Page 1 of 16
1
2
3
11
... LastLast
  1. #1

    It Will Be A Different Vanilla

    I recall how rare it was to see Druid tanks in major raiding guilds, and offspecs/hybrids as well.

    This time round willing to bet that will change. I think we will see people going for those specs and doing well -especially druid tanks.

    A player who wants to tank as druid should aim for the 2nd or 3rd tanking spot if he wants to raid. MT/OT will go to Warrior BUT raids need 3-4 tanks and druids do have advantages such as one of the highest party damage increase buffs.

    https://eu.forums.blizzard.com/en/wo...ntent/35613/96

    https://docs.google.com/document/u/2...CDZdxC7lEE/pub

    https://classicdb.ch/?talent#0zLV0oZxxxscMdtV0b 11/33/7

    https://www.warcrafttavern.com/guide...ng-in-vanilla/

    Last edited by Cempa; 2019-04-26 at 02:44 PM.

  2. #2
    It is possible with players having a higher skill cap than back in the day... and with a greater understanding of the game... that specs once considered to be "useless" can be made into usable and fun specs.

  3. #3
    Quote Originally Posted by Cempa View Post
    I recall how rare it was to see Druid tanks in major raiding guilds, and offspecs/hybrids as well.

    This time round willing to bet that will change. I think we will see people going for those specs and doing well -especially druid tanks.

    https://eu.forums.blizzard.com/en/wo...ntent/35613/96

    https://docs.google.com/document/u/2...CDZdxC7lEE/pub
    Why is that doc comparing 2 things that should never be compared? Put a fucking shield on that warrior and the correct spec. The fuck is going on here?

  4. #4
    Warchief Gungnir's Avatar
    10+ Year Old Account
    Join Date
    Dec 2011
    Location
    Nifelheim
    Posts
    2,037
    Quote Originally Posted by Maudib View Post
    It is possible with players having a higher skill cap than back in the day... and with a greater understanding of the game... that specs once considered to be "useless" can be made into usable and fun specs.
    You definitely can make it work if you throw enough effort, knowhow and consumables at a class.
    Due to Wolfshead, you can start fighting for top 5 DPS as a feral if the fight is short enough.

    There was also a guy called Timecop on a certain non-Blizzard sanctioned realm that played a hunter and was always fighting for top 5 DPS spots aswell since he had a great understanding of the class and how to play it.


    Druid tanks are, in theory, fine until you get crit twice in a row.
    That's mainly why people shy away from them even in current days as you can just get murdered outright if you've got some poor luck. Druids are great dungeon tanks thanks to being fucking incredible at burst threat however.

  5. #5
    Legendary!
    10+ Year Old Account
    Join Date
    Sep 2009
    Location
    Not in Europe Anymore Yay
    Posts
    6,931
    Quote Originally Posted by Freshouttajail View Post
    Why is that doc comparing 2 things that should never be compared? Put a fucking shield on that warrior and the correct spec. The fuck is going on here?
    Seriously. What the fuck is that?

    And why the fury gear? I mean, if you're doing fury DPS and for some reason have to swap to sword and board for something, sure. Otherwise a DPS warrior that's offtanking would still be in tank gear.
    AchaeaKoralin - Are you still out there? | Classic Priest

  6. #6
    The Insane Thage's Avatar
    10+ Year Old Account
    Join Date
    Jun 2010
    Location
    Δ Hidden Forbidden Holy Ground
    Posts
    19,105
    It will be 'different,' but in an overall positive way, I think. Thanks to servers which must not be named, the meta has shifted somewhat to allow room for offbeat specs like Ret paladins and Enhancement Shaman armed with Nightfall (or other weapons that have raid-benefiting procs), and now that players have largely mathed out bear tanks' BiS for each tier we may see more of those glorious, furry bastards running around. That being said, Warriors will still be the dominant raid tanks and most Paladins in your raid group will be occupied refreshing Blessings, because the meta hasn't shifted that dramatically.
    Be seeing you guys on Bloodsail Buccaneers NA!



  7. #7
    Warchief Gungnir's Avatar
    10+ Year Old Account
    Join Date
    Dec 2011
    Location
    Nifelheim
    Posts
    2,037
    Quote Originally Posted by Thage View Post
    It will be 'different,' but in an overall positive way, I think. Thanks to servers which must not be named, the meta has shifted somewhat to allow room for offbeat specs like Ret paladins and Enhancement Shaman armed with Nightfall (or other weapons that have raid-benefiting procs), and now that players have largely mathed out bear tanks' BiS for each tier we may see more of those glorious, furry bastards running around. That being said, Warriors will still be the dominant raid tanks and most Paladins in your raid group will be occupied refreshing Blessings, because the meta hasn't shifted that dramatically.
    Rather, the meta has shifted but some classes have areas where they are so INCREDIBLY powerful that you still want to stay in that niche.
    Paladin buffs is a good example of that, Blessing of Salvation alone made alliance a lot more efficient and faster when it came to raiding.

  8. #8
    Quote Originally Posted by Freshouttajail View Post
    Why is that doc comparing 2 things that should never be compared? Put a fucking shield on that warrior and the correct spec. The fuck is going on here?
    in extremely high end guilds, a fury tank is necessary to hold threat, doesnt need a shield because of higher skill/geared healers and comps, however some fights do still require a shield.

    there are also consumables that basically you give the armor loss of a shield, which many guilds did not use back in the day, the only realy big difference between in a shield/no shield is critical hits and crushing blows, regular attacks hit for almost the same.

  9. #9
    What the fuck is "dual wield fury tank"?

    That's not a thing. That's not how this works, that's not how any of this works!
    Last edited by Mihalik; 2019-04-23 at 02:13 PM.

  10. #10
    Quote Originally Posted by kaganpwnz View Post
    in extremely high end guilds, a fury tank is necessary to hold threat, doesnt need a shield because of higher skill/geared healers and comps, however some fights do still require a shield.

    there are also consumables that basically you give the armor loss of a shield, which many guilds did not use back in the day, the only realy big difference between in a shield/no shield is critical hits and crushing blows, regular attacks hit for almost the same.
    Crits and crushing blow imunity comes from the defense skill, not from wearing a shield. Either way comparing a bear druid to a very niche form of tanking that's used less than 1% of the time is not a benchmark for anything. No one compared real tank with mage tanks in TBC for a reason, it should not be compared.

  11. #11
    From my understanding, it was never that they weren't viable, it's just that other classes/specs just did the job better with FAR less effort involved. Most people won't spend more effort, more time and more money to only be barely as good as the "intended" spec for that role.

  12. #12
    Quote Originally Posted by Freshouttajail View Post
    Why is that doc comparing 2 things that should never be compared? Put a fucking shield on that warrior and the correct spec. The fuck is going on here?
    Quote Originally Posted by RoKPaNda View Post
    Seriously. What the fuck is that?

    And why the fury gear? I mean, if you're doing fury DPS and for some reason have to swap to sword and board for something, sure. Otherwise a DPS warrior that's offtanking would still be in tank gear.
    Quote Originally Posted by Mihalik View Post
    What the fuck is "dual wield fury tank"?

    That's not a thing. That's not how this works, that's not how any of this works!


    For your reference.
    Last edited by Bryntrollian; 2019-04-23 at 02:23 PM.

  13. #13
    Quote Originally Posted by Mihalik View Post
    What the fuck is "dual wield fury tank"?

    That's not a thing. That's not how this works, that's not how any of this works!
    I am pretty sure back in the day each hand had a separate parry chance.
    Lead Game Designer

    YouTube Channel

    https://www.youtube.com/@Nateanderthal

  14. #14
    Quote Originally Posted by Bryntrollian View Post
    For your reference.
    That's nothing new, people have been using DPS options on tanks for farming content since forever and still do it today. They are not using that for progression which is the only thing of value, who cares what you do once the game is over?

  15. #15
    Quote Originally Posted by Maudib View Post
    It is possible with players having a higher skill cap than back in the day... and with a greater understanding of the game... that specs once considered to be "useless" can be made into usable and fun specs.
    It is possible with players having a higher skill cap than back in the day... and with a greater understanding of the game... that specs once considered to be "Hybrids" or "okay" can come to be considerd as utterly useless and ignored because "not meta".

    The second is more likely to happen in classic tbh. With more knowledge comes more min/maxing on a higher scale. Leading to a Meta raidsetup that will most likely be far more rigid than raidsetups were back in vanilla.

    Now as to what that meta might be is another discussion. But there will always be a "best".
    None of us really changes over time. We only become more fully what we are.

  16. #16
    Quote Originally Posted by Freshouttajail View Post
    That's nothing new, people have been using DPS options on tanks for farming content since forever and still do it today. They are not using that for progression which is the only thing of value, who cares what you do once the game is over?
    Some hardcore pserver people think clear time (speed runs) matter for some reason. They treat it as the m+ of classic. There wont be any big fansites caring for speed times either as there is no ingame way of getting the times so its all a big waste of effort tbh.

  17. #17
    High Overlord
    5+ Year Old Account
    Join Date
    Apr 2018
    Location
    netherlands
    Posts
    104
    Back in the days there was the constant challenge of understanding and playing the game. Lots of people had no knowledge of mmorpg's back then. It was a unique, one of a kind experience with a different community. So people had a greater sense of achievement when finishing something. People were naturally more motivated. However guilds who wanted to compete had to compete with a large amount of other guilds, which resulted in only taking the best of the best. So even if the druid tank did considerably well, most guilds didn't want them as a standard tank.

    Now if you want the challenge, you might tell your guild to take any spec they want. I'll guarantee you'll have a blast in MC. Main tank druid? no problem. Some different tactics and you're good to go.

  18. #18
    Quote Originally Posted by lonely zergling View Post
    Some hardcore pserver people think clear time (speed runs) matter for some reason. They treat it as the m+ of classic. There wont be any big fansites caring for speed times either as there is no ingame way of getting the times so its all a big waste of effort tbh.
    I guess it does, if you want to gear the entire raid you have to run these crappy raids like 3 million times, might as well do it as fast as possible, still not important compared to progression where you don't fury tank tho.

  19. #19
    I agree with Aphrel, but on the other hand, encounters will be much easier because of those 2 facts he quoted.
    "Ahhh ahhhhh, ahhh, yeah, ahhhh, YEAH, YEAH, RIGHT THERE, AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhhhhhh" Jenna Jameson

  20. #20
    The Unstoppable Force Ielenia's Avatar
    10+ Year Old Account
    Join Date
    Aug 2009
    Location
    Brazil
    Posts
    21,869
    Quote Originally Posted by Cempa View Post
    I recall how rare it was to see Druid tanks in major raiding guilds, and offspecs/hybrids as well.

    This time round willing to bet that will change. I think we will see people going for those specs and doing well -especially druid tanks.
    The reason you didn't see druid tanks in "major raiding guilds" is because of one fundamental flaw in "druid tanking": they cannot get "uncrushable" status. There is next to no leather equipment with +defense, and rings, trinkets and neck piece aren't enough to even get close to said status. Which means they get hit by critical strikes. A lot.

    And their agility + talents are also not enough to give them a "decent enough" dodge rate to tank raid bosses consistently. And... lack of decent defensive cooldowns, though this last part I'm not so sure of.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •