they do not wanna have work with anything.
look at all the QoL changes. most of them support the development.
regardless if
- builder/consumer pattern on every class for easier balancing
- ability prune for easier maintaining
- autogenerated gear instead loot lists
- autogenerated scenarios
- recycled content
- cheap cash grab systems like token
...
ALL of that has only one goal: lower investment and higher profit. ALL of them targets cost effective development. „invest the lowest possible effort while making the highest possible profit.“ this is the mantra since years. and its obviously like hell.
or in short: milk the cow as effective as possible.
Oh, you are dismissing an actual conversation on the matter and just telling me to play another game....cmon man
The fun part is that nowadays if you want to play "something different" you need to play another class.
Because 1 class/spec is no longer a playground of customization.
If you get tired of one spec....thats it, you are done.
You need to start playing another class.
if no spec is complicated, how are then there so many differences between players on WCL alone?
Players with almost same gear doing 12k on same boss and players doing 24k. No matter if we call specs dumbed down or not, there will always be a way to play it in a good way and in a bad way. And that's why mmo's and pvp games are awesome. With same conditions, different results.
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You want to have fun with the past?
Just check the "excuses" about Talent trees:
First in Cataclysm
Originally Posted by Blizzard Entertainment
Then the ultimate blow in MOP
And ultimately the 50% nerf to all azerites in PvP just to stab me on the back yet again.Originally Posted by Blizzard Entertainment
Have fun reading here:
https://pt.wowhead.com/news=190220.2...ee-post-mortem
and
https://pt.wowhead.com/news=198422/d...e-talent-trees
Im sorry...i dont usually talk bad things about Blizzard but this topic is really important for me...
Because its the way i choose to play RPGs.
Playing snowflake, out of the ordinary, hybrid PvP builds.
And is no longer possible and i will ALWAYS be salty about it in this topic.
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they literally removed the old talent system because of how every single patch there was always a fix or change in talents since they couldn't balance them ever, why u expect them to be honest now?
they aren't honest even in their best days in wrath
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
As an alternative to 4th spec I would much rather see a "dual-class" style system.
It wouldn't be true dual classes but more something like 2 classes sharing a new spec together. For example Mages and Warrior both get access to a 4th spec like Spellbreaker which has a mash of some abilities from both classes and some new ones. They would only need to add 6 new specs, so it wouldn't be as bloated but also add some more unique play-style choices.