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  1. #221
    Quote Originally Posted by General Zanjin View Post
    if they did a level squish i would quit for good.
    Lol why? Isnt it a good thing?

  2. #222
    we definitely need a level squish, whats the difference between "losing power" with recents stats squish or a plain level squish ? nothing, and it would feel better 130 (?) in next expansion would be too much.

    All these answers seem logical, I dont get all the hate

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    Quote Originally Posted by Eleccybubb View Post
    It is unlikely that reputation will be awarded for just doing dungeons because it is mostly tied to the outdoor content. They don't want chaining dungeons to be the most practical method of obtaining reputation.

    Yeah gotta keep people on that sub hook with emissaries and 75 rep world quests....

    Disgraceful.
    Are you serious ? I was exalted after 2 weeks max and I never "cleaned" the WQ map, NEVER... I dont care about alts at all because rep for alt is useless anyway

    BFA is far from perfect but seriously, the people here... no one in my guild is whining like you and we're enjoying the game, no one is forced to play everyday, most of people play less than me and I dont even play everyday (I skip 1-2 days when we're not raiding to play other games ect)... Granted I'm "only" 6/9 mm and not ultra cutting edge, but none of you are...

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    Quote Originally Posted by Saphyron View Post
    I don't care about level whether it gets lowered or not. But would like for levelling to go faster cause I hate levelling.

    I care about seeing where the story goes.
    Doing Dungeons.
    Doing Raids.

    Level or ilvl squiz does not affect that in any way shape or form.
    I don't care if I am lvl 10 and fighting a raid boss or level 1000.
    I don't care if I am doing 5000 DPS or 1m DPS as long as its all relative to boss health.

    Same, and I've been playing this game for more than 14 years only for these 3 things

    MY main is still my hunter since Vanilla, I don't have a lot of alts and only 2 120 (my warior from allied race leveled up 1-110 in dungeons and 110-120 in.. TW dungeons, not even 1 quest lol) Yes with TW dungeons it's ultra fast to level up...
    Last edited by vashe9; 2019-03-22 at 08:25 AM.

  3. #223
    Quote Originally Posted by Ion
    In the past they had reputation in dungeons because of the limited amount of dailies. With world quests, there are more ways to earn rep now.
    YEAH WE SURE DO LOVE OUR 75 REPUTATION PER QUEST NEUTRAL TO EXALTED! *sarcasm*

  4. #224
    Quote Originally Posted by Filipse View Post
    YEAH WE SURE DO LOVE OUR 75 REPUTATION PER QUEST NEUTRAL TO EXALTED! *sarcasm*
    75 is the base, with WM is +10% (or is it the WQ weekly buff ?) and elite quests reward more... and its not neutral to exalted, its honored -> exalted if you do the quests... Seriously people !!!! Stop saying BS it's annoying. And with invasions is even faster now (+ 5 WQ)

    I'm not WK anything, you're just plain liars. I dont get it, people seems to think vanilla was the best game ever, DO YOU EVEN WINTERSPRING REPUTATION ??? I grinded thousands of furbolgs for WEEKS !!
    Last edited by vashe9; 2019-03-22 at 08:43 AM.

  5. #225
    Quote Originally Posted by vashe9 View Post
    75 is the base, with WM is +10% (or is it the WQ weekly buff ?) and elite quests reward more... and its not neutral to exalted, its honored -> exalted if you do the quests... Seriously people !!!! Stop saying BS it's annoying. And with invasions is even faster now (+ 5 WQ)

    I'm not WK anything, you're just plain liars. I dont get it, people seems to think vanilla was the best game ever, DO YOU EVEN WINTERSPRING REPUTATION ??? I grinded thousands of furbolgs for WEEKS !!
    Dude you are white knighting a shitty game from a shitty company the game has fallen from grace it used to be great now it's just shit and its devs are shit face it no one cares about your shilling it.

    I do find it hilarious how the team doesnt make content thats not fun and padding for subscription numbers when thats exactly what it is and why so many people have quit this hot pile of garbage and moved on.

  6. #226
    Quote Originally Posted by Taeldorian View Post
    They answered some good questions imo like the activision shit. I think touching on that is a good thing since people literally never shut up about it. Like it’s all people discuss here.
    Yeah, but look at the answers moking it, that's one of the reasons why they never talk about it or don't want to.

    Quote Originally Posted by Taeldorian View Post
    As for people complaining about them not answering azerite/gear related questions, they already did. We know what’s happening with Azerite Armor in 8.2 and we know what’s happening with the neck as well. Just have to see how that plays out.
    I want 8.2 in the PTR now!! I'm very curious and hyped about it!

  7. #227
    Only excited to see changes to the transmog system, maybe we can finally transmog legandaries or use enchants on artifact weapons. Inb4 its stupid to see everyone with thunderfury. That argument got debunked in legion when everyone was walking with Assbringer as well. Just give us freedom, it's a MMORPG. Fucking Ion.

  8. #228
    Quote Originally Posted by psyquest View Post
    god damn, people said they only answer easy questions and this is beyond that.

    How about solving the issue with gear in this fucking xpac?
    I'm not exactly happy with how BFA started but could you explain what you perceive to be the issue with gear? Genuinely curious.
    Thank you to MMO Champ for losing my 2008 account. Great idea to suddenly require you to remember the password of a 12 year old email address to retrieve your account.

  9. #229
    Quote Originally Posted by Fleugen View Post
    In both Legion and BFA, the total rep you can earn per day has been MAJORLY reduced. (in 3 dailies in Wrath, MoP, or otherwise, the average rep per day was, at minimum, 750 rep - That was generally in 3-4 quests as opposed to the 10 world quests it would now take to get the same amount.)

    In WoD, there were no dailies for rep. Only rep grinds. As opposed to a limited 750 rep per day in 3 dailies, you had to kill 750 mobs in a specific area for rep, which was much slower.

    Dailies didn't even exist at all until BC, and not as actual daily HUBS until Wrath.

    So no, you can't claim it's been the same since Classic.
    Before 8.1.5 I saw that my reps where not in exalted, the one you need for the allied race, I got around 6k rep in 2 days, granted, had the chest and also an invasion, but that's still more than what you got in MOP.

  10. #230
    One guy with a wool hat, one guy with a short sleeve shirt.

  11. #231
    Quote Originally Posted by Arvandor View Post
    shrine portal is more important as cavern of time.

    no words on 8.2 azerith changes?

    oh oh this is not good for bfa..
    I think they want us first to look it at the PTR, mark my words, there will be another Q&A no long after 8.2 hits PTR

  12. #232
    Herald of the Titans CptEgo's Avatar
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    Quote Originally Posted by Kaira View Post
    Dude you are white knighting a shitty game from a shitty company the game has fallen from grace it used to be great now it's just shit and its devs are shit face it no one cares about your shilling it.

    I do find it hilarious how the team doesnt make content thats not fun and padding for subscription numbers when thats exactly what it is and why so many people have quit this hot pile of garbage and moved on.
    What a load of bullshit. Please tell me what other MMOS offer even a fraction of what this game does. Or perhaps one of those shitty micro-transaction games is more to your liking.

  13. #233
    Quote Originally Posted by Kaira View Post
    Dude you are white knighting a shitty game from a shitty company the game has fallen from grace it used to be great now it's just shit and its devs are shit face it no one cares about your shilling it.

    I do find it hilarious how the team doesnt make content thats not fun and padding for subscription numbers when thats exactly what it is and why so many people have quit this hot pile of garbage and moved on.
    I'm enjoying current wow... I got bored in wotlk a lot more quickly outside of raids (no mm+, nothing to really farm, just a few boring dailies)... :/

    I still see plenty of players in game but well... believe what you want :/ it's true there are less players than before but blame Apex, Fortnite and other shitty "BR" games that are trendy. And mobas too

  14. #234
    Quote Originally Posted by CptEgo View Post
    What a load of bullshit. Please tell me what other MMOS offer even a fraction of what this game does. Or perhaps one of those shitty micro-transaction games is more to your liking.
    It's totally not bullshit WoW "used" to be good and fun before they started all their bullcrap pruning, FFXIV is quite possibly 10 times more fun to play than current iteration of WoW, Though personally I have given up on the MMO genre much better games to play out there ie The Division 2, Devil may cry 5, hell Apex has more quality assurance than this piece of shit game.

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    Quote Originally Posted by vashe9 View Post
    I'm enjoying current wow... I got bored in wotlk a lot more quickly outside of raids (no mm+, nothing to really farm, just a few boring dailies)... :/

    I still see plenty of players in game but well... believe what you want :/ it's true there are less players than before but blame Apex, Fortnite and other shitty "BR" games that are trendy. And mobas too
    It's all opinions as I said to the previous poster WoW used to be a fun great game that I'd play for hours, its a piece of shit compared to what it used to be and I'm not talking about the QoL changes I'm talking about the blatant bias and the crappy pruning they did making classes feel hollow compared to how they originally started out no sense of progression it's all been removed.

  15. #235
    Quote Originally Posted by vashe9 View Post
    75 is the base, with WM is +10% (or is it the WQ weekly buff ?) and elite quests reward more... and its not neutral to exalted, its honored -> exalted if you do the quests... Seriously people !!!! Stop saying BS it's annoying. And with invasions is even faster now (+ 5 WQ)

    I'm not WK anything, you're just plain liars. I dont get it, people seems to think vanilla was the best game ever, DO YOU EVEN WINTERSPRING REPUTATION ??? I grinded thousands of furbolgs for WEEKS !!
    Is that you, LORE?

  16. #236
    Quote Originally Posted by Gasparde View Post
    Oh, so that's why a single fucking stupid potion requires 20 herbs to make and, depending on server, costs anywhere between 200 and 500 gold. Unless their definition of 'normal gameplay' is 'farming herbs for 6 hours per week' or 'raiding for 1 hour and never using more than 5 pots per week', something isn't fucking adding up.

    It's fucking ridiculous how a single raid night costs at least 10k these days - which is a very generously low number, 20k is probably way closer to reality with 40 300g pots per night, a bunch of flasks, food, repairs and maybe even runes/vantus. Add that up to 3 raids a week and you're looking at 50k+every single week. I fail to see how pathetic 2k gold emissaries twice a week, 5k gold paragon caches every other week and the super awesome 60g worldquests are supposed to cover that, like, at fucking all.

    It's getting close to impossible to sustain raid nights without offering sellruns. They should've reduced the cost of pots by like 75% 6 months ago - they should've never got rid of fucking prolonged power potions in the first place. But I totally get it, giving people 2k gold every once in a while totally makes up for pots requiring 20 motherfucking herbs, totally sustainable through normal gameplay.
    I feel you, I want to use potions but it's expensive as fuck, I'm losing some DPS but for now only food and elixirs. Legion was perfect for the Pre-pots, easy to make and used by every class, if it's to cheap maybe put in a little more to the system of legion, but it was very good for raiding.

  17. #237
    Quote Originally Posted by Ielenia View Post
    "Character levels" is not something that exists in the lore. The lore would be completely unchanged, level squish or no level squish.

    Did/do you think the "item level squish" also needed a "lore explanation"?
    while "levels" might not exist the power gained in leveling does... taking my 120 down to a 20 is just wrong imo. And yes I was/am against the stats squishes and world scaling.

    IMO they missed the best chance to do a squish and explain with legion to -> BFA ... maybe they can do it again BFA -> next expac and some sort of story behind it but i doubt it, and figure they will just do it :/
    Member:BFA Alpha, Member since 2/7/2018

  18. #238
    "The team has heavily discussed a level squish lately. They want community feedback on if losing levels would feel bad even if they could give more valuable rewards at every level in the leveling process."
    If they do a "level squish" I'm done with WoW...

  19. #239
    Mechagnome Alkizon's Avatar
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    Cool

    Originally Posted by Blizzard Entertainment
    RNG
    There are a lot more viable loot acquisitions in the game outside of raiding than in the past.
    The team is working on tech to make the mythic + cache at the end of the week less random.
    The team is actively trying to figure out how to lessen moments that feel bad without making everything a vendor.
    We noticed, but just who asked you to do it? Never "more" means better, it should be "enough", but not more, well since this boundary has been crossed long ago, so... draw conclusions. "Less random" doesn't mean "not random", so nothing changes here too. "Without making everything a vendor" - using determinant loot table without dungeons have some kind of "old world drop", scaling to spec/lvl/ilvl and t/w-forge $hit, like it always was before. Say no to loot-boxes! What? I begin to suspect that friends' conclusions about game tokens aren't just a logical warm-up/brain's training, but very much fair statements.
    ~
    Originally Posted by Blizzard Entertainment
    Gear Reset and Catch Up
    The team has experimented with many different ranges for item level increase between raid tiers and have found the current 15 item levels is the minimum that they can do to make the jump from tier to tier feel relevant.
    It’s just that team is stubborn to impossible level and doesn't want to use mechanism that allowed it to be avoided in the past (again without scaling to everything, t/wf, millions of difficulties etc.), which means, that team, as a group of devs, is worthless.
    ~
    Originally Posted by Blizzard Entertainment
    Fun and Enjoyment
    The team has no incentive to create content that is not fun just to pad subscription numbers.
    People tend to fixate on the Activitision investor lingo but this is not what the team focuses on when creating content.
    The team values how engaged the community is and how often they are logging in to do content. They want to create content based on feedback and community response.
    There are many different play styles and ways people enjoy the game. What works for some people doesn't always work for others.
    "Has no initiative", but continue with doing it, you should learn to finish The rest of what has been said is so... I don’t even know how to call it, may be - “useless”, since those who have long ceased to believe in sincerity of these your words will only laugh, and rest will pass by without even noticing (by the way, the last one is an artificial problem, contrived, organized by devs themselves, this doesn't justify any your actions at all, we remembered it only yesterday and here you are, this fake childish naive innocence again nonono)
    ~
    Originally Posted by Blizzard Entertainment
    PvP Rewards
    As mentioned before: without proper characteristics, currency and venders (= having goal and choice), not to mention correct base class design, all this is useless air shaking.
    ~
    Originally Posted by Blizzard Entertainment
    Stat Importance
    Starting in Legion, the ratio of stats on gear shifted more to primary stats as you progress further into the end game.
    The team doesn't want secondary stats to be perfectly equal for classes so there is some decision making and enjoyment from seeing good stats on gear, but they want the gaps between secondary stat importance to be narrow.
    Well, does only in Legion? It's interesting that last time (again) same as now it remains to be obvious mistake. You're simply accelerating faster and faster theme under second quote. Look carefully, don't break to death with such "statements".
    ~
    Originally Posted by Blizzard Entertainment
    Portal Removal Feedback | Transmog | Character Customization | Allied Races | Leveling ... Gold
    bla-bla-bla, doesn't matter, since models stays same $hit without customization allowing them resemble original ones - doesn't make any help for me, again useless stuff, you don't know anything about leveling since your system doesn't provide useful stuff associated with it = so doesn't even have any sense to ponder in everything being said, and your attitude to gold is already in a sense revealed by the last link under first quote.
    ~
    Originally Posted by Blizzard Entertainment
    Reputation in Dungeons
    It is unlikely that reputation will be awarded for just doing dungeons because it is mostly tied to the outdoor content. They don't want chaining dungeons to be the most practical method of obtaining reputation.
    In the past they had reputation in dungeons because of the limited amount of dailies. With world quests, there are more ways to earn rep now.
    So can you add "tokens" to reputations for endless deliver without restrictions on farm place (wherever it drops out)? (Ie, as it was normaly done always before dominance "monetization" over design) But no, of course not, there always should be time gate now!
    Last edited by Alkizon; 2019-04-04 at 06:30 AM.

  20. #240
    Quote Originally Posted by Kaira View Post
    Dude you are white knighting a shitty game from a shitty company the game has fallen from grace it used to be great now it's just shit and its devs are shit face it no one cares about your shilling it.

    I do find it hilarious how the team doesnt make content thats not fun and padding for subscription numbers when thats exactly what it is and why so many people have quit this hot pile of garbage and moved on.
    Aye. 82 or w/e rep per world quest even with WM on is crap.

    Having 250 a day from a dungeon or w/e like in Mists would help. But again they gotta keep people on the sub hook for those allied races.

    But yeah seems majority of WoW players have moved to FF14, ESO or just quit the genre altogether.

    - - - Updated - - -

    Quote Originally Posted by Kaira View Post
    It's totally not bullshit WoW "used" to be good and fun before they started all their bullcrap pruning, FFXIV is quite possibly 10 times more fun to play than current iteration of WoW, Though personally I have given up on the MMO genre much better games to play out there ie The Division 2, Devil may cry 5, hell Apex has more quality assurance than this piece of shit game.
    - - - Updated - - -

    Quite possibly is an understatement mate. It IS one of the best MMOs on the market right now and hell I'd say MMORPG of the decade.

    Shame you've given up on the genre though mate. There are still amazing games out there with great communities, dev teams that listen and games that don't try to pad their sub/player numbers with timegated/rng metrics.

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