exclusive mechanics. I found it pretty fun that we had to use two resto totems for our strat for Jaina mythic, the demonology warlock niche in the intermission for their insane damage, priest mind controlling the kul tirans to throw them off ship. All these things could happen on HC also, but no one ever does them, because frankly, it is not needed.

    So there you have it, there are still 4-5 incentives to do mythic raiding, and I feel like it's at its most rewarding stage at this point of the game. Preach just makes stupid videos and creates controversy in the community just to rake in the cash, and you are all victims of his nostalgic words and shit. I can name you a few cool items if you like from this expansion for me personally.

    - Giga-Charged Shoulderpads > Mekkatorque shoulders with near PERFECT traits for literally all warlock specs. As a warlock main, I will never forget either the azerite traits this item offered us, neither it's awesome name, cause it's GIGA.

    - Opulence Trinket > You know what it does, it's a troublemaker, but it's also a trinket that makes your dps skyrocket. It's by far the strongest trinket for casters at the moment, if utilised well within the group.

    - Balefire Branch > The trinket I farm every tier as a warlock, due to its sheer power. My Demon Commander could never be more thankful, dealing nearly 1 million dmg himself to jaina during intermission, thanks to this bad boy.

    - Ignition Mage's Fuse > Trinket that gives you haste till you feel like a god. It has helped me squeeze in the 8th crashing chaos chaos bolt more times than I can count during infernal cds. I do not play troll, so I don't have berserking, and this trinket is POG for me.

    - Crown of the Seducer > Another Opulence item, an interesting crown with gems that give you 1 fun effect, 2 useful ones, and a bunch of useless effects. I love the health pot one personally, as I find intellect potions a lot more useful than the sapphire of brilliance, but even that is pretty nice. The shrinking one gave us some good laughs on Mekkatorque HC.

    - Fogbreaker, Light of the Sea > This item has helped many of our guild members reduce the Howling Winds effect on Jaina intermission, which was pretty useful for some of our weaker links to dodge the orbs created by icebound images, leading to an overall smoother progression once acquired for quite a few of our members.

    A ton of great items are coming next raid, in Crucible of the Storms, with fun effects, some of which seem pretty strong and will be definitely remembered for some time. So yeah, I don't know what you are talking about, but so far, there have been some super interesting items from dungeons and BoD. Uldir was a bit boring items-wise, but so has been literally every entry raid ever. I am pretty sure there are a bunch of items like plumage or Harlan's rolling dice that melee dpsers appreciate too, or the purgatory-like effect from Bwonsamdi's bargain from tanks, etc, that many like, but I just cannot appreciate them as I focus on casters. I conclude that both Preach and you, a Preach bot, are just overreacting and need to find a new game, as you are both tired from WoW. His thumbnail, while funny, oddly represents the amount of stupidity that Preach has in his head in my opinion, if he actually believes all the bullshit he has been spreading.
    Those aren't good incentives, you're really reaching for straws here IMHO. The same gear as LFR, Norm, Heroic, but with a few extra stats is not incentive.

    Imagine if a single LEGENDARY dropped each tier in this expac, and ONLY from the last boss of mythic. Or if the mounts only dropped in mythic. or if mythic had an entirely separate wing that only was for mythic. etc.

    You know, UNIQUE content and rewards that aren't meaningless titles.

    Old WoW had flaws, but there was more meaning in each item you wore than everything i've earned in BFA combined. Legion even did it significantly better.

    I've never walked away from WoW before, until BFA. I've driven 3000 miles to go to a blizzcon or 2, i've even got Murky ffs.

    I just don't enjoy the new ARPG style of WoW. It's my personal preference. Those incentives are not enough for me to justify the jump in effort/time.

  6. #546
    Quote Originally Posted by justandulas View Post
    Those aren't good incentives, you're really reaching for straws here IMHO. The same gear as LFR, Norm, Heroic, but with a few extra stats is not incentive.

    Imagine if a single LEGENDARY dropped each tier in this expac, and ONLY from the last boss of mythic. Or if the mounts only dropped in mythic. or if mythic had an entirely separate wing that only was for mythic. etc.

    You know, UNIQUE content and rewards that aren't meaningless titles.

    Old WoW had flaws, but there was more meaning in each item you wore than everything i've earned in BFA combined. Legion even did it significantly better.

    I've never walked away from WoW before, until BFA. I've driven 3000 miles to go to a blizzcon or 2, i've even got Murky ffs.

    I just don't enjoy the new ARPG style of WoW. It's my personal preference. Those incentives are not enough for me to justify the jump in effort/time.
    It is lol you can clear the highest content without upgrading gear. Mythic raiders get mounts and achievements. Sometimes unique transmogs as well.

    - - - Updated - - -

    Quote Originally Posted by velikanthehunterr View Post
    The reward structures punishes everyone you absolute clown. Doesn't matter if you're a casual or a mythic raider. Any item from any given tier, is replaced instantly on a new season, whether you're a normal mode raider, a hc raider or even a mythic raider.

    Atleast watch the fucking video before replying to it.
    The alternative to that is older gear being useless but titanforging makes older content worth doing again. sometimes older gear has unique procs that make them fun or useful on fights rather than a waste of time. It's one of the reason, I enjoy vanilla a lot of leveling items are actually op in raids/pvp. There is a lot less waste in vanilla compared to now.

    - - - Updated - - -

    You can get 395-400 gear first season which is enough to do the next mythic raid... Isn't that how it all ways worked? I don't get preachers point.
    Last edited by ViolenceJackRespectsWomen; 2019-03-15 at 06:21 PM.
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  7. #547
    Quote Originally Posted by Akka View Post
    You make a dumb claim.
    You're proven wrong.
    "Well, I don't care about your argument !" *pout*

    Yeah, I guess we can sum up everything you said with that.
    Not really, you are just evading in order to fit your own agenda.

    I am sorry you are terrible at the game.

  8. #548
    Quote Originally Posted by Embriel View Post
    I think he's touching on a very important subject. With how the reward structure is set up right now it means that there's really no incentive for anyone to replay the content and progress their character after seeing the content, regardless of at what level you play the game it'll all be completely reset after 3 months anyway.
    I also think its broken and I stopped playing because of it.

    The current structure devalues their own content and the player efforts. I'm not sure the ideal solution, but some things are obvious to me. Achievements and associated rewards should cease to exist once a tier is no longer relevant ( when next raid opens or perhaps at the end of the expac? ). Leaving achievements in the game after content loses relevancy just devalues the hard work I put in when it was relevant. Also, you can only blaze through old content one-shotting everything so many times before you realize the game has no depth. Pressing W to move forward while spamming some aoe button gets old pretty fast, and it neutralizes all the nuance in the game of different mob skills etc.

    I could go on for a while, but that is the gist of it. Blizz destroyed the fun, challenge, and sense of accomplishment in their own game when they started racing to ensure nobody ever felt left behind.

  9. #549
    Quote Originally Posted by Softbottom View Post
    Why does everyone think wow vanilla leveling is atrociously slow? I've played since original beta and I never found vanilla leveling slow. I came from Everquest; That was slow. Vanilla wow leveling speed was not slow as far as I'm concerned. When I decided to level a priest in vanilla (roughly 3-4 months after launch) I managed to level that character from 1-60 in about 2 months of casual play.

    Now imagine in someone who has leveled 30+ alts (personally I would never do this); They have the zones down to a T in terms of leveling. It is not going to take players months to level. Expect to see players at level 60 at the end of the first week.
    You can hit max level in vanilla in 4 days on a priest.
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  10. #550
    Quote Originally Posted by OneWay View Post
    There are smarter people than him. You should not listen any idiot that is on you tube. His name fits his story - Preaching nostalgic bullshit that no one wants except nostalgic players. Luckily, not everyone is nostalgic.
    Keep telling yourself that all the way to the mmo graveyard.

    It was safe to say that when there were enough new ppl coming in to support your comment, but the problem now is you've lost enough people like me that the game is in a death spiral. The game was healthiest when you had loyal and nostalgic players like me. The real problem came to life when Blizz started chasing people like you instead. And that is the reason Wow is where it is today.

    So enjoy your victory. You won the fist fight, but unfortunately you did so while standing on the deck of the Titanic.

  11. #551
    Quote Originally Posted by potis View Post
    Not really, you are just evading in order to fit your own agenda.

    I am sorry you are terrible at the game.
    Irony at its finest

  12. #552
    Quote Originally Posted by lyphe View Post
    Keep telling yourself that all the way to the mmo graveyard.

    It was safe to say that when there were enough new ppl coming in to support your comment, but the problem now is you've lost enough people like me that the game is in a death spiral. The game was healthiest when you had loyal and nostalgic players like me. The real problem came to life when Blizz started chasing people like you instead. And that is the reason Wow is where it is today.

    So enjoy your victory. You won the fist fight, but unfortunately you did so while standing on the deck of the Titanic.
    You have no proof this is the reason and please don't cut yourself on all that edge. The game was healthy because more people were coming in than leaving despite most not even reaching max level or quitting before. Every genre stagnants or gets oversaturated with competition. blaming the games decline on a singular reason is immature.

    Arena shooters, Mobas, and Rts have all decline or been overstaturated wow isn't a unique case study. I do agree that blizzard mades mistakes but I doubt wow we'll ever return to 12 million players.

    I think wow pvp died because of how team based it's gotten lately. There are literally hundreds of reason wow is in decline lol. I think the biggest is overall class designed and they should just revert classes back to mop than work from there instead of continuing this shitshow.

    Battle Royals we'll face the same problem wow is having it just a matter of time.
    Last edited by ViolenceJackRespectsWomen; 2019-03-15 at 06:33 PM.
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  13. #553
    Quote Originally Posted by Akka View Post
    Calling 99 % of the population "bad", regardless of it being insulting or not, is mainly the sign of being an idiot oneself and not understanding the whole definition of "bad".
    Hint : "average" means that you're in the bracket where about 50 % are worse and 50 % are better.
    That's not true, at all. Let's talk non normal distribution, if you're average you'd have way less than 50% of a population ahead of you.

    Shitty hint lol.

  14. #554
    Quote Originally Posted by lyphe View Post
    The game was healthiest when you had loyal and nostalgic players like me.
    This is based on the assumption that during that time, all people were loyal and nostalgic players like you, which is rather false.

    There were more players back then, but no one outside of Blizzard knows the what these players were doing. Were they long terms players or just short term players.

    What were the turn over rate in the players rate? How many new accounts created vs accounts closed? We do not know. Blizzard did say WoW had 100 million accounts. If this is the number of active accounts, which is probable since free-to-20 did not arrive until much later and I find it hard to accept that there were a sudden surge of these accounts. That is quite a lot of accounts which means WoW always had a high turn over rate. The difference now is that there less new players coming in to offset the old players leaving.

    Quote Originally Posted by lyphe View Post
    The real problem came to life when Blizz started chasing people like you instead. And that is the reason Wow is where it is today.
    And if Blizzard cater to people like you would it be better now? We do not know. Blizzard is a company. They did not cater to you maybe because you are a minority group and that it was a business decision.

  15. #555
    Quote Originally Posted by Razzako View Post
    That's not true, at all. Let's talk non normal distribution, if you're average you'd have way less than 50% of a population ahead of you.

    Shitty hint lol.
    Or the opposite and you'll have way MORE than 50 % of the population ahead of you, as "non normal distribution" doesn't mean the outliers are necessarily in the upper part. You'd also would need to explain why the distribution is non-normal to begin with. And overall it would require to play dumb about what "average" means in common parlance.
    Seems to me it's not my hint which is shitty, but rather the amount of grasping at straws that some guys in this thread are intend to do.

    - - - Updated - - -

    Quote Originally Posted by Sansnom View Post
    This is based on the assumption that during that time, all people were loyal and nostalgic players like you, which is rather false.

    There were more players back then, but no one outside of Blizzard knows the what these players were doing. Were they long terms players or just short term players.

    What were the turn over rate in the players rate? How many new accounts created vs accounts closed? We do not know. Blizzard did say WoW had 100 million accounts. If this is the number of active accounts, which is probable since free-to-20 did not arrive until much later and I find it hard to accept that there were a sudden surge of these accounts. That is quite a lot of accounts which means WoW always had a high turn over rate. The difference now is that there less new players coming in to offset the old players leaving.
    Well, TBH, Blizzard itself said that less than 30 % of players went above lvl 10. This "100 millions" accounts as proof of high-turn-over doesn't ring very meaningful to me, as people leaving before lvl 10 were most probably much more in the "simply not interested in the game to begin with" category than in the "ended up losing interest in the game".

    If we consider only people leveling above 10 (which, frankly, still isn't a sign of a deep interest in the game in itself), we get a much higher retention rate, especially for early WoW.
    Last edited by Akka; 2019-03-15 at 08:00 PM.

  16. #556
    Quote Originally Posted by justandulas View Post
    Those aren't good incentives, you're really reaching for straws here IMHO. The same gear as LFR, Norm, Heroic, but with a few extra stats is not incentive.

    Imagine if a single LEGENDARY dropped each tier in this expac, and ONLY from the last boss of mythic. Or if the mounts only dropped in mythic. or if mythic had an entirely separate wing that only was for mythic. etc.

    You know, UNIQUE content and rewards that aren't meaningless titles.

    Old WoW had flaws, but there was more meaning in each item you wore than everything i've earned in BFA combined. Legion even did it significantly better.

    I've never walked away from WoW before, until BFA. I've driven 3000 miles to go to a blizzcon or 2, i've even got Murky ffs.

    I just don't enjoy the new ARPG style of WoW. It's my personal preference. Those incentives are not enough for me to justify the jump in effort/time.
    Exactly my point, as I said, maybe this game is just not for you and Preach. It is for me though. I don't do heroic more than once in the first week and once more in the second one for some starter gear, so content feels fresh to me when I do mythic mate.

    Maybe you are just tired of the game, but I can't remember any time in its history that it was more fun.

  17. #557
    Quote Originally Posted by Shnider View Post
    the problem is not with gear itself. the problem is with top 0.1% guilds doing split runs heroic rendering mythic gear useless to them.
    But even without split runs you will still replace all gear in 3 weeks max. So the incentive to farm for months for gear you’re not really going to benefit of is not very large. I’m not doing split runs, but I know that the gear I get now is not really going to help me in the next tier so I’m not going to put in a lot of time and effort to get it.

  18. #558
    The Lightbringer City Pop's Avatar
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    I agree with Preach. That said, I'm of his mindset that games need frequent challenges and self improvement to be fun, at least for more than a few hours. I don't really understand the warfronts and old raid farming crowd, but I know they're a big demographic as well. I unsubbed from BFA back in October. The contents of his video are certainly one reason for why I unsubbed, but I would still add on the lame class design and numerous other lazy additions in this expansion.

  19. #559
    Quote Originally Posted by Soluna View Post
    Exactly my point, as I said, maybe this game is just not for you and Preach. It is for me though. I don't do heroic more than once in the first week and once more in the second one for some starter gear, so content feels fresh to me when I do mythic mate.

    Maybe you are just tired of the game, but I can't remember any time in its history that it was more fun.
    And that's totally acceptable. I don't understand this huge animosity between classic and current WoW players. If anything, we share a unique bond over WoW amongst gamers.

    There's room for both current, and classic to co-exist and thrive IMHO. I don't hate BFA, but i just accept that the current direction of WoW isn't for me... it doesn't mean it's bad. Hell, i compare current WoW to Diablo 3 but i LIKE Diablo 3. I don't dislike BFA, i just wish the reward structure was a bit more.... TBC. I enjoy going from A to B, B to C, etc... not running A on 3-4 different settings until i can speed run it.

    But some people do, some of my RL friends do. To each their own, and i hope people who enjoy BFA continue to. I love WOW, after all. Good and bad.

  20. #560
    Preach is one horrible salty hypocrite that still plays WoW because it's probably his main source of income. He feeds off of negativity.

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