EXAMPLE ABILITIES
Please note that all ability names are placeholder (I am not that creative with names :>)
Ranged Abilities:
EXAMPLE SOLO PVE SCENARIO
The ranger starts off from
Shadowform shooting a
Shadow/Voidshot at the target dealing critical damage and affects the target with
Shadow Affliction. The ranger slows the target with
Crippling Shot right after to keep the distance and casts
Focused Shot to generate a combopoint and follows up with a
Weakening Shot to generate a 3rd combopoint, and increase the damage of the following
Withering Shot spending their 3 combopoints. The ranger patiently waits for the aging process to create an opening and shoots another
Focused Shot while waiting. After the target is rooted and Silenced the Ranger charges in with swords unsheathed with
Shadow/Voidcleave as an execute with the damage of
Withering Shot,
Focused Shot and
Shadow/Voidcleave all increased by the effect of
Weakening Shot.
Against Stronger opponents or during raids, the Ranger should priotize
Heartaim over
Withering Shot for the increasing bleed damage as their primary Combopoint spender.
Melee Abilities:
EXAMPLE SOLO PVE SCENARIO
The Ranger starts the combat from
Shadowform and sneaks up to their enemy striking them with
Corruptive Strike for a Stun and increased
Shadow Affliction damage. Afterwards the Ranger uses
Void/ Deathstab to generate another combopoint.
Void/ Deathstab procced a free
Void / Deathreap but the ranger holds on to it for a moment and uses
Death/Voidstrike for a 3rd combopoint. The Ranger unleashes
Shadow Pierce to spend their combopoints and to increase the damage of the free
Void / Deathreap, followed up with a
Twin Shadow for a massive burst combo. Things are getting hot, and it’s time to disengage to
Stalker Stance with
Disengaging Shot that has increased damage from
Void/ Deathstrike, kicking the enemy backwards and proceeds to finish off the target from range.
HYBRID ABILITY EXAMPLES
Consume Shadows note: Say that Shadow Affliction has 3 second duration left it will deal damage equal to 12 seconds it has already done damage (of a 15 seconds DoT), this damage is increased by X% based on combopoints spent. This awards patience with increased damage by pulling the DoT at the very last second.
The Way of Darkness note: This is a cooldown which can be used offensively, defensively and as a bit of both. Temporarily turning invisible to use your Shadowformed abilities and staying visible only for a brief amount of time, allowing you to re-position and confuse your opponents. In PvP enemies will have an opener to time their CC on the ranger when they pop out of Shadowform to deny them the next application.
Maddening Illusions / Spectral Haunt note: This is more or less a PvP talent, but could be baseline for fun. The idea is that the target chasing after the Ranger will be “chasing ghosts” so to speak, which is allowing the ranger to reposition. Please note that the Ranger is ONLY invisible and untargetable by the affected target, everyone else can still see and attack the ranger.
TALENT EXAMPLES
Stalker (Ranged)
First Tier: General Customization
Choose between:
Second Tier: Mobility
Choose between:
Third Tier: Voidform / Banshee Form Costumization
Choose between:
Fourth Tier: AoE Customization
Choose between:
Fifth Tier: Heartaim Customization
Choose between:
TALENT EXAMPLES
Predator (Melee)
First Tier: General Customization
Choose between:
Second Tier: Mobility
Choose between:
Third Tier: Voidform / Banshee Form Costumization
Choose between:
Fourth Tier: AoE
Choose between:
Fifth Tier: Twin Shadows Costumization
Choose between:
FAQ
WIP: More will be added over time
Q: Why not add this as a 4th spec for Hunters or Rogues?
A: I personally believe that the class is distinct enough to warrant its own class and specs. Especially considering the hybrid melee / ranged aspect of the class being a main theme for both specs. Furthermore I believe that some of the races available to play Hunter or Rogue does not fit the fantasy of the Dark Ranger / Void Ranger very well. I can't imagine an Orc Dark Ranger embracing Banshee form or a Dwarf Void Ranger Shadow Jump'ing around.
Q: We need more tanks and healers, why not include an option for one or both for a 3rd specialization?
A: I believe that the Dark Ranger / Void Ranger is a purely offensive class with weak defenses, and a lack of team utility. Furthermore I think it's hard to incorporate a Tank/Healing spec that would fit both the fantasy of the Dark Ranger and the Void Ranger.
Q: How will the Dark Ranger / Void Ranger fit in to the raid mechanics that are based around melee or ranged DPS?
A: Honestly, I haven't given it much thought, and personally I am not a big raider (Pugged a few HC raids through Legion) so my answer may be limited by my knowledge. I personally imagine that raid mechanics would be based on the current stance of the Ranger. If you are in Predator Stance (Melee) when the mechanics trigger, you will be counted as melee whether or not you switch to Stalker Stance (Ranged) during said mechanic. I furthermore believe that Blizzard has a solution in mind considering the current iteration of Survival Hunter.
Q: Can't the Ranger just stay in one stance to avoid certain mechanics, and completely ignore the other stance?
A: The simple answer is no. The long answer is, that the Ranger is forced to switch stance to deplete the resources generated to their opposite stance. That is of course occasionally negated by having Preperation available to transfer their unused resources to the resources used in their current stance. Other than that they will be unable to do anything but auto-attack, and use a few low impact abilities until they switch stance to deplete their generated resources.
Thank you for taking your time to read through my wall of text. Any feedback is greatly appreciated!
I take no credit for the used images or icons. All credit goes to the respective creators of the art, as well as Blizzard Entertainment for the icons used.