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  1. #1

    Race to world first 60

    So far, I think Skorch is in the lead, at level 29 and a few bars off 30.

    Anyone know who the next few players are in the list?
    Oceanic spriest, thanks blizz for giving us aus servers. 9/9 mythic.

  2. #2
    Field Marshal Travkin's Avatar
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    Its capped at lvl 30 for the beta testing i understand? Staysafe has hit 25 just shortly
    Last edited by Travkin; 2019-05-17 at 04:17 AM.

  3. #3
    Scarab Lord Greevir's Avatar
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    Quote Originally Posted by Travkin View Post
    Its capped at lvl 30 for the beta testing i understand?
    It is. /10char

  4. #4
    Quote Originally Posted by Travkin View Post
    Its capped at lvl 30 for the beta testing i understand? Staysafe has hit 25 just shortly
    In the original WoW beta they increased the level cap as the beta went along. It is possible they will do the same this time around. It is currently 30.

  5. #5
    Imagine going for """"world first"""" in a game
    -that is 15 years old and is getting re-released
    -that is in beta and characters will be wiped out so you can do no real progress

    Also, cap is 30 as of now.

  6. #6
    Dreadlord sunxsera's Avatar
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    "world first" beta level 30 - where like 99% of the community can `t participate. yeaahhh.

  7. #7
    Quote Originally Posted by BoltBlaster View Post
    Who cares? If there is a race to max level among few people, its one hell of a boring race.

    Classic is about path, about adventure. Game starts at level 1.

    If you want to play game that starts at max level, there is BfA.
    Isn't that true in retail also? You start the game at level 1 and no one can stop you to take the leveling as part of the adventure. They even nerfed the XP gain so "you could have an adventure" but ppl whined because leveling took so long.

  8. #8
    Quote Originally Posted by mmocfd1b0ab5a3 View Post
    Isn't that true in retail also? You start the game at level 1 and no one can stop you to take the leveling as part of the adventure. They even nerfed the XP gain so "you could have an adventure" but ppl whined because leveling took so long.
    world is empty
    mobs are crap easy
    there is no adventure
    there is no difficulty

  9. #9
    Bloodsail Admiral Xykotic's Avatar
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    Obviously any world first race will take place at launch. An invite beta is not a level playingfield. Doubt anyone is really speedleveling atm. Will likely see people start practicing when the whole level range is available.

  10. #10
    Quote Originally Posted by Togabito View Post
    world is empty
    mobs are crap easy
    there is no adventure
    there is no difficulty
    I agree with everything except "there is no adventure." It's still there...it's just shorter than it used to be since the other stuff you said is true. Maybe it feels less adventure-y because of how easy it is. It's not a grand adventure, or some amazing quest because you just roflstomp everything solo, without ever really needing to get assistance from other adventurers....but it's still an adventure. Like camping in your backyard kind of "adventure."

  11. #11
    Quote Originally Posted by Simmias View Post
    So far, I think Skorch is in the lead, at level 29 and a few bars off 30.

    Anyone know who the next few players are in the list?
    LOL what a fail OP... learn the game details before making threads.

  12. #12
    Legendary!
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    Quote Originally Posted by BoltBlaster View Post
    Who cares? If there is a race to max level among few people, its one hell of a boring race.

    Classic is about path, about adventure. Game starts at level 1.

    If you want to play game that starts at max level, there is BfA.
    No. Even in Vanilla WoW people said the game started at level cap. Because it does.
    AchaeaKoralin - Are you still out there? | Classic Priest

  13. #13
    Quote Originally Posted by RoKPaNda View Post
    No. Even in Vanilla WoW people said the game started at level cap. Because it does.
    Im pretty sure 1 month worth of gameplay (possibly more) is pretty important.

    Are you going to spend 1 entire month "not playing the game" lol

  14. #14
    Quote Originally Posted by RoKPaNda View Post
    No. Even in Vanilla WoW people said the game started at level cap. Because it does.
    Because it doesn't, you don't get anything new added @60 apart from possible raiding and you can get most PreRaid-BIS way before you hit 60 if you wish to do so.

  15. #15
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    Quote Originally Posted by Pu3Ho View Post
    Because it doesn't, you don't get anything new added @60 apart from possible raiding and you can get most PreRaid-BIS way before you hit 60 if you wish to do so.
    Quote Originally Posted by Togabito View Post
    Im pretty sure 1 month worth of gameplay (possibly more) is pretty important.

    Are you going to spend 1 entire month "not playing the game" lol
    The time spent leveling is just busywork to delay you from getting to the actual game yeah to make the game last longer. It's throwaway content that's not fun in any way past the first time you do it. Level cap is where the good content and meaningful character progression start.
    AchaeaKoralin - Are you still out there? | Classic Priest

  16. #16
    Quote Originally Posted by RoKPaNda View Post
    The time spent leveling is just busywork to delay you from getting to the actual game yeah to make the game last longer. It's throwaway content that's not fun in any way past the first time you do it. Level cap is where the good content and meaningful character progression start.
    Insane opinion you have there. But i respect it.

    I remember doing fresh characters because i absolutely loved encountering random people in the world, asking to group up, doing dungeons with randoms.
    The whole community thing while leveling was really pleasant for me.

  17. #17
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    Quote Originally Posted by BoltBlaster View Post
    Considering that less than 1% was raiding, you are wrong. For some people game started at level cap, but for vast majority it started at level 1.
    Who said anything about raiding?

    Quote Originally Posted by Togabito View Post
    Insane opinion you have there. But i respect it.

    I remember doing fresh characters because i absolutely loved encountering random people in the world, asking to group up, doing dungeons with randoms.
    The whole community thing while leveling was really pleasant for me.
    Leveling content was extremely dull after you'd seen it once. It's just chores to slow you down from doing any meaningful content, but if you liked the community aspect of it I can respect that.
    AchaeaKoralin - Are you still out there? | Classic Priest

  18. #18
    Quote Originally Posted by RoKPaNda View Post
    The time spent leveling is just busywork to delay you from getting to the actual game yeah to make the game last longer. It's throwaway content that's not fun in any way past the first time you do it. Level cap is where the good content and meaningful character progression start.
    Speak for yourself though. It's not unpopular to think that leveling in Vanilla is a really cool experience as you meet people along the way, getting pre-raid BiS gear is possible before 60 as well.

  19. #19
    Quote Originally Posted by Katchii View Post
    I agree with everything except "there is no adventure." It's still there...it's just shorter than it used to be since the other stuff you said is true. Maybe it feels less adventure-y because of how easy it is. It's not a grand adventure, or some amazing quest because you just roflstomp everything solo, without ever really needing to get assistance from other adventurers....but it's still an adventure. Like camping in your backyard kind of "adventure."
    The size of the world was lost since Cataclysm came out. There were a lot of quests, but the starting point of those quests might have been in completely different zones, that is what created an adventure and the feeling that the world is huge. You were on a mission all the time to do something in a zone that another person in another zone wants.

    A good example of this is Swamp of Sorrows for Alliance players, there is no quest hub in the zone, but there are around 10 quests you can get from across the entire world(IIRC there is 1 escort and 1 on-kill quest start mob in the zone itself) that are related to that zone and you can enter SoS and swoop them all up in 1 go, then go turn them in again across the entire world. So when people think that Swamp of Sorrows has no quests for Alliance because there is no hub, they are wrong, there are enough quests for 1 whole level in there, you just have to explore every corner of the world to find those quests.

    Post-Cataclysm each zone was turned into equal part alliance and horde questing zones, every quest was located in the zone, there were none, or barely any quests that you got from outside of the zone you were questing in. And that made the world feel small and your adventure felt like a 5-part comic book story which always got reset the moment you outleveled the zone and moved on to the next.

  20. #20
    I await to see Athene, to break the record in /played before he probably gets banned and knocked back levels lol

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