Oh if that is like when WoW, Minecraft, LoL and CS had their "fads" die.... spoiler alert: they will still be making truck loads of money.
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Valve would never want to make "all the money"! Must be why they literally invented loot boxes and meanwhile this guy is shaming Epic for MTX in fortnite lmao.
As people try to get outraged about this, they usually have a constant stream of hypocrisy coming from their KBs.
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Meanwhile he is mad that the games aren't on steam.
Ya know steam run by valve.
Valve being the first company to do loot boxes outside of mobile and facebook games. Basically making them the people that popularized the loot box model in in the core gaming field.
Didn't see his crusade in 2010 when Valve decided they wanted "all the money" and put mobile game mechanics into their B2P games. TF2 literally went f2p a year after loot boxes started and valve realized they where making ass loads of money and would make more off gullible customers.
This is the company this guy wants to buy his games from while claiming some higher moral stance lmao.
Last edited by Tech614; 2019-05-19 at 02:30 AM.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Are we talking about the Valve who managed to get developers to use their DRM which doubled as a shop? The same Valve who provided the template for devs to charge for DLC and micro-transactions, and also had a loot-box system that allowed for genuine, bet-money-to-get-money gambling?
Don't know about that, they gives market stats on them and iirc there are tens of thousands of each card in the steam sales shifting hands each day. Significant because every single time they do valve takes their cut. Maybe it is not a big money maker but I doubt it costs them much to maintain.
The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.
Just look at https://steamcommunity.com/market/li...ding%20Card%29 which is just one card for The Witcher 3. Steam and the game developer gets a cut of each card sale. No it won't be the same as selling a game. But small change adds up when done at scale. It is just another way Valve monetizes steam to get a cut and it encourages people to buy the game or games during sales to trade more cards.
That doesn't even cover the "foil" cards that are more money. Selling a card for .10 requires a .2 fee. So you end up only earning .8 on the sale. It clearly doesn't take them much to make each card. And they can even require the developer to make the card (except for the steam sale cards of course).
https://steamcommunity.com/market/li...%20a%20Machine
That is from the sale in 2018. At its peak it has around 270 thousand or more (the top figure says 107 but is higher on the lifetime graph) With about 50 thousand each day until the end where it was still in the 30 thousand mark. I suck at math but that should be around $4,000 generated at just one day's peak. From a digital card that only represents a few pixels on your profile (it also gives you profile XP to level up)
Last edited by rhorle; 2019-05-20 at 02:31 AM.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Epic Games is an evil corporation.
At least Valve is upfront about their villainy.
I don't get the shovelware argument to be honest. I never see much at all of it. It's never on my front storepage and i will only see them if i go out of my way looking for those games.
So whats the big problem with them?
And how does Epic make this better? Because they only have like 20 games right now? In 5 years the store will be bloated, too like every other store. With good curation i don't see that as a problem, though.
You say despite their selling point to publishers being that they make less money per sale compare to their competitors. Despite the $500M grant they gave to software developers who aren't even required to work with Unreal.
At least be consistent with why Epic is some big, evil overlord.