Unfortunately if consumables costs get hammered, so does the gold making from them, which will probably upset a lot of people. I wonder do people really use professions for gold these days, excluding those who use them for a lot of profit? A single +10 carry which can be done by anyone in heroic gear gives you about 30-50k gold, why bother spending countless hours in farming herbs or shuffling?
I would like to see professions really be revamped - keep the consumables production but keep the price low (so that it gives you an edge for a price, that is affordable to all, but refocus them on something else.
Your costs are quite bloated. You don't need shit like potions and augment runes to reclear. If you say you do, i'm gonna doubt that your guild clears content in 5-6 weeks.
Secondly, i refuse to believe you struggle to find buyers to sell shit to. Join Gallywix and you'll have infinite gold, assuming you can meet their high standards. Boosts are as strong as they've ever been, because end bosses are actually decently hard now (Kil'Jaeden started the trend and its been going strong since) and people demand curve for even shit like 1st boss mythic pugs.
If you mean mythic boosts, thats another story. Put yourself in the perspective of someone buying a mythic boost. Would you buy it from a world 100+ guild, or from Method or Limit or some other very well known guild that have been top 1-20 for half a decade? The option is pretty simple. You can trust those guys with your gold.
Potions and flask arent necessary to play this game, it only helps. If you think it's necessary then it's on you, not the game.
Fun fact, all content has been cleared by people with alot less gear and lower dps than you and your guild has currently. Potions and flasks are optional.
They need to add a cheap 1 min stats potion like sargeras one from legion, that alone will fix the consumable overprice problem
Honestly I wish they would take away pre-potting. Would save raiders a ton of gold. Shouldn't be too tough of a change to make, just pause the potion CD once you enter combat.
Even more so when you look at return on investment.
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By that same thinking nothing in the game is necessary. Oddly people still use and search after gear, get enchants, gems, food, runes, potions and anything else they can. Individually they make a jump in performance when you factor in the entire group it is a huge gain. Sure people can and have done things with less, but that doesn't mean much. A guy climbed Everest in shorts without oxygen, it doesn't mean that it is a good udea or for everyone else.
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Not really, it would become popular but not necessarily lower the price of the better consumables. While it might make things cheaper using it, people going with the current items could see no benefits at all.
"Privilege is invisible to those who have it."
I have made 5mln gold in first 3 weeks of bfa using herb and alch. Imagine how many tokens you can buy with it. Flasks cost is fine, but potions? Its joke. People pushing m+ use so many of them, raiders also use a lot because they wipe a lot during progress.
On the other hand people farming mats need to be rewarded.
Pots are way way more painful than flasks and food
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The only people who claim that though are people who don't do it and get salty over the idea of people having better gear than them so they want to take it out on the people who do mythic raid
Have you ever played this game?
There's no profit in alchemy. Pots and flasks sell for half of what they cost to make. If it was that easy everyone could do it, Alchemy legit the easiest prof in the game to level.
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It's really never been much of a problem until this expansion, when they for no reason at all decided to make potions cost more than a flask. Potions of Prolonged power in Legion are about what a potion should cost. Potions now cost 20 times that.
Even now, it costs about 400g worth of mats to craft a single DPS potion. This is more than the mats cost of a weapon enchant. It's a huge jump up from what potions have ever cost in the past.
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In Legion those pots were equal to or better than the standard ones. Most classes lost nothing by using them.
Last edited by ydraw; 2019-04-20 at 03:06 PM.
Seriously, I don't know why this hasn't happened yet. The Legion blood trader and Prolonged Power pots solved the vast majority of the expansion's consumable price problem way before flying did the rest. I'm tired of having to farm ad nauseum or plop down thousands/week on Bursting Bloods.
Because a free potion adds nothing to the game. It is just another cd you stack with other cds, pointless.
They are supposed to be something you use rarely, when it matters, instead of wasting them on every pull. The problem is the prevalent tryhard parsing mentality, not the potion cost.
Which would defeat the purpose of the current potions. There is already the pure stat potion, if anything for you to get what you want and many would agree with the material price should drop effectively lowering the price of the current potions. Adding a 3rd low cost potion that is just as strong or better is pretty damn dumb on all sides.
"Privilege is invisible to those who have it."
Tryhard parsing mentality is a thing for sure, but so are DPS checks (hi Jaina) and difficult M+ bosses/packs that hugely benefit from some numbers being pumped into them.
And the potion doesn't need to be as easy to make as Prolonged Power. But it sure as fuck needs to be easier to craft than pots that, many months into the xpack, still go for 150-200g apiece on Area 52. Or make the mainstat potion weaker in exchange for reduced mats, to make it clear that it's the general purpose/cheap potion while the parsing whore one is Bursting Blood and its counterparts.
It wouldn’t surprise me if they nerf the costs of the current pots when they introduce the superior pots in 8.2.