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  1. #161
    BTW for me a Tinker playstyle mix up

    Rumble
    Heimerdinger
    Morales
    Bjorntorb or whatever is the dwarf from OW

  2. #162
    Quote Originally Posted by Daikoku View Post
    But we never had an iconic NPC tied to that """class"""

    You can try pointing out Kelthuzad but he was a sidekick and you can't really compare the players feedback to him to the one with Illidan or Arthas.

    And infact we had DK due to Arthas.


    As I said they picked the base core class like Mage Priest Druid Shaman Cleric Warrior Rogue and Warlocks.

    DK Monks DH Tinker or whatever edgy cl as as you can think is already a step 2.0 for what we can identify as prestige class, isn't really a common class BUT is something going unique(?)
    Chen was a sidekick to Rexxar.

    Kel'thuzad is crazy popular, still. Heroes of the Storm gave him his own event to promote his arrival in the game. He was one of the most anticipated heroes to be added.

    - - - Updated - - -

    Quote Originally Posted by Teriz View Post
    Except it wouldn't be. People would immediately say that this new Necromancer class is doing what the DK class already did, just utilizing a different delivery system. In addition, the main attraction of Necromancer is raising the dead. DKs already do that.


    Again, why is this Tinker unique? Because it doesn't exist in the class lineup. Necros and DRs already do.
    People already say Tinkers are already what Engineering does. Its both a generalization, and I dont think we let those get i. The way of having new, fun, playable classes.

    Honestly, any class can be playable so long as there is demand, and the gameplay design is fun.

    I see Necromancer doing what Balance Druid had before Legion changed the way the spec worked. You lay down aoe traps, you make use of guardian summons, and you nuke down the enemy. That gameplay is fun and still works today. we
    Last edited by Triceron; 2019-04-20 at 08:12 PM.

  3. #163
    Immortal Khaza-R's Avatar
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    Quote Originally Posted by Benedictu View Post
    I'm not claiming that racial limitations ALWAYS limit class population. As I stated, it works for DH. It fits the class lore. DH is the 5th most-played 120 class, which is great for the newest class. That wasn't much of a risk though. Belf is by far the most played Horde race and Nelf is #2 for Alliance. Gnomes and Goblins and Dwarves are a tiny fraction of that.
    Tinkers are going to be a niche appeal to begin with. Steampunk design and using technology is not a popular class fantasy. Same goes for Monks and the Asian motiffs. Thats why that they the least popular class.

    And if anything, Monks being so generic by being playable on almost every race probably did more harm than good.

  4. #164
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    Monks had a HUGE disadvantage by starting at level 1 as well.

    They might be least played, but I rarely run into someone who hates playing Monk, if they have it maxed, yes Imknow that’s anecdotal.

  5. #165
    Titan Teriz's Avatar
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    Quote Originally Posted by Directionalk9 View Post
    Monks had a HUGE disadvantage by starting at level 1 as well.

    They might be least played, but I rarely run into someone who hates playing Monk, if they have it maxed, yes Imknow that’s anecdotal.
    I think Monks also suffered from a lack of familiarity with the WoW userbase. They kind of came out of nowhere, and a lot of people didn't know what to make of them. Keep in mind, we encountered DKs and DHs in the game before they became classes, but we didn't encounter Pandaren monks until MoP.

    This could explain why there's so much Tinker stuff in BFA.
    My comic series inspired by WoW and MMOs:

    Tinker Class Concept 2018 Dragonsworn Class Concept 2019

  6. #166
    Panda could have been done like Allied races, encounter them now, interact with them, then play as them.
    Go through a patch or 2 cycles, let them react to each side, then have the turtle show up and say well lets see how they handle this, let them decide to join either side or stay on the turtle or come to pandaria.
    Originally Posted by Blizzard Entertainment
    wE doNt kNoW wHat PlAyeRs wAnT FoR CHarACteR CrEaTioN MOdelS

  7. #167
    Quote Originally Posted by Directionalk9 View Post
    Monks had a HUGE disadvantage by starting at level 1 as well.

    They might be least played, but I rarely run into someone who hates playing Monk, if they have it maxed, yes Imknow that’s anecdotal.
    Monks had a terrible introduction and the theme of their class really hurts them in the long run. Their animations are another huge problem. When people think of monks in games they think of a serious martial artist. That's not really what WoW's monk looks like. WoW monks just look like you took the pandaren stereotypes and made a class out of it. The attacks and lore of the class are both silly.

    I remember leveling a monk in Legion and I gave up on it when I got to the class hall and realized that monks were just being treated as a joke. I wanted a serious story and instead I got beer jokes. Blizzard doesn't treat monks seriously and it shows so they have a stigma of being the joke class.
    Im going to get very unpleasant depending on how motivated your stupidity ends up getting me, so... don't?
    SoundOfGuns trying to look intimidating.

  8. #168
    Quote Originally Posted by Kilz View Post
    Monks had a terrible introduction and the theme of their class really hurts them in the long run. Their animations are another huge problem. When people think of monks in games they think of a serious martial artist. That's not really what WoW's monk looks like. WoW monks just look like you took the pandaren stereotypes and made a class out of it. The attacks and lore of the class are both silly.

    I remember leveling a monk in Legion and I gave up on it when I got to the class hall and realized that monks were just being treated as a joke. I wanted a serious story and instead I got beer jokes. Blizzard doesn't treat monks seriously and it shows so they have a stigma of being the joke class.
    This is a big part of it. Monks dont feel impactful. They need a visual revamp or something.

    I saw a monk class from some random korean mmo, and it made me WANT to play as a martial artist class, and i kept thinking WoW could use a martial artist class. I totally forgot monks existed, thats how bad it i.

  9. #169
    Titan Teriz's Avatar
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    Tinkers shouldn't have the same issues as the Monk class did. For starters, people have gotten used to the idea of Goblin or Gnome piloting a mech in WoW, and the user-base appears to like the idea. Blackfuse was a well-received villain in SoO, and Mekkatorque on Broken Shore appeared to be well-received by the community at large.

    In addition, a class that is capable of fighting inside a vehicle is quite unique and potentially a very strong visual. I could imagine people rolling the class despite disliking Gnomes and Goblins simply because you get to pilot a machine of death into combat.
    My comic series inspired by WoW and MMOs:

    Tinker Class Concept 2018 Dragonsworn Class Concept 2019

  10. #170
    The monk didnt suffer from appeal or demand. There was significant amount of both. It was recognizeable as a rpg staple and as a Warcraft class. It suffered from Blizzards own himogenization. Monks didnt have the creative freedom that DKs benefitted from in wrath with the old talent system. Monks got introduced with the new talents and I think that hurt more than helped the leveling experience overall.

    I think any new class today needs a long and hard consideration whether to start at lvl 1 or not to be popular.

  11. #171
    Titan Teriz's Avatar
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    Quote Originally Posted by Triceron View Post
    The monk didnt suffer from appeal or demand. There was significant amount of both. It was recognizeable as a rpg staple and as a Warcraft class. It suffered from Blizzards own himogenization. Monks didnt have the creative freedom that DKs benefitted from in wrath with the old talent system. Monks got introduced with the new talents and I think that hurt more than helped the leveling experience overall.

    I think any new class today needs a long and hard consideration whether to start at lvl 1 or not to be popular.
    Really? I don't remember seeing many threads asking for a Brewmaster or Monk class leading up to MoP.

    I agree about the talents, but another big issue is that you couldn't level boost in MoP, so anyone who wanted to play a Monk alt and Raid had to slog through 90 levels.
    My comic series inspired by WoW and MMOs:

    Tinker Class Concept 2018 Dragonsworn Class Concept 2019

  12. #172
    Quote Originally Posted by Teriz View Post
    Really? I don't remember seeing many threads asking for a Brewmaster or Monk class leading up to MoP.

    I agree about the talents, but another big issue is that you couldn't level boost in MoP, so anyone who wanted to play a Monk alt and Raid had to slog through 90 levels.
    Not Monk persay, but I remember quite a few threads asking for a Brewmaster and Pandaren largely in memory of what Chen Stormstout was in WC3.

    Monks might have had some homogenization, but it definitely wasn't for lack of trying. Remember when they were proclaiming Fistweaving would be a valid healing style right out of the gate? Or when Blizz was planning to completely remove Auto Attack from Monks in favor of having them have more of an active feel?

    For the record though, I do think starting at Tinker right at level 1 would be a big ask of players, particularly when you just encouraged them to get 8+ alts leveled up to unlock collectible Heritage Armor throughout the last expansion.

  13. #173
    Quote Originally Posted by Teriz View Post
    Really? I don't remember seeing many threads asking for a Brewmaster or Monk class leading up to MoP.

    I agree about the talents, but another big issue is that you couldn't level boost in MoP, so anyone who wanted to play a Monk alt and Raid had to slog through 90 levels.
    Pandaren and brewmaster was asked for since vanilla. They had legitimately considered Pandaren playable at TBC even. Back then people asked for necromancers and runemasters too, mind you.

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