I'm relating to my post here, and the thread that it was posted in.
It's widely understood that solo players can already participate in everything. They can simply queue for dungeons, raids, islands, scenarios and PvP battlegrounds without any blockage, and they can technically complete the entirety of the endgame content by doing so. It requires no effort to build or be part of a community, and the current World Quest system with RNG-related loot that continues to rise means that achievements are equally solo.
Whether or not you support this is up to yourself.
My question is whether or not you believe that challenging solo content should be developed as a proper content deliverer.
It's obviously debatable, but the first recollection I have of this was in Mists of Pandaria. In order to queue yourself within random five-man dungeons, players needed to complete the computer-group scenario to the standard of Silver. While this wasn't challenging to experienced players who complained a great deal about the necessity they believed a waste of time, it was challenging to new players and the expansion to Gold, at the best, delivered character titles that are extremely rare in my experience.
Also in Mists, there was the legendary quest that was conducted by specs. Those quests were also very challenging, perhaps frustratingly depending on your class, but it was (please correct me if my memory is wrong) hooked into raiding where the linked quests weren't completed by LFR. To an extent, however, that's not important, because it's the concept of challenging solo-content that we're looking at.
What those quests mean, more than anything, is that the popular Mage Tower that happened in Legion had actually already been done before. The quests where aimed at specs rather than classes, with the key difference being that players could participate in the Mage Tower purely as solo players; there was no need to do raiding in order to participate.
Perhaps this contributes to the lack of general commentary about the Mists legendary quest in comparison to the Mage Tower?
In any event, the point is to simply ask us to chuck votes at it given that Ion Hazzikostas has spoken about it and players have been very consistent in the request. All I'm really asking here is whether or not you support the idea, and what time you'd like to see taken up by the concept of challenging solo-content.
- Would you like it to be a committed system that lasts for the expansion?
- Would you prefer bits here and bits there, for the odd reward/achievement?
As always, it's up to you.